Posted February 19, 2022
dtgreene: The problem is that the definitions you are referring to are likely way too broad, to the point where the term "RPG" loses its meaning, hence why I've adopted a definition that is more strict, and that clearly separates RPGs from action games.
Chasmancer: The problem is that your definition focuses on an irrelevant, when it comes to defining the greater genre, gameplay feature that isn't even an attribute unique to RPG, while disqualifying a solid majority of true, proper role-playing games. There's nothing clear or sensible about it, it's even sillier than, in a similar vein, claiming that strategies can only be turn-based and real-time strategies aren't strategies but actions. (Worth noting that my definitions don't put RTS into the action category because actions aren't generally resolved via collisions the way they are in action games.)
dtgreene: (Worth noting that I prefer overhead to isometric. For one thing, overhead view allows for easy navigation with cardinal directions, whereas isometric requires constant diagonal movement, which is awkward; for another, I find that it's usually easier to see what's going on with an overhead view.) Nethack and similar looking games could also be said to have overhead view.
Chasmancer: Both had their perks. I used environmental occlusion and movement quirks to my advantage more times than I recall, though obviously that was in multiplayer. But nowadays, I reckon, there's no reason not to make use of player-customisable camera. Other than nostalgia and tight budget, that is. Edit: Also, having the camera be player controllable means there's one more thing for the player to worry about, and some players might not want the extra cognitive load (or, in an action or other real-time game, not want to have to juggle the camera with everything else going on).
dtgreene: Another motivation for my strict definition is accessibility considerations; there are some people who do not have the reflexes or hand coordination (or even use of both hands) to play action games, but have no trouble with RPGs and other turn-based games. Recommending such a player an action game when they're looking for an RPG would be recommending a game that they can't play.
Chasmancer: Again... You cling to thoroughly unsuitable definition and exclude a fundamental chunk of the genre for no good reason. There's no "RPGs and other turn-based games", RPGs may be turn based or real-time, top-down or first person, use keyboard and mouse, or mouse alone or even a gamepad, stats might decide everything, might help the player leverage their own wits and control input better, might barely even matter. Just call things their own names, call role-playing games role-playing, call turn-based games turn-based, clarify if the game doesn't neatly fit somewhere, you aren't really helping crippled and otherwise disadvantaged people by claiming that wast majority of the RPG genre doesn't count, and you can damn well suggest some good turn-based games that can be played with one hand and whatnot to them without that. * Watch a clip of a game that shows some reasonably typical gameplay (not a minigame, for example). You should be able to tell the game's genre from that clip.
* Let's apply this test to a Ys game. We take a reasonable clip, say of a boss fight from Ys Origin (or pretty much any other Ys game). Just from this clip, the game is clearly an action game. The way that the boss fight plays out, and the sort of things the player needs to do to defeat the boss, are clearly representative of an action game. (In an RPG, there's often use of healing at the right time, as well as suitable use of temporary stat modifiers and status effects (when they work); none of this is found in Ys.) Yet, this is a series that people often apply the "RPG" label to, and it's clearly inappropriate here.
Also, of the games that I remember generally being called RPGs back in the day, the vast majority would count under my definition. (I don't remember the "RPG" label being used for games like Zelda 1 and Secret of Mana back when they were first released.)
Post edited February 19, 2022 by dtgreene