From MaGog's logs for 28 April (part 1 of 2):
NOTE! Probably
CHANGED FILE
Enter the Gungeon, all_files,
Windows installer, English, dl_ver:
1.0.6 (gog-8) ***TO***
1.0.7 (gog-9) NOTE! Probably
CHANGED FILE
Enter the Gungeon, all_files,
Mac OS X installer, English, dl_ver:
1.0.6 (gog-23) ***TO***
1.0.7 (gog-27) NOTE! Probably
CHANGED FILE
Enter the Gungeon, all_files,
Linux installer, English, dl_ver:
1.0.6 (gog-6) ***TO***
1.0.7 (gog-7) NOTE! Probably
CHANGED FILE
Enter the Gungeon, all_files,
DLC: Collector's Edition Upgrade: Mac OS X installer, English, dl_ver:
1.0.0 (gog-23) ***TO***
1.0.0 (gog-27) NOTE! CHANGED
Enter the Gungeon, changelog (
http://www.an-ovel.com/downloads/chg/chg_1456912569.htm)
NOTE! ADD +++ Patch 1.0.7 (28 April 2016)
NOTE! ADD +++ Added a new gun inspired by our trip to PAX East, the Poxcannon
NOTE! ADD +++ Collecting Master Rounds with the (secret character) now
NOTE! ADD +++ gives 1 armor instead of nothing
NOTE! ADD +++ Fixed an issue which could cause hangs during dungeon generation
NOTE! ADD +++ The High Priest's wall bullets will no longer spawn on top of players
NOTE! ADD +++ Companions will no longer shoot (secret character unlock)
NOTE! ADD +++ Players can no longer take contact damage while using the Ring of Ethereal Form and Potion of Lead Skin
NOTE! ADD +++ Fixed an issue which could prevent the Gun Soul from dropping
NOTE! ADD +++ Transmogrified enemies will now correctly drop currency
NOTE! ADD +++ Fixed an issue where some summoned enemies were dropping currency
NOTE! ADD +++ Fixed an issue where players could get stuck in the door when skipping the Door Lord intro
NOTE! ADD +++ Dying in the Pilot's past now properly unlocks the Time Paradox achievement
NOTE! ADD +++ Keyboard bindings are now used for Player 2 as well
NOTE! ADD +++ Mimics can no longer be transmogrified
NOTE! ADD +++ Added a fourth save slot (Slot D)
NOTE! ADD +++ Fixed an issue where the Super Hot Watch and the Bloody Scarf interacted to pause the game for long periods of time
NOTE! ADD +++ The Clone item will now work properly in Boss Rush mode
NOTE! ADD +++ Fixed an issue involving turrets and the Rolling Eye
NOTE! ADD +++ Fixed a rare issue where angering the shopkeeper in coop could result in both players being locked out of an active room
NOTE! Probably
CHANGED FILE
Grim Dawn, all_files,
Windows installer, English (part 1/2 of 2), dl_ver:
1.0.0.2 (gog-6) ***TO***
1.0.0.3 (gog-8) NOTE! Probably
ADDED FILE
Grim Dawn, all_files,
Patch 1.0.0.3 [Windows], dl_ver: ***TO***
1.0.0.2 (gog-6) -> 1.0.0.3 (gog-8) NOTE! CHANGED
Grim Dawn, changelog (
http://www.an-ovel.com/downloads/chg/chg_1449651388.htm)
NOTE! ADD +++ Patch 1.0.0.3 (28th April 2016)
NOTE! ADD +++ Major New Features
NOTE! ADD +++ Modding Tools are now available. You can find them in your Grim Dawn installation folder. These are the same tools that were used by the dev team in the creation of Grim Dawn. You can use them to create new items, new masteries and even entire new worlds. Their vast potential is now in your hands!
NOTE! ADD +++ Celestial Powers now have their chance to activate scale based on the assigned skill, with longer cooldown abilities having up to a 100% chance to trigger.
NOTE! ADD +++
NOTE! ADD +++ Tech
NOTE! ADD +++ Fixed WeaponPool attacks not working with Chance on Enemy Death autocasts.
NOTE! ADD +++ Fixed lag hovering over certain weapons.
NOTE! ADD +++ Added cooldown reduction to displayed cooldown values on skills.
NOTE! ADD +++ Basic weapon attacks are no longer added in between casts for zero cooldown skills after a disruption attack.
NOTE! ADD +++ Fixed Detail Map centering bugs.
NOTE! ADD +++ Added error messages to the Riftgate map.
NOTE! ADD +++ Fixed being able to sell stacks while not at a merchant.
NOTE! ADD +++ Fixed transfer stash tabs being unlocked for hardcore characters when buying them on normal characters.
NOTE! ADD +++ Fixed certain debuff type skills on items not working with Celestial powers.
NOTE! ADD +++ Fixed certain skills being able to trigger multiple Celestial autocasts in multiplayer.
NOTE! ADD +++ Fixed inconsistent achievement synchronization for GOG players not using Galaxy.
NOTE! ADD +++
NOTE! ADD +++ Game
NOTE! ADD +++ Fixed an issue with the Servant of Empyrion and Follower of Uroboruuk Achievements not unlocking. This fix is retroactive for characters that meet the requirements.
NOTE! ADD +++ Fixed an issue with the Nemesis Monster Infrequent Shoulders only dropping as one of the two possible versions, at level 80+.
NOTE! ADD +++ The Ocean of Blood achievement now requires 500000 monster kills
NOTE! ADD +++
NOTE! ADD +++ Itemization
NOTE! ADD +++ Fixed an issue with several mid-level Shoulder items that had unusually low, or unusually high, Physique Requirements
NOTE! ADD +++ Fixed an issue with some of the Nemesis boss Monster Infrequents having inappropriate Physique Requirements
NOTE! ADD +++
NOTE! ADD +++ Class & Skills
NOTE! ADD +++ Devotion
NOTE! ADD +++ Celestial Power chance to activate now scales with the assigned skill's cooldown and duration (skills with longer cooldowns have a higher activation rate)
NOTE! ADD +++ Mark of the Wendigo: reverted proc rate back to 15%, this was missed when the cooldown was reverted.
NOTE!
CHANGED FILE
Star Ruler 2, downloadables,
Windows installer, English (
setup_star_ruler2_2.1.0.2.exe ***TO***
setup_star_ruler2_2.2.0.3.exe;
***TO***
2.0.0 (gog-3);
Tue, 14 Apr 2015 10:33:35 GMT ***TO***
Thu, 28 Apr 2016 10:28:18 GMT;
447,415,584 ***TO***
546,067,424)
NOTE!
CHANGED FILE
Star Ruler 2, downloadables,
Linux installer, English (
gog_star_ruler_2_2.1.0.3.sh ***TO***
gog_star_ruler_2_2.2.0.4.sh;
***TO***
2.0.0 (gog-4);
Tue, 04 Aug 2015 14:28:45 GMT ***TO***
Thu, 28 Apr 2016 10:28:38 GMT;
433,486,362 ***TO***
564,432,999)
NOTE! CHANGED
Star Ruler 2, changelog (
http://www.an-ovel.com/downloads/chg/chg_1427876902.htm)
NOTE! ADD +++ Patch 2.0.0 (28 April 2016)
NOTE! ADD +++ Graphics
NOTE! ADD +++ Added a number of new post processing graphics options, including Bloom, Godrays and Chromatic Aberration.
NOTE! ADD +++ Many many more improvements to shaders and and lighting to improve graphics quality
NOTE! ADD +++ The visual surface of planets is now actually rendered to match the biome tile grid from the planet overlay. City lights will automatically appear where buildings are!
NOTE! ADD +++
NOTE! ADD +++ AI
NOTE! ADD +++ The AI has received numerous improvements to how it plays the game. Please report any bugs you find in its new behavior!
NOTE! ADD +++ You can now determine whether an AI is aggressive, passive and biased against humans separately from difficulty.
NOTE! ADD +++ You can now set the particular ways an AI cheats and how much it cheats at them
NOTE! ADD +++
NOTE! ADD +++ UI
NOTE! ADD +++ The open tabs, quickbars, and camera location are now saved and restored when you load a game.
NOTE! ADD +++ Improved the planet requirement UI on the bottom left of the planet overlay.
NOTE! ADD +++ Added a Replace tool to the ship designer that replaces the subsystem you click on the design with the type of subsystem you have selected while keeping the same size.
NOTE! ADD +++
NOTE! ADD +++ Races & FTLs
NOTE! ADD +++ Mechanoid population above 1 now provides 2 labor, but population above the maximum no longer provides any.
NOTE! ADD +++ Tweaked the income values of mechanoid planets over population so they don't jump up and down as much.
NOTE! ADD +++ Fling Beacons now cost FTL energy to construct and have a small FTL upkeep.
NOTE! ADD +++ Tweaked the cost and duration of opening slipstreams based on the size of the generator.
NOTE! ADD +++
NOTE! ADD +++ Notable Fixes
NOTE! ADD +++ Fixed exploit for exporting labor more than once.
NOTE! ADD +++ Fixed exploit with Frugal trait where planets could be Level 2 without any tier 1 resources.
NOTE! CHANGED
Star Ruler 2, file_size:
426 MB ***TO***
520 MB