kai2: 1. semi-autonomous AI companions (ie Dragon's Dogma or Brothers in Arms). I love readying a team and taking them into battle. This is probably a reason I'm attracted to auto-battlers / auto-chess.
Like in Dragon Warrior 4?
(If you're playing a remake version of the game and want it to feel more authentic, I would suggest avoiding the Follow Orders tactic in Chapter 5.)
I could also recommend Wizardry 4, provided you don't mind the hard adventure game element and that sometimes bad RNG will force you to reload.
Edit: By the way, looking at some of your other points, I could recommend Wizardry 8 (which, unlike the other two games I mentioned, *is* on GOG). It has some of 2, 3, 4, 7, and even a bit of 10 for you.
kai2: Is "fun" an element? Not sure there's a line of code where "fun" is inserted...? But I may be wrong.
amok: you can very definitly remove fun
Well, there *are* games that are not designed to be fun. Desert Bus is a famous example of this; the game is incredibly boring, and that's on purpose.