It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
high rated
FTL was updated to 1.6.13 a couple days ago.

No changelog, but it sounds like achievements were added.
Post edited February 20, 2020 by Jagger2k7
high rated
Low Magic Age

Low Magic Age has been updated to Version: 0.91.22.11 (Offline installers also updated)

No changelog
high rated
LIVE - BATTLETECH 1.9 Update Release Notes

Thank you for playing BATTLETECH! Release 1.9 is now available on Steam, GOG, Humble, and Paradox Plaza. The main areas of improvement are: ‘Mech and vehicle variants, gameplay options, Convoy AI, and mod support.

Release 1.9 Notes, 2/20/2020

Mech Variants
Trebuchet TBT-7K
Grand Dragon DRG-1G
Warhammer WHM-7A
Marauder MAD-2R
Marauder MAD-3D
Zeus ZEU-5T
Zeus ZEU-6T
BattleMaster BLR-1GB
BattleMaster BLR-1S
Crab CRB-27b
Cyclops CP-10-HQ
Javelin JVN-10A
Raven RVN-3X
Cataphract CTF-0X
Phoenix Hawk PXH-1b
Rifleman RFL-4D

Vehicle Variants
Striker Narc
Scorpion Mk.II
Schrek Snub PPC Carrier
Galleon TAG
Demolisher LBX
Inferno Carrier
Arvakr APC
Alsvin APC

Gameplay Options
Added a Career Mode Difficulty Setting that allows players to reduce Argo upgrade costs
Added a Settings option that allows players to speed up the real-world time it takes for an in-game day to pass
Added a Settings option to assist those with color blindness allowing them to select alternate LOS lines and indirect fire colors

Mod Support
The mod installation folder is now configurable
The ModLoader is now patchable
Added more Dynamic Enumerations
Added more logging and error reporting
DLC checks have been added to ModDef
The ModLoader is now easier to use
Fixed many other mod support related bugs
Added several mod support quality of life improvements

Convoy AI
Fixed some long-range and short-range pathfinding issues
Escort vehicles can now move through the player’s ‘Mechs and each other
Killing the entire OpFor now auto-completes escort missions

Other
A new ammo tab is now in stores and the ‘Mech Bay
Half-ton machine gun ammo is now available
+/++ variants of machine guns are now available
Fixed an issue that prevented some players from being able to delete their GOG saves=
Known Issues (to be fixed asap)
The debug console, build number widget, and combat debug options cannot be evoked when using their corresponding shortcut combinations
Under certain circumstances the game does not exit cleanly after saving

Roll Back

It is possible to revert to past versions of our game in case you have trouble.

The patch is now out on GOG along with the changelog. It's also planned as the final patch as development on the game is done unless some major issue shows up.
Post edited February 20, 2020 by ChrisGamer300
low rated
avatar
dtgreene: A better approach would be to do the following:
* On the appropriate game-specific forum, post the changelog. When it's this long, I would post it in its own topic, so that one can easily skip it by just not opening the topic.
* In this topic, post the game's name and perhaps a summary of the changes (but keep it in one post), and link to the detailed subforum, so those that are interested in the details can navigate there.
What a great idea...better than mine, at least....one could use it and keep all the text on the forums. :)

================================================

avatar
MarkoH01: Or you simply appreciate the work or do it yourself ;)
I never got this stance/position of some(not just by you in this line, but in general)...that because some do things one has to appreciate them being done and seemingly shouldn't speak up or critique such(or is in the wrong somewhat for doing so)....to me it makes little sense.

(Note I am NOT trying to focus on you with this bit and not trying to insult anyone either....I say this in case anyone takes this bit the wrong way)

Also let's say someone else took dtgreene's suggestion & hyper/etc kept posting as they have been doing when posting such: Then we'd have 2 versions of the log posted instead of 1 in two different spots on the forums.....that would mean one would essentially be wasting their time.
Post edited February 20, 2020 by GameRager
high rated
Dying Light: The Following – Enhanced Edition

(Changelogs for updates 1.22.0 - 1.24.0 were finally added the same day update 1.25.0 and its changelog was)
Update 1.22.0

- New weapon have been added
- Minor bug fixes

~~~~ ~~~~ ~~~~

Update 1.23.0

- New weapons have been added
- New outfits have been added
- New type of live event added
- Support for additional dockets added

~~~~ ~~~~ ~~~~

Update 1.24.0

- New weapons and blueprints have been added
- New outfits have been added
- New type of live event added
- Fixed no mask on Acolyte outfit
- Minor bug fixes
Standalone installer, and those of all its DLC, updated: 1.24.0 ⇒ 1.25.0.

***

Sparklite
Update 1.5.6 (14 February 2020)

- New! Casual Game Mode - For an easier experience
- New! Champion Game Mode - For the hardcore gamer looking to challenge themselves
- Updated save slot UI
- Enhanced boss fights
- New character in the Refuge
- New Baron cinematic
- Updated sinkholes
- Updated Furnaces
- Chopping grass now has a chance to drop Sparklite
- Thanks to active community we’ve also added lots of bug fixes and quality of life improvements
Standalone installer updated (1.4.4 ⇒ 1.5.6): 19 February 2020.

***

Standalone installers updated 19-20 February 2020 with no changelog:
- Besiege: V0.86-10565 ⇒ V1.0-11012.
- Crossroads Inn, and its DLC: 2.20 ⇒ 2.21.
- Cultist Simulator, and all its DLC - Windows: 2019.11.a.1 ⇒ 2019.12.a.2.bis; Linux & Mac not updated yet.
- Dead Cells. and its DLC: 1.7.4 ⇒ 1.7.5.
- Heroes of Hammerwatch, and all its DLC: 102 ⇒ 102c.
- Iratus: Lord of the Dead [InDev], and its DLC: 162.01.02 ⇒ 162.01.03.
- KUNAI: 0.42 ⇒ 0.42(A).
- Monster Prom, and its DLC: 4.77 ⇒ 4.79.
- Pathfinder: Kingmaker, and all its DLC - Linux: 2.0.8_fix ⇒ 2.0.8_gog.
- SAMURAI SHODOWN V SPECIAL: CM-2020.01.25 ⇒ CM-2020.02.19.
- Sigma Theory: Global Cold War, and its DLC - Windows & Mac: 1.0.0.4 ⇒ 1.1.0.1; Linux: 1.0.0.4 ⇒ 1.1.0.2.
- Townsmen - A Kingdom Rebuilt: 2.1.10 ⇒ 2.2.1.
- UBOAT: B126 ⇒ B126 (Hotfix 1).

Also, from updates/changelogs posted earlier:
- BATTLETECH, and all its DLC: 1.8.1-640R ⇒ 1.9.0-680R.
- Divinity: Original Sin 2 - Definitive Edition, and its DLC - Windows: 3.6.54.8890b ⇒ 3.6.58.1306; Mac not updated yet.
- FTL: Advanced Edition - Windows: 1.6.12 ⇒ 1.6.13; Mac: 1.6.12 (2) ⇒ 1.6.13.
- No Man's Sky: 2.27_Synthesis_56499 ⇒ 2.30_LivingShip_57127.
- Parkitect: Taste of Adventure [DLC] - Linux: 1.5dp1 ⇒ 1.5e.
- Strategic Command WWII: World at War: 1.05.01 ⇒ 1.06.00.01.
- Ys: The Oath in Felghana: 13.04.2018 ⇒ 2020.02.19a.


Also, missed the following from two days ago:
- House Flipper, and its DLC: 1.19361 (09505) ⇒ 1.2038 (9c71c).
Anyone knows why Owlboy's soundtrack suddenly has an own entry in GOG's library? Seems to be the same soundtrack than before (the exact same file), so that doesn't make much sense in my eyes.

Edit: Nevermind, I think I figured it out. Owlboy's soundtrack isn't handled as a DLC, which means you can buy it without owning the base game. I guess because of that it needs an own entry in the library.

Now I wonder, if that's a new thing or if there are any other soundtracks that aren't handled as DLCs.
Post edited February 21, 2020 by PaterAlf
avatar
PaterAlf: Anyone knows why Owlboy's soundtrack suddenly has an own entry in GOG's library? Seems to be the same soundtrack than before (the exact same file), so that doesn't make much sense in my eyes.

Edit: Nevermind, I think I figured it out. Owlboy's soundtrack isn't handled as a DLC, which means you canbuy it without owning the base game. I guess because of that it needs an own entry in the library.

Now I wonder, if that's a new thing or if there are any other soundtracks that aren't handled as DLCs.
Steam started selling soundtracks without needing to own the base game. Maybe GOG is going that route too?
high rated
avatar
PaterAlf: Anyone knows why Owlboy's soundtrack suddenly has an own entry in GOG's library? Seems to be the same soundtrack than before (the exact same file), so that doesn't make much sense in my eyes.

Edit: Nevermind, I think I figured it out. Owlboy's soundtrack isn't handled as a DLC, which means you can buy it without owning the base game. I guess because of that it needs an own entry in the library.

Now I wonder, if that's a new thing or if there are any other soundtracks that aren't handled as DLCs.
Not new, but not common either. Two examples I'm aware of: Obduction (the first such case, I believe, back in 2016) and Lovely Planet.
Post edited February 21, 2020 by mrkgnao
high rated
Frostpunk

Patch 1.5.1 (20 February 2020)

- Added fishing boats in the Fishing Harbour
- Added animations of people working in the docks
- Added animations of people working on Thermal Hull
- Added new interior pictures in many buildings
- Added The Last Autumn custom music in the main menu
- Fixed the Supercharge ability sometimes preventing finishing the generator
- Bath House now also protects from illnesses caused by low safety level
- Gases now stop venting after finishing the generator in Endless Mode
- Fixed “Not great, not terrible” achievement
- Fixed “A for effort” achievement
- Fixed Better Food quest
- Automatons can no longer be employed in the construction site in Endless Mode
- Various sound balance tweaks and fixes
- Troublemakers caught by the People’s Militia are now executed at the execution place
- Added a final message after finishing the generator
- Added convicts' reactions
- Many other fixes and improvements
high rated
Dungeons 3

Update 1.7 (21 February 2020)


No changelog on GOG. Changelog from Steam:

Bugfixes
Issues with bonus throne rooms not unlocking correctly for Golden Pickaxe event fixed.
Selecting medium traps in Japanese language version no longer freezes the game.

Improvements
Minor tweaks to Thalya’s pickup/drop lines.

Misc.
Provisioning and preparations for the upcoming DLC.
high rated
Pathway

Update 1.1.4 (20 February 2020)

Hardcore Mode added: A fresh take on Pathway! See above blog for full description.
Extended difficulty: We have extended the max difficulty, which means you may encounter higher difficulty enemies at the pointy end of the game.
Added Resource tooltip: When hovering over resources on the exploration bar or in the journal you will now have a tooltip which also tells you the resource's max capacity.
Added action tooltips: When hovering actions in combat you will now also see available ammo/supplies.
We've improved selling of valuables hinting. There's now a tooltip when hovering the bag and if you leave a merchant without selling it'll prompt whether you intended to leave without selling (similar to leaving loot behind).
A total of 12 new weapons have been added: Each weapon category (like shotgun, rifles etc.) have received 2 additional variations.
New Artifact "Bastet's Amulet" added
New Hardcore Mode achievement added
"An Ending and a New Beginning" achievement has been changed: There is a new Achievement that rewards you for finishing x adventures. We've also tweaked the numbers on that achievement. Note that this is a conversion of the fail achievement, so if you've previously unlocked the achievement or made progress towards it, it'll carry over.
Item Type information is now more consistent across tooltips
Map/Sector count is now once again visible in the Team Journal
Fix bravery cost in tooltip for Reaction Shot/Parry
Fix some collision issues
Fix some smaller UI issues/alignment/scaling.
Fix bug that allowed sporebearers to be pushed around with Sucker Punch.
Fixed a bug that caused Psychic Control to trigger evade
Fixed a bug that caused the Adventure play time to be skewed when using accelerated AI turns.
Fixed a bug that could cause a crash when exceeding a certain amount of endurance points.
high rated
No Man's Sky

2.31_LivingShip_57176

Experimental Branch 21/02

Fixed a number of minor visual issues with the Living Ship cockpits.
Fixed a visual issue with the contrails from the Living Ship.
Fixed an issue that caused shuttle-class starships to change appearance.
Fixed a rare crash that could occur when handing in a Nexus mission.
Fixed a crash that could occur when pinning directions for Frost Crystals.
Fixed a number of small mission flow problems in the directions for various substances.
Fixed an issue that allowed two living ships to spawn at the same location.
Fixed an issue that could cause portal warps to fail, resulting in players being returned to their previous system or pushed under the terrain.
high rated
Cook, Serve, Delicious! 3?! updated to v0.65b

(Steam patch notes)

= UPDATE v0.65b NOTES =

= NEW ADDITIONS =

* GLINT PLAINS TERRITORY: 26 new levels await in Texas! Good luck Chef!
* PS REQUIRED: Certain days now have PS requirements! You must turn on a specific number of Prep Stations in order to start the day.
* UEIYAV FOOD TRUCK SIGHTED: Brutal new hack attacks are spreading across Glint Plains thanks to the UEIYAV food truck!
* Four new achievements!


= BALANCE CHANGES =

* Ballpark Burger and Bean Burger difficulty raised to 3.
* Tamales added to the "Over and Over" food filter.
* Chicken Sandwich and Grilled Chicken Sandwich added to the Burgers and Patties filter.


= IMPROVEMENTS & BUG FIXES =

* PS/HS counts added to Day Complete screen, as well as whether or not it was co-op.
* Adjusted default values for subtitles to be forced on (due to there being a glitch in the first few hours of the game being sold that defaulted it to off). You can turn them off if needed in the Options Menu.
* Additional Route information added to the top bar of Today's Menu screen.
* Risotto now marked as auto-serve for the advanced stats function.
* Fixed issue where players were never warned that a stop was coming up when there were 6 or more stops in a route.
* Fixed an issue with music transitions for the Final Stop in certain routes.
* Removed more unused assets from CSD 2 to reduce memory footprint.
* Revised a few credits in the Credits screen.
* Banana Leaf changed to Taro Leaf for Laulau.
* A few cutscenes were redrawn for better consistency in background details.
* Fixed issue with "stuck" UI placement if a day is restarted during a screen shake effect.
* A tutorial for decreasing point values with prep stations added for Route H, Day 2 (Love County)
* Minor cloud save visual bug fixed.
high rated
West of Loathing's installer was updated yesterday
high rated
ELDERBORN
Update 1 (20 February 2020)

- An option to respawn at the last savepoint has been added to the menu, to help the player in the rare occasion of being stuck in the world map (this still works as a regular death, so no one gets the idea to abuse this mechanics for free fast-travel)
- Achievements should now update properly and instantly
- "OK Boomer" and "Big F****g Sword" should now work properly
- General achievements fixes
- A bug causing the player to respawn incorrectly at the place where they died if they quit the game too quiclky ave been fixed
- In the second bossfight Anane should not teleport inside the arena wall anymore
- Prompt pop-up and pop-away bugs have been fixed
- Animation fixes in Ceramic Kopesh and Old Blade weapons
- You can no longer trigger the Kopesh special ability by hitting corpses
- Knockback should no longer make enemies clip through walls... ... nor should it make the player clip through walls
- "Gravekeeper" and "Jurmum's garbage collector" no longer require bosses
- You can now check the index for your progress in enemy kill count and essence gained count
- The color of the particles that Anane emits has been fixed
- Minor in-game text fixes
- ...other minor fixes and polish
Standalone installer updated (1.0 ⇒ 1.02): 21 February 2020.

***

Standalone installers updated 21 February 2020 with no changelog:
- Ashes of the Singularity: Escalation, and all its DLC: 2.91 ⇒ 2.92.
- Children of Morta - Windows: 1.1.38 ⇒ 1.1.37.1.
- Crying Suns:
--> Windows: 1.2.1 Normal WIN32.112 win64.115 GOG ⇒ 1.2.2 Normal WIN32.113 win64.116 GOG;
--> Mac: 1.2.1.117 Normal MAC GOG ⇒ 1.2.2.119 Normal MAC GOG.
- Fantasy General II - Invasion: 01.00.07687a ⇒ 01.00.08277.
- LUNA The Shadow Dust - Mac: 1.0.0 ⇒ 1.0.1.1.
- Shovel Knight: Specter of Torment: 3.3 ⇒ 4.1.
- Thea 2: The Shattering: 2.0211.0649 ⇒ 2.0220.0651.

Also, from updates/changelogs posted earlier:
- Dungeons 3, and all its DLC v1.6.1 build0 @629ba83 ⇒ v1.7 build11 @512e183.
- Frostpunk, and Frostpunk: The Rifts [DLC]:
1.4.1.50110.53938 (2019-11-05 18:25) ⇒ 1.5.0.51029.56354 (2020-01-21 15:45);
- Frostpunk: The Last Autumn [DLC]:
1.5.0.51029.56354 (2020-01-21 15:45) ⇒ 1.5.0.51146.56648 (2020-02-14_17-22).
- No Man's Sky: 2.30_LivingShip_57127 ⇒ 2.31_LivingShip_57176.
- Pathway: 1.1.3 ⇒ 1.1.4.
- West of Loathing: 1.11.1a ⇒ 1.11.11.1j.

Finally, Hellblade: Senua's Sacrifice received a VR Edition (v.1.01).