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Hard to pick one, but if pressed, I'd probably have to go with NWN. I spent more enjoyable hours on that game than any other and I still get the urge to just build a NWN character now and then.
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misteryo: The unspoken first part of this question has to do with genre.

I love big rpgs more than any other type of game. Sure, Doom II is damn near perfect, and sure I spent hundreds of hours in Civ IV, but as good as those games are, I don't love them as much as I love rpgs. I love creating characters, poring over stats to better understand the game mechanics so as to inform my choices. I love the thrill of entering a big save-the-world quest. I love the interplay of combat and dialogue and crafting and inventory management.

So, among big rpgs, for years I have said Arcanum, and I'm going to stick with that choice. I no longer play it. Maybe I will some day, but I spent so many hours playing it that I believe I have exhausted the HUGE amount of options for character creation. I have exhausted the different questlines and mutually exclusive choice-paths. I have played through as an idiot. I have finished the game as both a technologist and as a magician. I love the setting. I love the soundtrack. I love the Virgil storyline. I love the electric tophat. I love the jokes. I love the dialogue. I love that game.
Pretty much the same for me. I love RPGs for all the same reasons and spend a lot of time just reading the manual (remember those) before I even hit New Game. However my RPG's of choice are Fallout 1&2. I got both when they were new releases and have replayed the a few dozen times each, going through all character archetypes I can imagine and even did a few runs with the most inefficient character imaginable. Basically I looked at what online boards were calling the worst, most useless skills and traits the built my character around them.
Don't really have one, as time and other circumstances have very much altered that.
Once it would of been Lock On, now, more than likely Close Combat 2 or X2: The Threat.
Curse of Monkey Island.
The graphics and voices were fantastic for the time,
as most adventure games were Myst style slide shows.
I prefer not to choose just one favorite game, as that would be excluding too many other good games.

One of my favorite games of all time is Final Fantasy 5, which I consider to be the best Final Fantasy by far (6 and 7 don't even come close, for example). That game has *so* much strategic depth, and so many interesting character set-ups, and so many viable combat options.

My one complaint with FF5 is the cutscenes, but they're still not as bad as later in the series (I can only think of 2 or 3 parts where they get really annoying), and the gameplay is still far better than the rest of the series.
Hide the Sausage, clearly.

After that, a toss-up between I-War 2, Mount and Blade: Warband (modded), and Operation: Flashpoint. O:FP I think takes the lead. Stalker games get an Honorable Mention.