Navagon: Good post. Nice to see you back, Snowkatt. Yeah, I actually forgot about the Megadrive 2 and 32X. They really did throw a lot of hardware out there and just hope some publishers are going to be damn fool enough to support it while they immediately set to working on the replacement.
Although if I remember rightly (and we've already established my memory is a bit patchy on this subject) the 32X wasn't developed before the Saturn, but rather right slap bang in the middle of its development. So people were expecting a 32bit console and instead got a 32bit bolt on for their half knackered, grimy looking Megadrive. I wonder how many people were put off that thing just because they didn't expect their Megadrive to last all that much longer.
As for the Saturn's failure, it was the launch I was referring to, as it's that which would have influenced Sony. Although, that said it still sold less well than the Wii U, which is hardly a major success story.
the 32 X
oh the the 32X before i start on that i want to say that i am a fan of the shroom of doom
but i love it for its untapped potential and what it COULD have been
and what kind of a crazy idea it really is
and to see virtua racing virtua fighter and star wars arcade running on my megadrive II is flipping glorious
its also a great collectors item there are after all only 650,000 units of the damn thing in circulation
and we have no idea how many of those are still in working operation
having said all that the 32X is an abysmal failure of epic proportions and one of the worst ideas sega ever had !
the damn thing was actually released AFTER the saturn debuted in japan and was the result of two different directions sega wanted to go in
sega of america wanted the 32X ( well the neptune actually an 32 bit cardridge based machine that was backwards compatible with the megadrive library )
sega of japan wanted the saturn
soa decide to go with the 32x anyway ...and well we know the results generally i think soa were the ones that were right soa was the one that catapulted sega to greatness not soj
soj had the games but neither the know how nor the marketing acumen to sell those games especially not in the west
but the 32X was an epic misfire
soj and soa together on the saturn would have been better for them and for us
while the saturns sales figures are a bit poor compared to the likes of the playstations the xbox 360 or the wii
it still fared better then consoles like the gizmondo the pippin atmark the 32X the 3d0 or the various neo geo versions
of those only the neo geo and the 3do cracked 1 million sales
the 3do all told sold around 2 million units over the course of its lifetime
the console market was in flux in the 90's
the n64 sold around 29 million units
the xbox 24 million
the cube roughly 22 million
the dreamcast 10 million
and the saturn slots right in with 10 million
and considering sega was bickering with itself and constantly at odds with it self i dare say that 10 million isnt too bad for the saturn
the wii u sales figures are laughable now because it is measured against the 34 million of the ps4 the 101 million of the wii and the 155 million of the ps2
course nintendo seems ready to drop it like a brick sooner or later
how ...sega of them