Balancing Patch 7 - July 2021 Happy Tuesday Vikings! Today, we’re releasing a yet another MASSIVE balance patch that brings a plethora of changes to Northgard and each of the clans that inhabit these mysterious lands.
With this update, we've made a number of changes and additions, heavily balancing the clans based on your wonderful feedback over the last few months and fixed a multitude of issues that have been reported in the time since our last major update!
You can find the whole list of what’s been addressed below! CLANS BALANCING THE CLAN OF THE SQUIRREL Recipe * Fish fillets :
- +1 month cost: 2̶0̶0̶ ̶v̶e̶g̶e̶t̶a̶b̶l̶e̶s̶
200 fishes
- Mining / Forging Bonus 2̶5̶%̶ ̶/̶ ̶5̶0̶%̶ ̶/̶ ̶7̶5̶%̶ ̶/̶ ̶1̶0̶0̶%̶ =>
50% / 75% / 100% / 125% Fishes were accumulating too much. We want you to use meals other than Venison & Ratatouille and Meat Stew. Prices of meals in Food is increased depending on the number of clan you share the meal with: - 1 clan : population x
2 food
- 2 clans : population x̶4̶ => x
6 food
- 3 clans : population x
6 food
- 4 clans : population x
8 food
Clan's Description S̶p̶e̶c̶i̶a̶l̶ ̶S̶q̶u̶i̶r̶r̶e̶l̶ ̶W̶i̶n̶ ̶C̶o̶n̶d̶i̶t̶i̶o̶n̶ → Special Fame Victory for the clan of the Squirrel is removed and replaced with a new Fame
1500.
Fame 200 - A Helping Hand (
+5 Fame per player affected by a meal)
Fame 500 - Plot of the Thrones You gain Fame based on your extra population compared to your most populous opponent. Arrival of new villagers increases by
5% every
100 Fame.
Multiply the amount of Fame it gives when you have extra population compared to your most populous opponent by 2. Fame 1500 (3rd level) - Most Beautiful Banquet - Unlock a specific new recipe at the Stove
-
1.000 Meat,
1.000 Fish,
1.000 Vegetables,
1.000 Mushrooms
- It takes 3 months to prepare
- While preparing this recipe, all other recipes are not available
- Every clan is notified and invited at the great Banquet
- When the preparation is complete, the game is won
Allowing or not Fame Victory have no more relations with Special Squirrel Win Condition. Rumor-mongering No other clan can befriend any neutral faction which has become your ally. This faction gains
+20% defense against all your enemies. It also becomes more aggressive towards them (this also affects Jötnars).
If neutral factions are befriended and you have Rumor Mongering, they will attack as soon as possible. Economics You gain
+4 krowns during meals and all meals gain
+2 Happiness (Only Happiness bonus is shared with ally clans)
Your units gain Cloaked within these factions' territories.
Relic Yggdrasil's Root The chances of being disturbed are reduced.
In some cases we saw that the discord effect of Eldritch zones turning enemy units against one another was too efficient, so we reduced its defensive power slightly. THE CLAN OF THE LYNX The clan of the Lynx was always intended to have a strong early game, but was excessively powerful in this case. Fame 500 - Oskoreia Oskoreia ability:
- Cast time : 0̶ =>
1.5 sec
- Oskoreia spirits disappear
10% faster
Relic : Gleipnir The Trap no longer triggers the instant the player clicks on the skill.
It triggers in 2 steps : First, the trap appears on the area with no effect, then after
3s the trap inflicts damage.
It lets the enemy react and leave the zone to decrease the effects on its army. Sharp Eyes You can now use Lynx with Sharp Eyes like Scouts.
Hunting paths Double arrows:
3̶0̶%̶ =>
20% damage on the second arrow.
THE CLAN OF THE OX Ox is a late game clan, but it was a bit off the curve compared to other clans: too weak in early game and too strong late game. We increased early game power and reduced late game power. Torfin Attack power 1̶5̶ =>
14 Torfin's Throne Torfin's Throne now produces
+2 Lore when Torfin is not summoned.
Military Training Military units in territory produce military XP.
Upgrade cost for Training Camps -̶5̶0̶%̶ =>
-30% Ferocious Charge Warriors gain +̶5̶0̶%̶ =>
+30% damage on a charge attack.
THE CLAN OF THE KRAKEN The Clan of the Kraken was too map generation dependent and we wanted to give it more control. Starting Bonuses Fresh fish tech is removed and become a starting bonus +20% fishermen production.
Valkyrie Units Valkyries produce
+1 Happiness.
Valkyries regenerate Health near Horgr.
Knowledge From Beyond Trade routes with neutral factions
+20% krowns and relationships.
Foresight replaces
M̶e̶d̶i̶c̶i̶n̶e̶ > Colonization
Valhalla’s reinforcement - replaces Legendary Hero
You will have
1 Valkyrie at your Town Hall and you can control
+1 Valkyrie. Valkyries also regenerate Health on High Tides tiles and outside combat. Passive regeneration increases by
100%.
Wyrd - High Tides Now makes fish appear in lakes if there are none.
Army of the Dead (new conquest bonus) No more Happiness penalty when specter warriors are in your territory.
THE CLAN OF THE HORSE We’ve heard that Fame 200 Craftsmen became less impactful. We buffed it. Fame 200 - Craftsmen Improved tools for civilians get an additional +̶5̶%̶ > +
10% production bonus.
Selling Stone or Iron earns
+20% krowns. Allied receive double resources.
THE CLAN OF THE DRAGON The relic was weak, we improved it. Skull of Hrungnir Zombie Giant has its
move speed increased.
Zombie Giant costs 2̶̶̶0̶̶̶0̶̶̶ ̶F̶o̶o̶d̶ ̶1̶0̶0̶ ̶k̶r̶o̶w̶n̶s̶ =>
200 Food
THE CLAN OF THE SNAKE The Clan of the Snake is complicated to balance. We are reinforcing Skirmishers to encourage some early-game interactions. Skirmishers Dodge
+10% The way the dodge is effective has been overhauled.
Black Market Trading with neutral factions
no longer reduces relations with them.
Relic Gungnir All military units Dodge
+ 10% Unlocks the Stealth ability for all your military units.
Stealth : Can’t be targeted by Watch Towers for 5̶s̶ until attacking it
THE CLAN OF THE BOAR Majority of complaints for this clan were about the weak Gullinbursti relic. “Pay food to get food”, we changed that and gave a bit of control over the Giant Boar. Bartering Trade routes with neutral Factions
+20% krowns and relations
+1 happiness per trade route.
Osmosis replaces T̶r̶a̶d̶i̶n̶g̶ ̶C̶a̶r̶a̶v̶a̶n̶
Negotiation Relic Mask of Gullinbursti +10 Food (even if the Giant Boar is not summoned)
R̶e̶v̶e̶a̶l̶s̶ ̶a̶l̶l̶ ̶f̶o̶r̶e̶s̶t̶s̶.̶
Pay
200 Food Lore to summon one non controllable Giant Boar.
Giant Boar is
not controllable while in combat.