MattheoB: So the concept of GOG is to download full copies of games without DRM and stuff, physically own them without restrictions, a trustful approach toward the gaming community and I appreciate that. Still, when we're talking about newer titles that are big and heavy in hardware requirements for many gamers it's more important to have convenient access and play them in decent quality than to physically own them.
I see cloud gaming (streaming games from central servers without having to download and install them) as a great option for the PC. fE I got a pretty weak machine. It can run some games, probably most of the old games in the GOG collection, but I can't run newer titles fluently. I'm not willing to spend lots of money on gaming gear, so I just skip these games. But if there was a cloud streaming service for the PC (OnLive went under and Nvidia's is currently just for Shield products) I would be interested in it.
How about you? Do you think that cloud gaming could be the future of the gaming industry or will people continue to download and install games on their local machines?
No, no, NO! The point about being DRM free is not relying on third party servers, or a connection. I want my software downloaded via normal browser download and usable without internet connection. Unlike the lowest common denominator, I want to be as free of the internet as possible.