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CaptainGyro: I think the 90's kicked ass more than today) I just think you're greatly exaggerating the gap in quality of the eras

Well think about it this way the people growing up now will be saying, "Man 2000 kicked more ass and churned out more games then all those other years." It's just like say when the video game market crashed. The games now only have dazzling graphics and surround sound to back them up. Underneath the flashy stuff it's what my friends and I called the 5 challenges, object avoidence, shooting gallery, race to the end, side scrolling, and maze clearing.
I remember mid 96-97 I stopped playing newer PC games for a while because they were getting really buggy and Win95 didn't help any. I fell back on older PC games to keep me company during those tough days. That was when you bought a game and found out you couldn't play it. Mainly because technology was changing so rapidly. The store would laugh and say you can't return it. So I got use to not buying new games. I didn't buy any consoles either because I was hearing people having trouble with them and Sega's nervous breakdown. I stayed away. You never hear people talking about the wonders of, JP Trespasser, Iron Helix, Interstate 76, Redguard, Outpost, or RAMA just to name a few. Mostly because they have bad memories trying to get them to work.
Listening SOAD's title : "F**k the System" while reading this tread is as immersive as modern games but completely lacks the subtlety of old games.
My guess is that the "Facebook generation" encompasses even gamers that have our ages (I'm 24) most people I know just abandoned waiting for better game-plays and just grab "fun" with flashy graphics and play games their friend play because of evil groupthink. This said I bought and enjoyed a few recent games lately like Dragon Age which is far from begin worst than Baldur's Gate I, of course it's quite an exception among all the modern games, so what ? I prefer to dedicate my time to the few games that deserve my attention and (re)play the good old ones rather than mess up with dozen of new releases and spare money and frustration.
What I miss in games now-days is the difficulty... too casual that I need to push most them straight on the hard setting to have minimum challenge and fun. There's no more hard nuts to crack only empty bottles of glasses waiting for someone to spit in. Hopefully resistance is still alive.
Timeless, challenging, original gameplay is still easy to find, you just have to DIG for it.
Recent awesome modern games:
Toki Tori
Avencast
Titan Quest (does this count? Might be a golden oldie now, hmm)
Gothic 3 (with fan patch, otherwise not so much)
Oh...umm...just realized two of those ARE Indie games. >.>
Yeah...I'll have to agree here, Indie's probably the future of good gaming.
I see a surprising number of people here claim that our gaming society is going to hell in a handbasket, the way these new-fangled FPSes appeal to our senses but don't enrich our minds. These damn "new media" are corrupting our youth. </snark>
Bah, I don't think that modern gamers are any more easily manipulated than gamers of earlier eras; there are just more of them, and proportionally more advertising. Besides that, I think it's really too elitist to claim that any "era" of gaming is better than any other era of gaming. The current trend of games we see now is just another new style, like how gospel music led to the birth of jazz which led to the birth of R&B which led to the birth of Rock & Roll which led to the birth of Metal. You might like or dislike some generations of art more than others, but does that necessarily mean they have less validity than others?
Now, and if y'all don't mind, I'm just going to go back to PLAYING my games, having fun with them, and not taking the trouble to think too hard about how they compare to games I played ten years ago. I don't even remember what I was playing ten years ago...
Games were sooo much better back when I was six months old. The games actually had a variety of colors instead of being so obsessed with "realistic" brown. The amount of polygons didn't matter either. We were happy with simple geometric shapes like squares and triangles.
The stories were better too. I'll never forget the first time I found out that a cow goes moo. I don't think anything could ever top that.
I want to difference between "Ancient games" from "Classic games" from "Modern games" from "Postmodern games".
Archaic games are from Atari to Nes. Classic games are from Snes til PSX. Modern Games from WinXP to PS2. Postmodern games are the games since 2006-2007 when Win7,the PS3 and the Wii became introduced into the market, providing better graphics more and more.
That settled, I'd say we are discussing about postmordern games, where games became surfaced shiny "dead ducks" (as Yahtzee would say) while developers lost or purposely ignore the core of a game. Ah well, seems the Indie Department and the Wii still offers good games, which is a plus. I plan to get one next year though I ain't a party gamer.
Dont blame the kids( i agree they are idiots thou :D (I am probably still kid myself ;) )) -anyway you have to play lots of crappy games to appreciate the good ones. I remember starting myself with DooM, Duke nukem and others of this sort. And theese two have exactly the game concepts you are all criticiseing here.
I must agree on the 90% crap theory and I thing theres more good games today, than there was before. Comparing whole history of gaming to the last 5 years is not exactly fair.
You can find lots of playable(not exactly good but...) flash games today, whitch are made over weekend or so and which are comparable in quality to some old professionaly made ones.
I must agree thou, that the gold age of games have already passed - I would personaly mark that age somewhere after the times in which people didnt even bother emploing graphics designer and scenarist, and somwhere before the game making became industrialized and standardized (every game has to have directX style 3D, have guns, have advertising, have copy protection of some kind...). I cant really blame them for the bugginess - making bug free game with decent complexity is impossible and the DirectX/OpenGL coding style are not helping much, forcing companies into reusing game engines.
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krOoze: ...

Zeno Clash, darn it! Also, where did all the Czech people appear around here all of the sudden? :D
I'd say it has something to do with the CDProjekt CZ promo stuff :)
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klaymen: I'd say it has something to do with the CDProjekt CZ promo stuff :)

What? No German ;_;.
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lukaszthegreat: First of all: let's take off nostalgic glasses okay?
they are a scientific fact (although called something more formal)
It means that first: you don't remember bad stuff but you do remember good stuff. Furthermore you do remember it as better than it was.
The past was not as great as you think and those games even if you play them today are not as great as you believe.
you can pick fallout, bg, deus ex, HL and few others. but there are thousands of crappy games unplayable today and then. Remember ET?
Second
You grow up. Of course everyone younger than you is more stupid. You were the same, really no different than them (unless you are a genius but i doubt any of us are here. maybe a one or two gogers)
so saying stuff that everyone after you is stupider is just silly.
Games are bigger nowadays. You have more info about them. You hear about good and bad.
When i was a kid (born in 85) my only connection with gaming were friends and a monthly magazine. Lost in the limbo, big truck driver (you know the worst game ever): I wouldn't know about it. But thx to internet i do.
More info, more games = does equals more crap being recorded by your brain.
Bioshock one had a great story: the gameplay wasn't maybe up to par with Deus ex but DE is pinnacle of fps/rpg gaming (or it is SS2. depends on your taste) It is hard to surpass as the power does not come from technology but the imagination of creators and that does not change overtime.
MW2 is a mcdonalds of gaming. fast, cheap (well, cheap entertainment. not buying). Doesn't mean the food overall got worse because cheap mcdonald is everywhere. Horrible food was always present. just now got a form.
Nevertheless, a great cousine is still out there.
We got sins of solar empire, got DA:O, got tens of great indie games you just need to look for.
In the past you could find a great game by looking at ten games. Now there are thousands of games so indeed finding a good game is a bit harder. Doesn't mean that they are not there.
Oh: last word:
Ancient Egyptians complained about their children. so did your parents, so did their parents and so on. Children always disappoint they never seem capable of carrying the torch.
but they do they did and they will do. the emo kids, the punk slacker kids and those wasteful kids you think are a menace to society. you weren't different, your parents weren't and neither were parents from hundreds of generations ago.

I think the only thing that I disagree with in this post is "emo" kids.
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lukaszthegreat: You grow up. Of course everyone younger than you is more stupid. You were the same, really no different than them (unless you are a genius but i doubt any of us are here. maybe a one or two gogers)
so saying stuff that everyone after you is stupider is just silly.

You have a point, but not a completely valid one.
In the 80's, computer games (I'm not counting consoles here) were played almost exclusively by teenagers. But not all teenagers. Mostly the ones who liked learning new things and had some technical skills. Computers back then were not as accessible as they are now. They were controlled by typed commands, and required quite a bit of knowledge of how they worked in order to operate them properly.
That was the demographic then. Two things have changed about it now. Firstly, using computers no longer requires a lot of technical skills. Secondly, the teenagers who played games in the 80's, still do. Except they're not teenagers anymore. They're adults with jobs, families and responsibilities. They generally have more money now than they did back then, but they also have mortgages, insurance policies and other expenses, which means that they think more about how they spend their money, and they are much more quality conscious than teenagers are.
The gaming industry appears to have noticed only one of the demographic changes, namely the wider audience brought on by the lower skill requrements. They still seem to operate on the assumption that games are only for teenagers. Only all teenagers, not just the more technically minded of them. And they seem to adjust their games and marketing based on that assumption.
For us (well, I can only speak for myself, but I don't think I'm alone) who were the core market for games back then, it feels like we've been forgotten, abandoned. It's like the game companies are unaware that their market is twice as large as they think. A whole older generation wants to buy their products, but they don't want to cater to our needs/wants.
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Wishbone: For us (well, I can only speak for myself, but I don't think I'm alone) who were the core market for games back then, it feels like we've been forgotten, abandoned. It's like the game companies are unaware that their market is twice as large as they think. A whole older generation wants to buy their products, but they don't want to cater to our needs/wants.

Plus the older generation has (often) more actual money to buy games on regular basis instead of pirating them.
I think that a lot of problems (including the "killerspiele" issue) are coming from the not so old mentality that says implicitly that adults are supposed to work and have more important and serious things to do than playing games of any kind and don't forget the clichés about young nerds in front of their PCs that have to abandon video games in order to change to actually become "adults".
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JambroceBC: I think the only thing that I disagree with in this post is "emo" kids.

and your grandparents disagreed about the hippie culture. People GROW UP!
@Wishbone
True. The comment i targeted was not comment about gaming teenagers but comment on how all younger people know are more idiotic than the people before them.
They are not.
You are right about the gaming people tough. It was niche market which required investment of time to learn.
When gaming became mainstream so stupid and lazy or intelligent and hard working are able to play them. So yes: i would agree that average IQ of gamer dropped down.
Nothing wrong with that.
Tennis was played by noble snobs at first. Now anyone with 10 bucks can do that.
There are great games out there being released all the time. There are also lots of horrible crap.
Nothing changed in the past 20 years. Crap was being released then too. Less crap. and less good games
and it was harder to find out about all the crap.
Younger generations are always worse than current one. they will never be able to take the lead, they always ruin our grown ups shit and be huge pain in the lower back.
that's been the truth for the dawn of human time.
yet the civilization didn't collapse and we somehow move forward.
:)
I still find rare gems of games today as I used to back in the so-called glorious 90's (I am 32).
Here's what I used to do:
90's version:
Walk into store.
Head straight for the video game section.
Look on back of boxes to see graphics/read about the game.
Buy game if it seemed like a decent prospect
2010's version:
Walk into store.
Head straight for the video game section.
Look on backs of boxes to see graphics/read about the game.
Buy game if it seemed like a decent prospect.
Yes, I still like to buy games in the box. I did notice that the boxes get lighter and lighter every year. I also avoid most gaming websites and prefer to use the GOG/RPG Codex forums for info about games because I don't like hype and prefer to discover games on my own.