Posted October 09, 2019
high rated
Kenshi was updated to Version 1.0.35.
According to Kenshi Wiki there is already a newer version 1.0.36.
Changelog from Kenshi Wiki
1.0.35
Stopped NPCs thinking animals are weak because they don't have weapons
Fixed a crash if loading an invalid item in a character inventory (eg from a missing mod)
Fixed particle effects of buildings on roofs
Fixed crash if character dies while rearranging squads
Fixed missing temples in Holy Nation towns
Fixed DC_IS_NEARLY_KO being unhandled (it is a duplicate of DC_NEARLY_KO)
Fixed some dialog not triggering as DC_IS_ENEMY always returned true
Some minor fixes to the navigation mesh
TRANSLATION
Chinese and german updated
According to Kenshi Wiki there is already a newer version 1.0.36.
Changelog from Kenshi Wiki
1.0.35
Stopped NPCs thinking animals are weak because they don't have weapons
Fixed a crash if loading an invalid item in a character inventory (eg from a missing mod)
Fixed particle effects of buildings on roofs
Fixed crash if character dies while rearranging squads
Fixed missing temples in Holy Nation towns
Fixed DC_IS_NEARLY_KO being unhandled (it is a duplicate of DC_NEARLY_KO)
Fixed some dialog not triggering as DC_IS_ENEMY always returned true
Some minor fixes to the navigation mesh
TRANSLATION
Chinese and german updated
Post edited October 09, 2019 by S_H_O_D_A_N