JudasIscariot: I require Manhunt-level games regularly as a way to relieve stress. More blood and gore gams please...as long as theblood and gore makes sense in the actual game.
Oh, God. Manhunt. That's the only game I ever couldn't play. The first one played like a digital snuff film. I really, really think that should've gotten an AO here. Hell, a background check before purchasing would've been nice, too. Don't want to give the lunatics any ideas. It had nothing to do with the gore though. The main character is a serial killer. Doesn't get much more antisocial than that.
Plus, Manhunt was like a how-to guide for killing someone with improvised weapons. You may as well hand a kid a complimentary copy of the Anarchist Cookbook and some firecrackers with every purchase. How many countries was that game banned in anyway?
I mean, hey Wolverine, has super claws. Ditto on GoW magic whip-thing or the Halo laser guns. And the level of violence in GTA is cartoonishly over-the-top. But Manhunt had household implements as weapons. I'm not worried about the brats getting uzis or laser guns, but plastic bags and glass shivs is kind of scary. They're literally things lying around the house.
Oh, and Syme makes a point, thank God. Realism isn't always the goal here, nor should it be.