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timppu: Is this the same with the rest of the TES games (from Daggerfall to Skyrim), just so that I know to be prepared with savescumming?
I don't know about Daggerfall, but the later TES games have a very different leveling system:

You have different skills, that you improve by practicing them. Ie. want to get better with swords, hit things with swords often enough. What an impressive fireball - keep casting destructive spells, want to be real sneaky - sneak all the time.

Some of the skills are your "main" skills. Level them enough, and you gain a level. It's a little more complicated, but at least it's not luck-dependent.

I actually like this system
Dark Souls 1 on PC, and Bloodborne on PS4.
I have just started Red Faction, and I'm using C4 to blast trough everything! Let me change Ultor's inside design!
Also, why using doors and stairs to descend when you can open holes in the floor and avoid the guards? Optimization!

Then, I'm still playing DROD. I think I am a bit stuck on level 17: I don't know how many times I've tried the same two rooms. I might need an hint! :P
Post edited October 24, 2015 by Enebias
Stopped playing M&B because it neither offers a story nor at least a low fantasy setting. Although I like the combat mechanics the lack of magic or supernatural enemies makes the game less interesting for me.

In Majesty Gold I'm stuck in the last non secret mission of the northern expansion. The one were you have to destroy barrows and every guild can't hold more than one adventurer.

So I played a bit Far Cry with the Far Cry Add-on Mod and started Saints Row 2 and damn, is that game fun!
I'm playing Thief 2 and Startopia! I think once I beat both they might end up being some of my favorite games.
Devil May Cry 3 - Normal difficulty.

Beowulf's power was over 9000, but I defeated him. Also vampire chick Nevan, lightening blade Vergil and shadow Dante didn't know son's of Sparda get stronger the more they fight.
I'm currently playing Star Wars: Battlefront 2. Since my laptop required a few tweaks to play Star Wars: Battlefront Beta before, maybe I could give Star Wars: Battlefront 2 a try. It turned out to be way more addicting than the third installment.
I've been playing through the Portal 2 mod Portal Stories: Mel for the last few days.

It feels perfectly portal-like, with good voice acting and a nice pace. On top of that it's more challenging than either of the portal games, with a bit less telegraphing of what you should be doing.

I have a whole bunch of games I've bought but not yet played (Witcher 3, Pillars of Eternity, the Homeworld remasters, Life is Strange, MGS V, Satellite Reign, and more), yet I'm playing this little free mod.
I'm currently playing Walking Dead Season 2. Have finished the first episode today and will continue soon.
Hope thatSatellite Reign get additional language support soon. That it will be the next game to get.
Consecutively it's Diablo III: Ultimate Evil Edition, Resident Evil Revelations 2, Helldivers™, and Dead Nation: Apocalypse Edition on PS4; Meltdown on Android; and Torchlight plus Torchlight II on PC. Some of them I've completely finished already but am still playing. Why so many? That's so it won't be boring. For me it's one to four hours a day playing either.
Post edited October 25, 2015 by theorangekid
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timppu: Is this the same with the rest of the TES games (from Daggerfall to Skyrim), just so that I know to be prepared with savescumming?
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toxicTom: I don't know about Daggerfall, but the later TES games have a very different leveling system:
Good to know. I got annoyed by this "random number of skill points on level up" (as well as the additional health points you receive on level up) that I decided to restart the game from the scratch, with a similar mage character.

Now whenever I level up, I retry it a few times so that I get two things:

- 6 additional skill points to distribute (it seems to randomize it between 3-6, I see no reason why I should be content with only 3 as it permanently affects the rest of the game negatively).

- Near max amount of additional health points. Currently it seems I can get max 11 extra HP on level up, so if I can reach something like +10 (while also getting 6 skill points), I'm fine.

I also started by distributing all the skill points I receive into Endurance (until I got it around 90, on top of which I have a Steel Staff of Endurance which puffs the Endurance to max 100), because apparently that also affects how many extra HP you get on level up, so it is better to get it up as soon as possible.

After that I've been distributing the skill points mostly to Luck, as the manual suggested that is quite a powerful modifier too, affecting lots of things in the gameplay.

Plus, I am already on my way to obtain that one artifact that will grant you extra 50 skill points free.

Needless to say, already now my character feels much more powerful than my earlier character, even though I haven't even leveled up as many times yet. Also it seems it didn't take that long to get to the same point where I got in a couple of weeks with the earlier character, as now I knew what to do and where. Earlier I just dabbled and roamed around wondering what I should do and completing some useless subquests for a minimum amount of money and experience, but now I knew right away which quests to go for and what to do.
Fallout Tactics

Just started playing yesterday. After owning it for several years it's time to finally play it. :D
I think Persona 3: FES - The Answer is up next.
Wasteland 2... again. Hopefully I get through it this time.
This time I am playing it on my PS4... It seems a bit screwy for the Linux version, or maybe just AMD.
Dungeon Travelers 2: The Royal Library & the Monster Seal