Posted October 22, 2011
Smannesman
4-bit classic
Smannesman Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2010
From Netherlands
lightnica
Cylon
lightnica Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2009
From Canada
Smannesman
4-bit classic
Smannesman Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2010
From Netherlands
Posted October 22, 2011
Alright here's another one, should be easy.
yaster
Beauty*2
yaster Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Poland
Posted October 22, 2011
Chamber of the Sci-Mutant Priestess
I see no difference. Expansion is a modification to the core game and as such is a mod. Not that my answer should be accepted (It shouldn't) but still
I see no difference. Expansion is a modification to the core game and as such is a mod. Not that my answer should be accepted (It shouldn't) but still
Post edited October 22, 2011 by yaster
FraterPerdurabo
New User
FraterPerdurabo Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2010
From United Kingdom
Posted October 22, 2011
yaster: Chamber of the Sci-Mutant Priestess
That's like saying that all games which share an engine are basically the same game.lightnica: ("Half-Life: Blue Shift" is not the same as "Half-Life" nor is it a Half-Life mod, it is a stand alone expansion.)
yaster: I see no difference. Expansion is a modification to the core game and as such is a mod. Not that my answer should be accepted (It shouldn't) but still yaster
Beauty*2
yaster Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Poland
kalirion
Future HFIL King
kalirion Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2009
From United States
Posted October 22, 2011
Expansions and Mods are rather different entities. Counter-Strike was a mod. Blue Shift was an expansion.
Expansions had more in common with DLC actually, though they were far larger. In olden terms, Fallout New Vegas would be considered a stand-alone expansion, for example.
Expansions had more in common with DLC actually, though they were far larger. In olden terms, Fallout New Vegas would be considered a stand-alone expansion, for example.
Navagon
Easily Persuaded
Navagon Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2008
From United Kingdom
Posted October 22, 2011
No it wouldn't. Not by any margin. Doom 2 was far, far more a standalone expansion than New Vegas. Yet it was, and still is, considered a game in its own right. In fact I don't remember seeing anything like as many standalone expansions as you see now.
kalirion
Future HFIL King
kalirion Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2009
From United States
Posted October 22, 2011
Navagon: No it wouldn't. Not by any margin. Doom 2 was far, far more a standalone expansion than New Vegas. Yet it was, and still is, considered a game in its own right. In fact I don't remember seeing anything like as many standalone expansions as you see now.
Well it is somewhat up to the developers / publishers to decide what their game is considered to be. Notice that New Vegas was not called Fallout 4! I'm pretty sure Crusader: No Regret was considered to be standalone expansion. And is New Vegas more different from Fallout 3 than Shadows of Undrentide and Hordes of the Underdark are from the base Neverwinter Nights OC?
noisegrrrl
Ribbit ribbit
noisegrrrl Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2008
From France
Posted October 22, 2011
Navagon: No it wouldn't. Not by any margin. Doom 2 was far, far more a standalone expansion than New Vegas. Yet it was, and still is, considered a game in its own right. In fact I don't remember seeing anything like as many standalone expansions as you see now.
kalirion: Well it is somewhat up to the developers / publishers to decide what their game is considered to be. Notice that New Vegas was not called Fallout 4! I'm pretty sure Crusader: No Regret was considered to be standalone expansion. And is New Vegas more different from Fallout 3 than Shadows of Undrentide and Hordes of the Underdark are from the base Neverwinter Nights OC?
Also changes in the gameplay.
Post edited October 22, 2011 by Emualynk
Fever_Discordia
Don't Panic
Fever_Discordia Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Nov 2010
From United Kingdom
Posted October 23, 2011
Navagon: No it wouldn't. Not by any margin. Doom 2 was far, far more a standalone expansion than New Vegas. Yet it was, and still is, considered a game in its own right. In fact I don't remember seeing anything like as many standalone expansions as you see now.
kalirion: Well it is somewhat up to the developers / publishers to decide what their game is considered to be. Notice that New Vegas was not called Fallout 4! I'm pretty sure Crusader: No Regret was considered to be standalone expansion. And is New Vegas more different from Fallout 3 than Shadows of Undrentide and Hordes of the Underdark are from the base Neverwinter Nights OC?
Or "Kult: The Temple of Flying Saucers"
as some will know it
Post edited October 23, 2011 by Fever_Discordia
Navagon
Easily Persuaded
Navagon Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2008
From United Kingdom
Posted October 23, 2011
kalirion: Notice that New Vegas was not called Fallout 4!
I'm pretty sure Crusader: No Regret was considered to be standalone expansion.
New Vegas was so called because it wasn't to have any impact on where Bethesda wanted to take the series. It was deliberately distanced from the series, despite being a lot closer to it as a result. Calling it Fallout 4 would have meant it was where Bethesda wanted to take the series next. That was never the case. Obsidian were given relatively free reign. I'm pretty sure Crusader: No Regret was considered to be standalone expansion.
You're somewhat closer on No Regret. It was viewed by the developer as Crusader 1.5. The lack of new content and gameplay options stopped them from calling it Crusader 2. But it wasn't considered a standalone expansion. It was a full game. Just not a full sequel. Basically more of the same.
Perhaps these days it would be called a standalone expansion. But it's a relatively new thing. Back then sequels that recycled content from the first game were the rule, rather than the exception to it.
Smannesman
4-bit classic
Smannesman Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2010
From Netherlands
Posted October 23, 2011
Correct.
Your turn.
Oh and New Vegas wasn't a stand-alone expansion.
Like the description already says a stand-alone expansion takes the original game and expands on it a bit, but includes the necessary files from the original as well.
Take 'The Ballad of Gay Tony' for example, it expands on the original GTA4 by adding a story to the original game. But it also includes the entire original engine and city and such so you don't need a copy of the original GTA4 even though it takes place in the same city.
You might call New Vegas a 'Total Conversion mod'.. but I wouldn't since they only used a modified version of the engine and it takes place in the same universe.
That would be kind of like calling Half-Life a Quake mod or stand-alone expansion (slightly more extreme example).
Your turn.
Oh and New Vegas wasn't a stand-alone expansion.
Like the description already says a stand-alone expansion takes the original game and expands on it a bit, but includes the necessary files from the original as well.
Take 'The Ballad of Gay Tony' for example, it expands on the original GTA4 by adding a story to the original game. But it also includes the entire original engine and city and such so you don't need a copy of the original GTA4 even though it takes place in the same city.
You might call New Vegas a 'Total Conversion mod'.. but I wouldn't since they only used a modified version of the engine and it takes place in the same universe.
That would be kind of like calling Half-Life a Quake mod or stand-alone expansion (slightly more extreme example).
yaster
Beauty*2
yaster Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Poland
Skreczi
Horn of Blasting
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Registered: May 2008
From Poland