Posted September 14, 2018
OldOldGamer: Yes, you are right. My memory is getting old :)
But, anyway, even if I preferred 3.0 over 3.5, TOEE is still one the best paper RPG translation and, as a consequence, one of the most balanced CRPG ever.
dtgreene: Being a translation of a TRPG, even a well known one, does not automatically make the game balanced. But, anyway, even if I preferred 3.0 over 3.5, TOEE is still one the best paper RPG translation and, as a consequence, one of the most balanced CRPG ever.
For example:
* The tabletop game isn't even balanced to begin with. From what I hear, Clerics and Druids are overpowered compared to other classes.
* Apparently, in TOEE there is a special weapon that, if certain conditions are met, will always hit. This game implements the Power Attack feat, which gives you extra damage in exchange for accuracy. Combine the two, and now you can get extra damage for free. (Not to mention there is a way to get a lot of extra attacks with this weapon.)
* Some weapons, like the Glaive, allow you to attack at a longer range. While that might not seem too gamebreaking on its own, when you factor in the Attack of Opportunity mechanic (a mechanic I dislike for other reasons), you get free attacks on any enemy that is trying to close to melee, and *that* can be game-breaking. (For fans of the tabletop game, let me mention the Spiked Chain.)
I'm not someone that likes balanced games. Reality is not balanced.
Glaive attacking at long range. Good! Stay away from it.
What I meant, is that TOEE have one of the best game system in a CRPG, since it is one of the best adaptation from a real RPG.
And it shows: character growth is interesting.
Many skills, that are skills. Too many RPG today call combat abilities skills. Just crap.
This from someone that really didn't like D&D. At all. But as a CRPG, it was brilliant.
Even if the game was too short and didn't explore the full potential of the system, is a pity no one else built on it.
Post edited September 14, 2018 by OldOldGamer