It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
high rated
Stellar Tactics has updated (twice). Offline installers included.

0.599 - 0.599b 206MB no patch notes.
0.599b - 0.599c 206MB
Patch notes:
Version 0.599c

Updated: Localizations updated.
Updated: NPC's have fewer grenades in inventory. NPC's are less likely to throw stun grenades if their target is already stunned.
Fixed: A bug where the incorrect PC was displayed in inventory after transitioning from the Dauntless and immediately opening inventory.
high rated
Death Trash (In Development)
Death Trash Demo

Updated to 0.7.34 (Galaxy & Offline Installer)

Changelog from Steam:
Update 0.7.34

- fixed Fleshworms getting spawned multiple times on reloading levels
- fixed a cause for multiple potential crashes when entering other worlds
- co-op: improved checking for and removing items from inventory during dialogue
- small UI and usability improvements
- added feedback button (F1) to key bindings

Just a small update this week as we took a few days off, too.

Happy New Year! We have an incredibly busy year behind us, and next year looks like it's gonna be very busy, too. I wish you all the best for this coming year, and I hope we're gonna see Death Trash grow into the best possible experience, live up to its potential.

Thank you so much, everyone, for supporting us so far.

- Stephan
high rated
List of games that their update flags are missing in Dec 2021:
(Only games I owned are recorded. [1])

Offline Installers
hellblade_senuas_sacrifice
neverwinter_nights_enhanced_edition
spellforce_3_reforced_base
stardew_valley

Bonus Contents
anachronox
daikatana
gangsters_organized_crime
nox
omikron_the_nomad_soul
revenant
thief_gold
tomb_raider_3
total_anihilation_commander_pack
urban_chaos
[1] Dec 2021: https://pastebin.com/vWsUHfXG
[2] Nov 2021: https://www.gog.com/forum/general/the_what_did_just_update_thread/post27054
high rated
The HROT demo got an update. New version is 0.4.6.

Changelog from steam:

-fixed possible crash
-fixed freezing monsters during intermission
-1 new music track
-fireworks at the end of episode 1
-little polishing of couple places

You can also launch your own fireworks using "ohno" console command (outdoor only) because happy New Year 1987!
Post edited January 01, 2022 by viperfdl
high rated
Tunguska: The Visitation got an update 1.40:

- Hans is now a Civilian. This way even if you mess up the relationship with Bootleggers later, you can still interact with him.
- Made Chinese font larger for better readability.
- Journal now shows the last page when it's first opened.
- Revamped melee combat controls. Now, when you just hit LMB or RMB it will only do normal left/right strike. Power strikes is now done by LSHIFT+LMB or LSHIFT+RMB, assuming LSHIFT is the key for Sprint
- Swapped out the LMB power strike with a new one. Check out this video:
https://www.youtube.com/watch?v=XMf7qjqTC9w
- Added the ability for some ghouls to sprint to you. This makes encounters with these low level ghouls more interesting.
- Revised melee damage model.
- Added a weapon workbench in the tugboat in Lake Cheko. There is a piece of paper on the wall which you can click to read, and it gives some instructions on how to use the workbench.
- NPCs now will randomly sell bullet casings. They will also drop bullet casings when they die.
- Fixed the back door at the barn, which didn't allow players to pass through.
- Increased ingredient drop rate for mutants killed with melee weapon.
- Fixed a bug where going up or down (W or S key) causes running animation to stutter.
- Fixed a bug where ITA/CH/RUS versions cannot open serum lab.
high rated
The Chronicles of Myrtana
Łatka 1.1.3 jest już dostępna na Steamie, GOGu oraz ModDB!

Planujemy dostarczyć kolejną większą aktualizację oznaczoną numerem 1.2 w najbliższym czasie. Będzie ona zawierać jeszcze więcej poprawek błędów, zmian balansu i innych usprawnień. Mamy również nadzieję, że wtedy rozpoczniemy tłumaczenie wspierane przez społeczność na platformie Crowdin, ale nie możemy tego jeszcze potwierdzić. Jeszcze raz prosimy o oczekiwanie na dalsze ogłoszenia, kiedy pracujemy nad przygotowaniem platformy Crowdin do działania. Serdecznie dziękujemy za wielki odzew wszystkich społeczności, które chcą umożliwić doświadczenie naszej gry swoim rodakom!

Lista zmian wprowadzonych wraz z aktualizacją jest zbyt długa, wiec zapraszamy do przeczytania jej tutaj: https://steamcommunity.com/games/1467450/announcements/detail/3138444617232300963

Przypominamy, że aktualizacje nie wymagają rozpoczynania gry od nowa! Możecie kontynuować grę z wcześniejszego zapisu.
Jeśli pojawi się aktualizacja, która będzie wymagać rozpoczęcia nowej gry, będziecie mogli i tak kontynuować grę na poprzedniej wersji.
Na ten moment jednak nie potrzebujemy wydawać takiej aktualizacji.

Patch 1.1.3 is available now on Steam, GOG and ModDB!

We are going to release another major Patch named 1.2 in a few days. It will feature even more bugfixes, balance changes and other improvements. We also hope to start community-supported translation on Crowdin after the patch, but we still can't confirm it yet. Once again, please wait for further announcements as we continue to work on preparing Crowdin. We sincerely thank you for the great response from all communities that want to give their compatriots a chance to experience our game!

The list of changes is too long to post here so please visit: https://steamcommunity.com/games/1467450/announcements/detail/3138444617232300963

Please remember that updates do not force you to start new playthrough! You can load your savegames and continue.
If there is an update that requires you to start a new game, you will be able to continue playthrough on the previous version anyway.
There are no plans for such an update for now.
high rated
Stellar Tactics has updated.

0.599c - 0.599d offline installers included. 206MB

Version 0.599d

HOTFIX - A fix for a equipment repair state that could cause crew members to become invulnerable to damage.
high rated
The Tenants (In Development)

Updated to 0.75d (Galaxy & Offline Installer)

Changelog from Steam:
The Tenants - Patch 0.75d

We've now closed the submission form for our winter community contest and moved on to the voting stage. Now all of you can vote for your favorite designs for Santa's Toy Factory!

Head here to cast your vote: voting form

Thanks to everyone who found some free time during the winter break and submitted their entry!

General

- All walls are now up when entering Photo Mode.
- Tweaked pathfinding to avoid pathing inaccuracies in tight spaces.
- Tweaked the way the final review message is chosen to make it easier to get better reactions from tenants after their lease ends.
- Adjusted PIGEON Sink's height offset.
- Fixed a few issues with the RV toilet not being considered in apartment requirements.
- Fixed a number of game-breaking issues with some of the Uncle Steve interactions resulting in erratic behavior (things not disappearing properly, fixed issues coming back as failures, etc.).
- Fixed an issue with some of the tenant events granting negative happiness values after switching in and out of their district for a longer period of time.
- Tweaked Bar's colliders in the Train job to make it easier to place.
high rated
Cave Story +
Update 1.0.1.0
No changelog, probably a hotfix.

Project Zomboid
Update 41.65.
No changelog, probably a hotfix.

The Chronicles of Myrtana: Archolos
Posted on the changelog, but I post it here too.
Patch 1.1.3 is available now!
We are going to release another major Patch named 1.2 in a few days. It will feature even more bugfixes, balance changes and other improvements. We also hope to start community-supported translation on Crowdin after the patch, but we still can't confirm it yet. Once again, please wait for further announcements as we continue to work on preparing Crowdin. We sincerely thank you for the great response from all communities that want to give their compatriots a chance to experience our game!

The list of changes may contain spoilers but we try to avoid them as much as possible. The issues listed below did not affect all players.

Here is the list of changes:
Chapter 2: Fixed an issue in quest "Worker's honor" where Recon and Veigo would not go to jail
Chapter 2: Fixed an issue in quest "The Night Patrol" where Weigar would have improper reactions
Chapter 4: Fixed an issue in quest "For the public good" where Lorenzo would talk wrong dialog lines and give no reward
Chapter 4: Fixed an issue in quest "For the public good" where some of NPCs would be duplicated in game world
Chapter 4: Fixed an issue in quest "Closing the business" where burned crates would not disappear
Chapter 5: Fixed an issue in quest "Crownless King" where Javad would appear during the quest even if he was already recruited for quest "A job for tough guys"
Chapter 5: Fixed an issue in quest "From bad to worse" where player could not sleep in a bed
Fixed an issue in quest "This Fish Doesn't Stink" where Armar would take player's gold instead of giving it as a reward
Fixed Ezekiel after reading the wanted poster for "The Hyena". Now he should appear in Silbach's tavern.
Fixed trading with Pablo
Fixed required materials for "The Avenger", "The Swine" and "Javelin" diagrams
Fixed crashes which would occur after using items that increase player's temporary stats or skills: potions, weeds etc.
Fixed a bug where Caramon would have no armor
Disabled some of the new cheat console commands. Players could block the progression of story quests by using cheats.
Improved player killing during specific events and cinematic sequences. Players could block the progression of story quests by using resurrection (F8 key).
Fixed an issue where the player could no longer talk to NPCs. After loading the savefile, the problem should be fixed.
Fixed an issue which would cause the gold to disappear from player's inventory
Fixed issues with promotion in the city guard
Improved some of random events, so they do not spawn during main quests
Fixed other minor problems
Please remember that updates do not force you to start new playthrough! You can load your savegames and continue. If there is an update that requires you to start a new game, you will be able to continue playthrough on the previous version anyway. There are no plans for such an update for now.

EDIT: Just added some lines to make more visible the titles.
Post edited January 04, 2022 by KetobaK
high rated
avatar
KetobaK: [...]

Project Zomboid
Update 41.65.
No changelog, probably a hotfix.

[...]
The Developer's CM linked to the changelog, posted on the dev's site, in the game forum here.
Post edited January 04, 2022 by HypersomniacLive
avatar
KetobaK: [...]

Project Zomboid
Update 41.65.
No changelog, probably a hotfix.

[...]
avatar
HypersomniacLive: The Developer's CM linked to the changelog, posted on the dev's site, in the game forum here.
But there is no changelog of the version 41.65., the latest changelog is from version 41.65, that was already posted and is included on GOG.
I think that is a hotfix because the patch (41.65 to 41.65.) is just 3 MB
high rated
avatar
KetobaK: Cave Story +
Update 1.0.1.0
No changelog, probably a hotfix.
I saw some posts on the Cave Story subforum saying that the GOG version (and specifically the GOG version) was running rather sluggish; maybe this update fixed (or at least tried to fix) this issue?
high rated
The Tenants (In Development)

Updated to 0.75e (Galaxy & Offline Installer)

Changelog from Steam:
The Tenants - Patch 0.75e

General

- Reverted some of the changes in pathing to allow for more testing & tweaking. We'll revisit the subject in the next major update.
- Fixed the incorrect material on the drawing table item.
high rated
Slipstream

Updated to 1.2.1 (Galaxy & Offline Installer)

Changelog from Steam:
New Year, New Patch: Slipstream v1.2.1 Now Available

Hello everyone, hope you're doing well.

First of all, I want to say I'm sorry. In November I published part of an update I was working on at the time, but the work had to be interrupted and the game was left in a very problematic, buggy state for two months. That earned me quite a few negative reviews and emails, and you were right, I shouldn't have left it that way, especially for so long, in such a critical time of the year. I hope this new update can serve as an apology for that mistake.

Here are the major changes in version 1.2.1, now available for all platforms:

Difficulty Balancing

When I originally published the 1.2.0 version, I said there were still problems to be solved with the game's difficulty thanks to the new AI, but they were never as bad as in the previous patch. Now I believe I've reached a good spot, where the AI is challenging and consistent but not excessively hard like before.

I've also balanced some aspects of the game's difficulty on the player's side. It's now easier to turn at high speeds when using the slipstream, so players won't crash as often as before. The rewind cooldown is now proportional to the amount of rewind time used. If you use 25% of the rewind bar, you get 25% of the max cooldown time. This will increase the availability of the rewind, which will also allow players to crash less often.

New Feature: Game Speed Control

This is a new accessibility feature inspired by Forza Horizon 5. The player can now reduce the global game speed up to 50%. That means the whole game will play out more slowly, giving the player more time to react to the race (and enjoy the scenery), but the physics and gameplay will otherwise be exactly the same. I believe this will help players who find the game too fast for whatever reason.

For the sake of fairness on the online leaderboards, the game will not record the times of races using any speed other than 100%. If you reduce the speed in a single track on Grand Prix Mode, both that one race and the cumulative cup time will not be recorded, but the other races at 100% speed will. Everything else is the same, you can get all the trophies and complete the whole game on any game speed.

Other Changes

- Fixed a major bug on windows where the game would freeze when closing the application.
- Fixed a bug on windows where the game would open a cmd.exe window along with the graphical one.
- Fixed a bug on time trial mode where the ghost car wouldn't start the race at the proper position.
- Fixed several bugs with the Steam Platform functionality in all versions of the game. If you got a trophy and it didn't show up on Steam, open the Trophies screen and it should be added to your account.
- Added description text to the weight classes on the main menu.
- Added the option to import saves from Slipstream 1.1.

I haven't forgot about the modding system, I'm already working on the tools and documentation but it's taking more time I expected, as usual. My next deadline for that is March 2022, so stay tuned for more updates, and thanks for playing Slipstream. I hope you enjoy the update.
Post edited January 04, 2022 by Hustlefan
high rated
Mutant Football League: Dynasty Edition has updated to version 1.7.7. No changelog.