Posted July 21, 2019
My favorite example of underrated/overlooked games would be the SaGa series. They're RPGs (the first three would be considered JRPGs, but then the series took the unusual (by JRPG standars) approach of becoming non-linear), but they have unusual mechanics that you don't often see. There are no levels and experience points (except in original SaGa 3, which was developed by a different team (the same one that made Final Fantasy Mystic Quest), and it shows); instead, most have you gain stats or skill levels through practice, and the ones with different races (SaGa 1-3, SaGa Frontier) give many of the races more exotic growth systems (transform by eating meat, all stats (including HP!) through equipment, al stats from buyable permanent stat up items, etc.).
These games aren't perfect; choose any of these games that I have played and I can tell you what I *don't* like about them. However, they do have some interesting gameplay ideas that are rare in RPGs, a few which I haven't seen at all outside the series.
These games aren't perfect; choose any of these games that I have played and I can tell you what I *don't* like about them. However, they do have some interesting gameplay ideas that are rare in RPGs, a few which I haven't seen at all outside the series.