Posted June 16, 2015
![Grargar](https://images.gog.com/116587bc5c91056f2b6378954e833b486304c053c9e2090956630d2b92571e04_forum_avatar.jpg)
Grargar
Insert cat to continue
Registered: Aug 2012
From Greece
![willow61](https://images.gog.com/ea4a8e8e7237515fa09978ef81dc4f26b7d0806af3aafc00255864346f6662c3_forum_avatar.jpg)
willow61
New User
Registered: Jan 2013
From Italy
![Grargar](https://images.gog.com/116587bc5c91056f2b6378954e833b486304c053c9e2090956630d2b92571e04_forum_avatar.jpg)
Grargar
Insert cat to continue
Registered: Aug 2012
From Greece
![HereForTheBeer](https://images.gog.com/a57f0bf54f93d6b7efe2ae73abc89cbd222c7bc556b25a2c8b0b32e12b8a9f75_forum_avatar.jpg)
HereForTheBeer
Positive Patty
Registered: Oct 2009
From United States
Posted June 16, 2015
![avatar](http://images.gog.com/a57f0bf54f93d6b7efe2ae73abc89cbd222c7bc556b25a2c8b0b32e12b8a9f75_avm.jpg)
![avatar](http://images.gog.com/dd7ef084420c10e22c89fbe3a36c83588c7f4327278229bc76e1e4f89e2d47cc_avm.jpg)
![avatar](http://images.gog.com/bd7c8d21eb5287a15b3acbfbf957df3e379dee37c0fd89a1f80d3b5109a26df0_avm.jpg)
But I do understand why folks aren't thrilled with the change. Anyway, back to the updates.
![mrkgnao](https://images.gog.com/c122e53a8f42189d8f91ab9adcfa4a6f31dbf48d3ad07a891b6b2ed0e1ea8a1f_forum_avatar.jpg)
mrkgnao
https://www.amazon.com/dp/B00HCZVCTO
Registered: Apr 2009
From United States
![omega64](https://images.gog.com/b5c18406b8f08a1f4e330cf65f5c6977fb44ffa62600ab92a0fd5fecf5d6a5f7_forum_avatar.jpg)
omega64
Something good
Registered: Apr 2012
From Netherlands
![MarkoH01](https://images.gog.com/bd7c8d21eb5287a15b3acbfbf957df3e379dee37c0fd89a1f80d3b5109a26df0_forum_avatar.jpg)
MarkoH01
The goose rules!
Registered: Jun 2009
From Germany
Posted June 16, 2015
Hi mrkgnao. Glad to have you back and I hope you had a nice holiday. We all cannot wait for the newest MaGog update to see what we all have really missed since there nearly hasn't been an update flag since Judas is on holiday (even though he still somes to visit the forum now and then). :)
![Grargar](https://images.gog.com/116587bc5c91056f2b6378954e833b486304c053c9e2090956630d2b92571e04_forum_avatar.jpg)
Grargar
Insert cat to continue
Registered: Aug 2012
From Greece
Posted June 16, 2015
Il-2 Sturmovik: 1946 has been updated.
Version 4.13 Patch Notes
New planes (AI only)
He-177 A-3
Aichi E13A floatplane New flyable planes (cockpits)
B-24D-140-CO + external
IK-3
N1K1-J
N1K1-Ja
N1K1-Jb
SB 2M-103
New plane external models
P-40E
P-40E M-105 field mod.
P-40M
New ground units
2cm Flak 38 Vierling
Skoda Pa.II 'Zalva' armored car (MG and radio version)
Jagdtiger
M10 tank destroyer: early and late (late comes with closed and opened hatch)
M36 tank destroyer with closed an opened hatch
2cm Flak 38 Vierling
Type 94 tankette (Japanese)
US AA trailer (quad cal50)
Regimental Gun 76mm
ATG 45 mm (1942) New features
Total overhaul of most bombsights.
Added new 'realistic bombing' difficulty option to toggle between realistic/simplified bombsight inputs
Bomb release mode keys added
New bombardier & co-pilot position that can be manned in online coops
Added momentum from asymmetric bomb loadouts
Rocket release mode key added
Course autopilot added to Luftwaffe planes
Added working PDI lights (red, green white) to many Russian bomber pits
Ordinance camera added
Added target height to minimap ground targets
Added gunner's multifunction key. Used for opening hatches, canopies, raising & lowering guns.
Added gunner reloading if gun has clips
FMB showing proper skin of ground objects depending on the World.camouflage
Added FMB scrolling between different units in object windows for chiefs
Added bombardier cockpits for all Pe-2 variants
Added QMB option for player to chose his position in the flight
New IJA/IJN regiments from Juri JS
New USN/USMC regiments from Motorhead
Added Icon settings to GUI Misc
Added option that Icon range can be shown in meters or feets
New SM.79 default skins by Italo
Added differential brakes
Added over 100 new loadouts for russian planes including RRAB cluster bombs and flares
Bomb loadouts added to Doras
New 3D meshes for some British bombs
Added new conf.ini option Use3RendersUI=1 that will render UI with 1/3 width.
New maps
New Britain & New Guinea (September 1943)
New Britain & New Guinea (June 1944)
Svalbard
Tobruk
Slovakia Autumn (Late autumn season. For proper look, it is recommended to set parameter Forest=3 in the conf.ini file under the [OpenGL] section.)
Fixes & tweaks
Fix for the "FM" bug that can cause wingless plane to fly normally
Fixed FM bug that caused two separate flights crash after certain plane was removed from formation
Fixed bug with engines that caused RPMs to increase rapidly when engine selections were changed
Fixed IL-4 engine DM bug that would cause left engine damage when right engine was shot
Fixed very old online bug that caused wrong visual animation of engine states (with 2 or more engines)
Fixed bomb delay bug. Old style delay (without fuzes) was not staying on UI
Engine DM fixes for Spit, P-51, P-47 & P-40. Added missing bullet energy reductions and tweaked damage probabilities
New Ho-3 cannon belting
Fix for AI taxing takeoff bug in coop
Engine DM fix so that pilot doesn't get BBQed if engine is behind pilot
Increased minimum alive time of many MG & cannon rounds
Fixed player taxing bug with autopilot
Fixed NTRK & bomb bay door bug that caused doors to randomly close during playback
Fixed beacon selection bug
Added missing Emily nose cap
Fixed Ki-43 nav lights
Fixed B5N FM bug that caused AI to fail torpedo run if waypoints were set too high
Adjusted the negative G limit when redout is starting to happen
Removed old bomb explosion randomization that might leave unit close to explosion alive and kill another unit much further from explosion
Updated Coral Sea QMB missions from wheelsup_cavu
NOTE: After installation the splash screen shows v4.13 RC04 This is normal till hotfix is released.
Version 4.13 Patch Notes
New planes (AI only)
He-177 A-3
Aichi E13A floatplane New flyable planes (cockpits)
B-24D-140-CO + external
IK-3
N1K1-J
N1K1-Ja
N1K1-Jb
SB 2M-103
New plane external models
P-40E
P-40E M-105 field mod.
P-40M
New ground units
2cm Flak 38 Vierling
Skoda Pa.II 'Zalva' armored car (MG and radio version)
Jagdtiger
M10 tank destroyer: early and late (late comes with closed and opened hatch)
M36 tank destroyer with closed an opened hatch
2cm Flak 38 Vierling
Type 94 tankette (Japanese)
US AA trailer (quad cal50)
Regimental Gun 76mm
ATG 45 mm (1942) New features
Total overhaul of most bombsights.
Added new 'realistic bombing' difficulty option to toggle between realistic/simplified bombsight inputs
Bomb release mode keys added
New bombardier & co-pilot position that can be manned in online coops
Added momentum from asymmetric bomb loadouts
Rocket release mode key added
Course autopilot added to Luftwaffe planes
Added working PDI lights (red, green white) to many Russian bomber pits
Ordinance camera added
Added target height to minimap ground targets
Added gunner's multifunction key. Used for opening hatches, canopies, raising & lowering guns.
Added gunner reloading if gun has clips
FMB showing proper skin of ground objects depending on the World.camouflage
Added FMB scrolling between different units in object windows for chiefs
Added bombardier cockpits for all Pe-2 variants
Added QMB option for player to chose his position in the flight
New IJA/IJN regiments from Juri JS
New USN/USMC regiments from Motorhead
Added Icon settings to GUI Misc
Added option that Icon range can be shown in meters or feets
New SM.79 default skins by Italo
Added differential brakes
Added over 100 new loadouts for russian planes including RRAB cluster bombs and flares
Bomb loadouts added to Doras
New 3D meshes for some British bombs
Added new conf.ini option Use3RendersUI=1 that will render UI with 1/3 width.
New maps
New Britain & New Guinea (September 1943)
New Britain & New Guinea (June 1944)
Svalbard
Tobruk
Slovakia Autumn (Late autumn season. For proper look, it is recommended to set parameter Forest=3 in the conf.ini file under the [OpenGL] section.)
Fixes & tweaks
Fix for the "FM" bug that can cause wingless plane to fly normally
Fixed FM bug that caused two separate flights crash after certain plane was removed from formation
Fixed bug with engines that caused RPMs to increase rapidly when engine selections were changed
Fixed IL-4 engine DM bug that would cause left engine damage when right engine was shot
Fixed very old online bug that caused wrong visual animation of engine states (with 2 or more engines)
Fixed bomb delay bug. Old style delay (without fuzes) was not staying on UI
Engine DM fixes for Spit, P-51, P-47 & P-40. Added missing bullet energy reductions and tweaked damage probabilities
New Ho-3 cannon belting
Fix for AI taxing takeoff bug in coop
Engine DM fix so that pilot doesn't get BBQed if engine is behind pilot
Increased minimum alive time of many MG & cannon rounds
Fixed player taxing bug with autopilot
Fixed NTRK & bomb bay door bug that caused doors to randomly close during playback
Fixed beacon selection bug
Added missing Emily nose cap
Fixed Ki-43 nav lights
Fixed B5N FM bug that caused AI to fail torpedo run if waypoints were set too high
Adjusted the negative G limit when redout is starting to happen
Removed old bomb explosion randomization that might leave unit close to explosion alive and kill another unit much further from explosion
Updated Coral Sea QMB missions from wheelsup_cavu
NOTE: After installation the splash screen shows v4.13 RC04 This is normal till hotfix is released.
![DoctorGOGgles](https://images.gog.com/494ffd6c256a7a895af2347a6d78ee3a9e30f3c546b4a5e4fa0aab9ecb416a55_forum_avatar.jpg)
DoctorGOGgles
↑↑↓↓←→←→BA
Registered: Dec 2009
From Switzerland
Posted June 16, 2015
EDIT: damn, ninjad by Grargar :)
IL-2 Sturmovik 1946 has just been updated to version 4.13 (both full installer and patch for previous version).
There is also a patch to downgrade to version 4.10 (for compatibility with certain MODs)
IL-2 Sturmovik 1946 has just been updated to version 4.13 (both full installer and patch for previous version).
There is also a patch to downgrade to version 4.10 (for compatibility with certain MODs)
Post edited June 16, 2015 by DoctorGOGgles
![mrkgnao](https://images.gog.com/c122e53a8f42189d8f91ab9adcfa4a6f31dbf48d3ad07a891b6b2ed0e1ea8a1f_forum_avatar.jpg)
mrkgnao
https://www.amazon.com/dp/B00HCZVCTO
Registered: Apr 2009
From United States
Posted June 16, 2015
![avatar](http://images.gog.com/060c7ba2c77e9d11d4771dd3b9aa4cface2f18e033c7bcaa9154ea6739c4d705_avm.jpg)
![avatar](http://images.gog.com/bd7c8d21eb5287a15b3acbfbf957df3e379dee37c0fd89a1f80d3b5109a26df0_avm.jpg)
![ShadowOwl](https://images.gog.com/6d57aba9b790ef4c26543b140dd97b97ced955191b7b488ee668fec366b8cd08_forum_avatar.jpg)
ShadowOwl
DIVE DIVE DIVE!
Registered: Apr 2009
From Germany
Posted June 16, 2015
And still no Door Kickers 1.07 update. KillHouse Games has uploaded the patch last week, what's taking GOG so long? https://twitter.com/inthekillhouse/status/608264778818191360
I wish Judas was here, it's very hard to get any attention by the blue guys with the support being totally overloaded. :(
I wish Judas was here, it's very hard to get any attention by the blue guys with the support being totally overloaded. :(
Post edited June 16, 2015 by ShadowOwl
![madth3](https://images.gog.com/7178f5d8d0c7ebbbe1f400c31f9a8305aaa1f7748e609b474bae03eccb2ec876_forum_avatar.jpg)
madth3
TR2R!
Registered: Nov 2012
From Mexico
![KingCross](https://images.gog.com/588bf2be06ee7c483324aa23bf2260ca8b524c129bce4007c65e563b9b6bc7b1_forum_avatar.jpg)
KingCross
I am not young enough to know everything.
Registered: Apr 2014
From Germany
Posted June 16, 2015
Pillars of Eternity has been updated to 1.06.0617
(GoG setup 2.3.0.7)
Pillars of Eternity version 1.06 Hotfix:
•hotfix for a problem with ambient audio pausing at incorrect times
(GoG setup 2.3.0.7)
Pillars of Eternity version 1.06 Hotfix:
•hotfix for a problem with ambient audio pausing at incorrect times
![HypersomniacLive](https://images.gog.com/fc4a1abc37a5fe68e4e7fe666d87976d9900b9f928128c087fa9bbdf2e3e4bc4_forum_avatar.jpg)
HypersomniacLive
The Reluctant Voter
Registered: Sep 2011
From Vatican City
![Crimson](https://images.gog.com/714d87e91f4ae9b727737245aa9f75051be54886e633093326f5ebf44272de54_forum_avatar.jpg)
Crimson
3D Vision 2 ftw
Registered: Sep 2008
From United States
Posted June 16, 2015
Notification System
I am a fan of gog.com from the very beginning. Most games I bought, are games I already own (physical copy). The ~ 300 games are mainly bought directly after the release at gog.com. Over 7 years I relied on the flag-based notification system (yes, I can see you laughing). I checked >every< flag and downloaded if necessary, even at times where finding out what this flag was about took my evening (comparing file sizes; worst case: an update for a not-relevant-to-me OS). Every such incident and other occasions (= I realized several times that my game version was outdated) led to the search for a solution, which I found in this forum, months ago.
Recently I took the time to check >all< 300 games for updates. Around 1/3 was outdated (cf. attached picture), even though I kept track of changes since I found this forum. The Galaxy Client made the downloads painful, because I get unexplained disruptions (without resume feature) and corrupted files (additionally I have no bandwidth limitation). As a http download for hundreds of Gigabytes was no option, I had to reinstall the (good old) gog.com downloader. With the New Account System it is a “real joy” to navigate to the links for the gog.com downloader: Why make it easy, if you could “Try GOG Galaxy”?
I thought the last seven years were a complete fail in terms of keeping my collection up to date and it cannot get worse. The new notification system with the change logs raised my hope. I am thankful for this feature! But it got worse - in the recent times there are completely no flags (even for “The Game”). This combined with the well-deserved vacation of >mrkgnao< makes me feel abandoned.
In case >mrkgnao< is forced or decides to stop keeping us up to date, we are all lost. You will end up like me with decades old installers, while sitting in “Vault 13”.
I am a fan of gog.com from the very beginning. Most games I bought, are games I already own (physical copy). The ~ 300 games are mainly bought directly after the release at gog.com. Over 7 years I relied on the flag-based notification system (yes, I can see you laughing). I checked >every< flag and downloaded if necessary, even at times where finding out what this flag was about took my evening (comparing file sizes; worst case: an update for a not-relevant-to-me OS). Every such incident and other occasions (= I realized several times that my game version was outdated) led to the search for a solution, which I found in this forum, months ago.
Recently I took the time to check >all< 300 games for updates. Around 1/3 was outdated (cf. attached picture), even though I kept track of changes since I found this forum. The Galaxy Client made the downloads painful, because I get unexplained disruptions (without resume feature) and corrupted files (additionally I have no bandwidth limitation). As a http download for hundreds of Gigabytes was no option, I had to reinstall the (good old) gog.com downloader. With the New Account System it is a “real joy” to navigate to the links for the gog.com downloader: Why make it easy, if you could “Try GOG Galaxy”?
I thought the last seven years were a complete fail in terms of keeping my collection up to date and it cannot get worse. The new notification system with the change logs raised my hope. I am thankful for this feature! But it got worse - in the recent times there are completely no flags (even for “The Game”). This combined with the well-deserved vacation of >mrkgnao< makes me feel abandoned.
In case >mrkgnao< is forced or decides to stop keeping us up to date, we are all lost. You will end up like me with decades old installers, while sitting in “Vault 13”.