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I recently had a dream (not a nightmare) about the final level of WarioWare Twisted. Wario De Mambo, in which you are tasked though several rounds of motion based rhythm as your final gauntlet vs the game.

I'm effing terrible at rhythm games. I even have trouble spelling the word. This damnable final boss of a minigame expects you survive 5 distinct rounds of this special hell. With not three, nor two chances, but only one try per life. Personally I would have given the player three distinct "from the measure's start" chances to get it right, but presumably that would have taken too much work.

Warioware has a fairly easy final boss, and Touched has a distinctly forgettable final boss. So I'm not sure why they felt the need to crank it over this way.

That's my thoughts and story, go.