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rojimboo: Make people use the Galaxy client.
GOG made me use Galaxy just for downloading / installing games since Witcher 3 game. But I can't blame GOG for staying for their FAT32 roots. In my opinion since they moved away from Windows XP to Windows 7 and later they could also change their file size limit from 4Gb, it almost looks like there is a well established mechanism which is cumbersome to upgrade, in the same way we still have good old forum engine and some techbical issues with game reviews.

GOG is okay to implement something new but not to change something old. But sometimes it's better to leave something which is working. Not sure if I like it or not (I don't actually - lots of 4 Gb files is a mess)
In the early years of GOG many customers (including me) would save the installers to a DVD. And this download size was a perfect fit for DVD - burning.
Hence the reason why some folks started to create custom DVD covers for the GOG games (and the community is still active in the forums).

I suspect most users don't use DVD backup now. But personally, until someone invents a new, bigger and more affordable laser support, I hope that GOG still keeps the 4GB standard.
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Cadaver747: GOG is okay to implement something new but not to change something old. But sometimes it's better to leave something which is working. Not sure if I like it or not (I don't actually - lots of 4 Gb files is a mess)
Not long ago i tried merging and redividing files, not too unlike how you might get say .rar.part1 .rar.part2 or 7z.000 .001 .002, etc. If they were divided from a singular archive like a tar.xz or something then you could just decompress and recompress or merge/split to whatever size you deem appropriate.

Unfortunately that failed. Merging multiple files it complained the files didn't match right, or was missing files. So unfortunately i dis like that part of it. I'd almost prefer if i could resize to perfectly fit DVD discs rather than having say 400Mb leftover, or better split to fit on any sized media like CD's (if it came to that) though the lack of ability to optimize images and the like is another annoyance.
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rtcvb32: Not long ago i tried merging and redividing files, not too unlike how you might get say .rar.part1 .rar.part2 or 7z.000 .001 .002, etc. If they were divided from a singular archive like a tar.xz or something then you could just decompress and recompress or merge/split to whatever size you deem appropriate.

Unfortunately that failed. Merging multiple files it complained the files didn't match right, or was missing files. So unfortunately i dis like that part of it.
If you are really keen, you could combine GOG's EXE and BIN files into one giant ZIP, 7-ZIP or RAR file. You could even make it a self-extractor one. No doubt you could also do something with MSI, and have the EXE file autorun after extraction.
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rtcvb32: Not long ago i tried merging and redividing files, not too unlike how you might get say .rar.part1 .rar.part2 or 7z.000 .001 .002, etc. If they were divided from a singular archive like a tar.xz or something then you could just decompress and recompress or merge/split to whatever size you deem appropriate.

Unfortunately that failed. Merging multiple files it complained the files didn't match right, or was missing files. So unfortunately i dis like that part of it.
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Timboli: If you are really keen, you could combine GOG's EXE and BIN files into one giant ZIP, 7-ZIP or RAR file. You could even make it a self-extractor one. No doubt you could also do something with MSI, and have the EXE file autorun after extraction.
Hadn't considered that. Though the problem with that is when you go to install it, you use a lot more unnecessary space. Having it execute the installer only hides the crux of the problem that you have to extract it twice to get it to work.

Though not too unlike the deice utility for Doom (Doom disk installer used deice.com or deice.exe, which specified files and sizes, once all the files were on the local machine it ran a SFX which was effectively 'installed' for the demo or whole game).