Posted December 10, 2012
http://www.youtube.com/watch?v=zvIU1e7k7Oc
Another look at how the third Bioshock game is coming along. Here are my bullet-point thoughts:
- This is a game that should be played with headphones. The sound design is nothing short of outstanding, even in this brief look. It really adds to the atmosphere and I think it's going to suck a lot of people in.
- Elizabeth's more conservative outfit is the right direction from her previously bosom-centric appearance, but I was more focused on her combat assistance within the trailer. She seems to be non-aggressive ammo collector and magic helper, with no babysitting required. That's good because if there's one thing I hate in shooters is when AI shoots people before I can, and then needs me to come rez them from their own AOE attack.
- There could be an overload of context-sensitive actions, which might become a drag in the busier fights. I saw the A button flash up a lot for jumping off the rails to attack the enemies, often so quickly that I was wondering if I'd be able to keep up in practice. Time will tell, I suppose.
Another look at how the third Bioshock game is coming along. Here are my bullet-point thoughts:
- This is a game that should be played with headphones. The sound design is nothing short of outstanding, even in this brief look. It really adds to the atmosphere and I think it's going to suck a lot of people in.
- Elizabeth's more conservative outfit is the right direction from her previously bosom-centric appearance, but I was more focused on her combat assistance within the trailer. She seems to be non-aggressive ammo collector and magic helper, with no babysitting required. That's good because if there's one thing I hate in shooters is when AI shoots people before I can, and then needs me to come rez them from their own AOE attack.
- There could be an overload of context-sensitive actions, which might become a drag in the busier fights. I saw the A button flash up a lot for jumping off the rails to attack the enemies, often so quickly that I was wondering if I'd be able to keep up in practice. Time will tell, I suppose.