Posted March 20, 2014
Austrobogulator: Although the boundaries of the term '8-bit' are somewhat blurry, it does specifically centre around a number of systems, primarily from the 80s - such as the NES, C64, Master System, etc...
Things like Oniken or even VVVVVV would be examples of 8-bit-inspired modern games.
Yeah, the modern use of "8-bit" doesn't actually have anything to do with the number of bits used for neither instructions nor graphics. "8-bit graphics" today simply means "low resolution with limited colors". You can't run any 8-bit application on any modern OS without the use of some kind of emulator. Things like Oniken or even VVVVVV would be examples of 8-bit-inspired modern games.
Also, when people talk of "8-bit graphics" in a historical context, what they tend to actually mean is "graphics used by 8-bit systems", but 8-bit systems generally did not use 8-bit color palettes. The C64 had only a 4-bit color palette (16 colors) while the NES (technically speaking) had a 6-bit one (64 colors, although only 54 were available).