Posted January 29, 2016
Eh, I can imagine! In TBC Alliance was heavily outnumbered in my battlegroup, so usually it was 40 hordelings vs 10 of us. After 5-10 minutes we would get to maybe 30 people or so, but by then most of the map was already lost and there was no chance of recovering. However, sometimes there were premades or simply more players in queue, and we could play with even numbers. I've had a few epic 1-2 hours battles there, even saw a forest lord summon or two.
It got better at the start of Wrath (not sure if there was a battlegroup merge or just an influx of Alliance players) and 40vs40 was finally the norm. But eventually people realised they'd get more honor points by simply rushing to the enemy base and ignoring the opposite faction, and AV became a PvE battleground. I'm guessing this is still true nowadays.
Such a shame really, some of my best moments in WoW are related to AV. I should still have a screenshot of that time when both sides were running out of reinforcements and we won the match by one kill; I think I was in the top 5 kb count with my ret (way below hunters and mages of course) and was kiting two rogues when the game ended. :)
For the most part, yes, it did. I know not everyone agrees with the 'casualization' of the game, but I think streamlining the gameplay and making more specs viable was a good call. It was certainly more playable than TBC.
What Blizzard hasn't handled properly, imho, is (as always) class balance. That, and they were very slow at releasing new content. The wait for Icecrown Citadel was waaay too long. I probably should have quitted there, rather than dragging myself through Cataclysm...
It got better at the start of Wrath (not sure if there was a battlegroup merge or just an influx of Alliance players) and 40vs40 was finally the norm. But eventually people realised they'd get more honor points by simply rushing to the enemy base and ignoring the opposite faction, and AV became a PvE battleground. I'm guessing this is still true nowadays.
Such a shame really, some of my best moments in WoW are related to AV. I should still have a screenshot of that time when both sides were running out of reinforcements and we won the match by one kill; I think I was in the top 5 kb count with my ret (way below hunters and mages of course) and was kiting two rogues when the game ended. :)
For the most part, yes, it did. I know not everyone agrees with the 'casualization' of the game, but I think streamlining the gameplay and making more specs viable was a good call. It was certainly more playable than TBC.
What Blizzard hasn't handled properly, imho, is (as always) class balance. That, and they were very slow at releasing new content. The wait for Icecrown Citadel was waaay too long. I probably should have quitted there, rather than dragging myself through Cataclysm...