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Dark Souls After the chore to get through Sen's Fortress, I was able to kill Iron Golem and moved slowly to Anor Londo. I die a lot, I have probably very bad build and using mostly my Dragon Sword upgraded to +2 and sometimes my Pyromancy Fireball. Thankfully, I was able to find some rings hidden in Sen's Fortress, so it is little bit easier now. Unfortunately I am sometimes pretty clumsy and jump the wrong way and kill of myself on the narrow ledges everywhere in the game :D
Post edited June 28, 2018 by MMLN
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MMLN:
'Dying' is the way to spell it. Yes, English spelling is hard. Do not confuse with 'dyeing' = the process of adding something (a dye) to something to change its colour.
Post edited June 23, 2018 by Themken
Fallout 3. Apparently there are three dogs on the radio, howling incessantly.
Since I’m on vacation, I’ve been going through all my demo DVD discs from Swedish PC Gamer, which are from 2005-2009 and now I only have 7 demos left to play: Cry of the Infected, Kung Fu Panda, Penny Arcade Episode 1, DMC 4, Dracula Origin, F.E.A.R. 2 and Hellgate London. Also downloaded the Silverfall demo off Steam. Being Swedish, I'm going full Smörgåsbord mode.

Previously, I've played demos for Orcs Must Die, Heroes of Might and Magic V, Condemned: Criminal Origins, the James Bond Quantum of Solace tie-in game and Quake IV. None were really good or bad, except for Quake IV, which is like a total conversion mod for Doom 3 and I really liked Doom 3 until I tired of the "go through corridor, get PDA so you can go through another corridor" gameplay.

Going through them I noticed several that I’d never heard of and that probably no else remembers, but since they’re only demos I’m more open minded/tolerant than I usually am with potential waste of time crap.

About a third of the demos I downloaded wouldn’t start, because of technical reasons (Call of Juarez didn’t start, because the license had expired), so it was easier to get through all of them than it sounds.
Post edited June 23, 2018 by hurvl
idee
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MMLN:
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Themken: 'Dying' is the way to spell it. Yes, English spelling is hard. Do not confuse with 'dyeing' = the process of adding something (a dye) to something to change its colour.
Thanks, I’ll try to remeber that. :-)

Anyway more Dark Souls for me. And Stray Demon went down after like 1 hour or so.

Sigh I really suck against some bosses. Demon’s Souls was much easier for me, because if you stacked on spices, you would never run out of spells. And my reflexes are pretty ****ty for going melee all the time.

And, I have found new place to hate. Anor Londo and two archers guarding your progress on a tight way up the roofs with knockback arrows. One bad hit, and you fall down the roofs and “YOU HAVE DIED”.

*sighs*

More annoying than Blighttown...
Post edited June 28, 2018 by MMLN
Just started Stonekeep and it reminds me a lot of Betrayal at Krondor.
Deus Ex: Invisible War (with the DX2 Visible Upgrade Full 2.0)

Seems kinda ok-ish for now, and the mod improves the graphics somewhat (including widescreen resolution support). It does feel simpler and more cramped than the first Deus Ex, but I try not to care about that too much. Sometimes less is more, but I can understand why people were originally annoyed that they pretty much dropped the roleplaying (stats) part from the first game...

It seems easy to miss quests and stuff. It seems there is lots to do and search in e.g. Upper Seattle City Center, but I proceeded right to Inclinator Facility and from there to Lower Seattle City Center, but decided to check back to Upper to see if I missed something. Lots apparently. Not sure if the game would have really let me proceed and miss all that stuff. That is kinda what I dislike about "branching" games, you are unaware which branches you should check first in order NOT to proceed with the main game.

Heroes of Might and Magic

Yes, the first one. Yesterday I decided to try to learn the game better, so I valiantly just started the campaign with the first knight on the list. I am still learning the ropes how exactly to play the game, like what should I be doing and concentrating on. Like:

- When I leave a city with a hero and his army, I can hire a new hero right after that. So should I hire a maximum number of new heros as soon as possible, or concentrate on few (or even one) hero in order to make it as powerful as possible?

- Can I somehow combine different hero armies for an attack? If I lose a fight with a hero (who then leaves my kingdom for good) and attack the same enemy with another hero, it seems like the enemy has replenished his army completely and I fight his troops all over again? Is that so?

- What is the purpose of the "retreat" option in combat? That seems to make your hero to leave your kingdom, so to me it doesn't seem to give any benefit compared to just losing with that hero.

- For now the combat doesn't feel that tactical to me, but rather simplistic. You just move around your troops on the combat field and attack, and when you gain spells, your hero can cast some of them in order to help your troops. Some units (like archers) seem better than melee units as they can hit anyone on the field without having to move at all, etc. etc. Dunno, maybe it becomes more tactical later on with more different units or I am just missing something...

- In combat, isn't it much better to have several "weak" units, rather than one or two strong ones? What I mean by this is that you shouldn't e.g. combine your archer units, but have several archer units, as then they all get a round during combat? What is the benefit of combining units (as long as you are not running out of slots for units)?

I presume it all becomes clearer with trial and error. I started reading the manual but I got bored (especially as it wasn't easy to see the game and the manual at the same time, as they are on the same screen, as the tutorial in the manual kept telling me to look at this and that on the screen; I can't while the manual is filling my screen) and decided to try to learn by playing.
More Dark Souls for me. I was lucky, and found a guy who was helping with Smough and Ornstein fight, so I summoned him. This made the fight piss easy compared to my single player attempts...

Unfortunatelly, I was to greedy with the Ornstein having like 200 HP left so I run for him and before I have landed my heit he jumped and made his jumping super move and hit me for an instakill. Thankfully I was lucky again, that the guy who was helping me had landed the killing blow, before he was unsummoned, and it counted as a kill for me as well. I have looted Smough’s Soul and made three levels at Bonfire after the fight.

I have returned to Firelink Shrine and revived Keeper of the Bonfire with his soul, which I got two days ago when invading Lautrac’s domain and went immediately for The Catacombs, Using Silver Knight Spear which dropped for me, and killed Pinwheel on first try.
Post edited June 28, 2018 by MMLN
Thief Gold
This is a true gem. The gameplay is rather genius and the graphics can easily be fixed with a mod or two. This is my first playthrough and I can't wait to continue on the fourth level tonight. It's simply splendid.
I've been playing Superhot the last couple of days. It's, eh, alright.
Literally nothing.
And another boss in Dark Souls bites the dust - Dark Sun Gwyndolin
My current hot 10.

Atlantis
Divine Divinity
Fantasy Wars
Heroes of Annihilated Empires
Nations Gold Edition
Perimeter (say it: Perry-Meter)
Robin Hood
Scratches
Spellforce 2
Star Wolves

Yeah, ten games ... so whadaya gonna do about it? eh?! Eh?!! EH?!!!

My psycho analyst (yes the hyphen was deliberately left out) tells me ...
5xFantasy
4xRole-playing
3xReal-time
2xAdventure
2xPuzzle
2xSci-fi
1xAction
1xFPP
1xHorror
1xTactical
And that I should attack anyone with a wet bog roll within a 17km perry-meter (yes it's deliberately worded ambiguously).
Fortunately I never take any notice of a word she says.
Post edited June 29, 2018 by White_Barry
Brigador Up-Armored Edition

An isometric shooter with tactics and roguelite elements.
Currently my favorite game.