Posted November 23, 2021
paladin181
Ghost of GOG, writing wrongs at every turn
paladin181 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2012
From United States
dtgreene
vaccines work she/her
dtgreene Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jan 2010
From United States
Posted November 23, 2021
I don't like to make a top 10 of games, and I'm not even sure if I've played and enjoyed enough PS2 games to make a full list, but here are some highlights:
* Romancing SaGa: Minstrel Song. This game, a remake of Romancing SaGa 1, may be my favorite RPG on the system; in particular, I like it better than Dragon Quest 8, which came out around the same time (and which I consider one of the weaker entries in its respective series). The game is rather interesting, in that it could be argued to be a WRPG given its nonlinear structure (to start the endgame, the only requirement is to fight a lot of battles, but there's plenty of sidequests to do). Also, note the unconventional SaGa-style growth system. The negative aspects of the game is that fighting too many battles can close off quests and make enemies stronger, as that's how the game measures time (and is akin to enemy level scaling), and that the main battle theme uses electric guitar, which limits how much I can play it.
* Disgaea 1 and 2 are good if you like getting numbers up high. Disgaea 2 has better gameplay, but Disgaea 1 has the better item world theme (but lacks any way of skipping battle animations, which gets annoying when enemies keep using Hell Pepper, or you find yourself using Winged Slayer hundreds (thousands?) of times).
* Metal Saga (not a SaGa game) is a bit weird. Imaging a post-apocalyptic JRPG. Now, take away the barriers that prevent you from sequence breaking in a typical JRPG. Combine this with the way XP works, allowing underleveled characters to gain a level after every victory. Add in some tank combat where the best strategy late-game that I found doesn't bother with the equivalent of tank HP, and you now have a rather unusual experience. Unfortunately, the game feels rather unpolished. (Oh, and by the way, you can get an ending before the game starts for real.)
* Dragon Quest 8 was a bit of a disappointment. The skill point system, with no respec, results in the player not being as free to experiment as in DQ6 and DQ7 (in particular, in DQ6 and DQ7, if you want to see all the skills, it's not too hard later on, but in DQ8 it's rather painful to try and get the skills you didn't get earlier), It's actually one of the games that soured me away from skill point systems (the other being Lords of Xulima). Also, being forced to use the same party hurts replayability, and it doesn't help that the party members aren't balanced with each other. Also, the game is more cutscene heavy than is typical for Dragon Quest, and I don't like that. So, I consider it to be one of the weaker entries in its series. With that said, it's still a decent game; the Dragon Quest games tend to be more consistent in quality than, say, the Final Fantasy games.
* Romancing SaGa: Minstrel Song. This game, a remake of Romancing SaGa 1, may be my favorite RPG on the system; in particular, I like it better than Dragon Quest 8, which came out around the same time (and which I consider one of the weaker entries in its respective series). The game is rather interesting, in that it could be argued to be a WRPG given its nonlinear structure (to start the endgame, the only requirement is to fight a lot of battles, but there's plenty of sidequests to do). Also, note the unconventional SaGa-style growth system. The negative aspects of the game is that fighting too many battles can close off quests and make enemies stronger, as that's how the game measures time (and is akin to enemy level scaling), and that the main battle theme uses electric guitar, which limits how much I can play it.
* Disgaea 1 and 2 are good if you like getting numbers up high. Disgaea 2 has better gameplay, but Disgaea 1 has the better item world theme (but lacks any way of skipping battle animations, which gets annoying when enemies keep using Hell Pepper, or you find yourself using Winged Slayer hundreds (thousands?) of times).
* Metal Saga (not a SaGa game) is a bit weird. Imaging a post-apocalyptic JRPG. Now, take away the barriers that prevent you from sequence breaking in a typical JRPG. Combine this with the way XP works, allowing underleveled characters to gain a level after every victory. Add in some tank combat where the best strategy late-game that I found doesn't bother with the equivalent of tank HP, and you now have a rather unusual experience. Unfortunately, the game feels rather unpolished. (Oh, and by the way, you can get an ending before the game starts for real.)
* Dragon Quest 8 was a bit of a disappointment. The skill point system, with no respec, results in the player not being as free to experiment as in DQ6 and DQ7 (in particular, in DQ6 and DQ7, if you want to see all the skills, it's not too hard later on, but in DQ8 it's rather painful to try and get the skills you didn't get earlier), It's actually one of the games that soured me away from skill point systems (the other being Lords of Xulima). Also, being forced to use the same party hurts replayability, and it doesn't help that the party members aren't balanced with each other. Also, the game is more cutscene heavy than is typical for Dragon Quest, and I don't like that. So, I consider it to be one of the weaker entries in its series. With that said, it's still a decent game; the Dragon Quest games tend to be more consistent in quality than, say, the Final Fantasy games.
JoaoPauloZA
Omertà
JoaoPauloZA Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2020
From United States
Posted November 24, 2021
no particular order.
Castlevania: Lament of Innocence
Castlevania: Curse of Darkness
God of War
God of War II
MGS 2 Substance
MGS 3 Subsistance
FF XII
FF X
DMC 3
Maximo
Castlevania: Lament of Innocence
Castlevania: Curse of Darkness
God of War
God of War II
MGS 2 Substance
MGS 3 Subsistance
FF XII
FF X
DMC 3
Maximo
Post edited November 24, 2021 by JoaoPauloZA
foxgog
New User
foxgog Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2013
From Brazil
Posted November 24, 2021
Hello!
I mostly played Playstation 2 games late in the console's life cycle, during the time in which I did not have a PC powerful enough to run the current computer games. Hence, I played not only console exclusive titles but also a lot of ports to the Playstation 2.
Regarding my ten favorite Playstation 2 games, they definitely include obvious candidates as:
- ICO
- Shadow of the Colossus
- Metal Gear Solid 3: Subsistence
but also:
- Project Zero 2 / Fatal Frame II: Crimson Butterfly (my favorite of the Project Zero / Fatal Frame trilogy on PS2)
- Wild Arms (4): The 4th Detonator
- Gradius V
- Second Sight
- Prince of Persia: Sands of Time (my favorite of the corresponding trilogy on PS2)
- Splinter Cell: Chaos Theory
- Splinter Cell: Double Agent (very different from the PC version!)
Honorable mentions and close calls for games that I spent a large amount of time with, as well, would include:
Valkyrie Profile 2: Silmeria
Okami
Beyond Good & Evil
Tomb Raider Anniversary
Rogue Ops
Oni
Odin Sphere
Breath of Fire: Dragon Quarter
Kind regards,
foxgog
I mostly played Playstation 2 games late in the console's life cycle, during the time in which I did not have a PC powerful enough to run the current computer games. Hence, I played not only console exclusive titles but also a lot of ports to the Playstation 2.
Regarding my ten favorite Playstation 2 games, they definitely include obvious candidates as:
- ICO
- Shadow of the Colossus
- Metal Gear Solid 3: Subsistence
but also:
- Project Zero 2 / Fatal Frame II: Crimson Butterfly (my favorite of the Project Zero / Fatal Frame trilogy on PS2)
- Wild Arms (4): The 4th Detonator
- Gradius V
- Second Sight
- Prince of Persia: Sands of Time (my favorite of the corresponding trilogy on PS2)
- Splinter Cell: Chaos Theory
- Splinter Cell: Double Agent (very different from the PC version!)
Honorable mentions and close calls for games that I spent a large amount of time with, as well, would include:
Valkyrie Profile 2: Silmeria
Okami
Beyond Good & Evil
Tomb Raider Anniversary
Rogue Ops
Oni
Odin Sphere
Breath of Fire: Dragon Quarter
Kind regards,
foxgog