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high rated
Astrox Imperium
BUILD 0.0075 (06 September 2019)

Changelog posted in the game forum by the dev here.
Standalone installer not updated yet.

***

The Church in the Darkness

Update 1.0.6 (04 September 2019)

- New version of the PA voice over system - there were shortcomings in the old design that made certain lines play much more frequently than was ideal, and other lines would almost never be heard. The new system will actually remember what lines were played in all the games you have played (not just the current one), so you won't hear lines again for a much, much longer time.
- As part of the above, you will also hear "The Working Song" a lot less (one of our more persistent requests...)
- Some other logic changes that make sure each game you start has guaranteed differences from your previous game. Previously, some unlucky players would get served up a very similar game twice in a row.
- Vsync options on the Graphics settings screen. We have more graphics settings updates planned, let us know if there is another that is high priority for you.
- Tuned deadzone and made some other adjustments when playing with controller - this is a work in progress with some other planned controller improvements coming.
- Made the "The Unknown Unknown" achievement easier to get - a bug before meant that if you talked to a friendly character, that would count against you getting this achievement. We also fixed a few other minor achievement bugs.
- Improvements to our Japanese translation.
Windows standalone installer updated (1.0.0 ⇒ 1.0.6): 05 September 2019.
Mac OS not updated yet.

***

The Guild 3

Version EA 0.9.2 – Build number: 585833 (September 6th, 2019)

Patchnotes posted in the game forum by the publisher here (two consecutive posts).
***

Shortest Trip to Earth

Patch 1.0.11 (28 August 2019)

Hello again most wonderful fellow rogues!

We have great news for those who have been playing with small screens - crew and module panels can be now minimized! They are also minimized as default for small screens (height 900px or less). In addition, several bugs have been fixed. We will continue to release hotfixes in the near future, and also look forward to release a small development roadmap soon. Thank you so much for your continued support and feedback!

New Features & content
- Major Quality of Life update: Module & Crew info panels can now be expanded/shrinked
- Added 3 new bioetec multicontainers into game

Rebalancings
- Fate point achievements are now given during the game and not after player death
- Set ship self destruct to 30 seconds. Battle end won't trigger instant enemy ship destruction any more.
- Reduced evasion bonus of some artifacts and engines

Fixes & misc
- Module slot upgrade and weapon crafting experience in tutorial is much smoother now
- Tutorial weapon power check, fire assignment check and weapon crafted check can be skipped by player
- Fixed tutorial getting stuck in battle when there are no modules to repair
- Possible navblocker issue fix on bluestar ship
- Fixed 2 SOS smugglers, 3 SOS-events and 2 ambushers
- Player ship won't trigger self destruction any more if all player crew leaves the ship
- Fixed module type for medbays. Added unit test to prevent this mistake in the future
- Removed skull speech bubble from SecurityOfficers entering ship (only crew with Intruder role now uses it)
- Typofixes
- Ship perfomance optimizations

~~~ ~~~ ~~~

Patch 1.0.12 (05 September 2019)

Changelog posted in the game forum by user FlockeSchnee here.
***

Standalone installers updated 5-6 September 2019 with no changelog:

- Anodyne 2: Return to Dust - Windows and Mac OS: 1.14 ⇒ 1.15.
- Deep Diving Simulator: 1.09 ⇒ 1.14.
- Divinity: Original Sin 2 - Sir Lora [DLC]:
--> Windows: 3.6.44.4046b ⇒ 3.6.48.3268b, and Mac OS: 3.6.44.4046b (GOG-1) ⇒ 3.6.48.3268dat_fix (GOG-1).
- Divinity: Original Sin 2 - Divine Ascension [DLC]:
--> Mac OS: 3.6.44.4046b (GOG-1) ⇒ 3.6.48.3268dat_fix (GOG-1).
- Godhood - Windows and Mac OS: 0.13.20 ⇒ 0.14.3.
- London Detective Mysteria: 1.5 ⇒ 1.6.
- Minotaur: 0506 ⇒ 0508.
- Reventure: V1.3.0 ⇒ V1.3.2.
- Telling Lies: 1.1 ⇒ 1.5.
- This Is the Police 2 - Windows and Linux: 1.0.6 ⇒ 1.0.7.
- All Warhammer 40,000: Gladius - Relics of War DLC - Windows: 1.03.05 ⇒ 1.03.06.
Post edited September 07, 2019 by HypersomniacLive
high rated
This War of Mine & DLCs

Update 6.0.6:

Message from Steam:
Hi there, This War of Mine Community!

We've just released a bunch of fixes for the game and its DLCs!

List of changes:
- Bandits during raids will steal your shelter again (Classic This War of Mine)
- After skipping the retrospection speeches will no longer be visible on the screen to the end of the day (Fading Embers DLC)
- Fixed blurred screen corners bug after skipping the cutscenes (Fading Embers DLC)
- Camera stuck while coming back from the church with Adem - fixed (The Last Broadcast DLC)

Best,
11 bit studios
Post edited September 09, 2019 by surfer1260
high rated
Got an update flag for Hollow Knight - no changelog though.
Edit: Hmmmm ... mac version is now 1.4.3.2b (while Windows and Linux are still 1.4.3.2) - maybe that's the update?
Post edited September 09, 2019 by MarkoH01
avatar
MarkoH01: Got an update flag for Hollow Knight - no changelog though.
Edit: Hmmmm ... mac version is now 1.4.3.2b (while Windows and Linux are still 1.4.3.2) - maybe that's the update?
That seems to be the case, according to gogdb. At least for the moment.
avatar
Geralt_of_Rivia: I see, that does look strange indeed. I haven't seen a bug like this before.
avatar
MarkoH01: Was probably just one of the usual GOG mistakes when updating the game (because for whatever reason they don't seem to test those things). After I noticed it (the day the update was released) I also created a support ticket (#467304) immediately so it should be fixed real soon.
Two weeks passed and GOG still fix nothing,
and my ticket #468701 have zero response.
high rated
STAR WARS™ Battlefront (Classic, 2004)

Hotfix Update 1 (10 September 2019)

Minor bug fixes and optimized performance, the most important fixes are:

- Framerate capped at 60FPS, which will address the Crouch & Vehicle Flipping issues in the game that were noticed by players with high framerate monitors.
- Fixed a number of the on/off video settings in setup not being able to be toggled.
- Fixed incorrect aspect ratio in the 3d game world for widescreen monitors.
high rated
STAR WARS™ Battlefront (Classic, 2004)
Hotfix Update 1 (10 September 2019)

Minor bug fixes and optimized performance, the most important fixes are:

Framerate capped at 60FPS, which will address the Crouch & Vehicle Flipping issues in the game that were noticed by players with high framerate monitors.
Fixed a number of the on/off video settings in setup not being able to be toggled.
Fixed incorrect aspect ratio in the 3d game world for widescreen monitors.
avatar
MarkoH01: Was probably just one of the usual GOG mistakes when updating the game (because for whatever reason they don't seem to test those things). After I noticed it (the day the update was released) I also created a support ticket (#467304) immediately so it should be fixed real soon.
avatar
kbnrylaec: Two weeks passed and GOG still fix nothing,
and my ticket #468701 have zero response.
Well, I guess it is time to remind them then which is exactly what I intend to do :)

Edit: Done. Will tell you as soon as I get a reply.
Post edited September 10, 2019 by MarkoH01
high rated
BATTLETECH

Update 1.7.0 (10 September 2019)
From the Community

Fixed a formatting problem with the json for the PNT-9R
Updated the Hatchetman HCT-3X faction so that it is part of more lore relevant enemy lances
Fixed an issue where the ‘Double Agent’ Flashpoint awarded the wrong faction reputation
The Packrat now moves as a light wheeled vehicle
Stock lances in skirmish mode are no longer duplicated in the dropdown when the budget is unlimited
Several libraries for Ubuntu Linux users are now installed along with the game by default

AI

Improved AI’s ability to avoid a potential ECM exploit
ECM carriers will now work harder at keeping their allies cloaked
Further pathing fixes for several missions where the AI could become stuck
Updated lance role tags for a number of ‘Mechs (such as “tank”, “sniper”, “scout”, etc.)

Combat Performance Improvements

Particle system optimization
UI rendering optimization

Map Graphics

Many small map polish fixes - closing seams, grounding assets, clipping corrections, etc.

UI

Fixed a bug where an event may reference a random star system rather than the currently orbited one

Other

Re-balanced the Attack/Defend encounter type
Fixed many small grammar and translation errors
Improvements to missile trajectories
Balance adjustments to the Kamea story campaign:
Lowered mechwarrior hiring cost
Increased payout in c-bills for contracts
Increased base salvage for contracts
Increased the frequency of non-weapon rare items in salvage
Increased the starting cbills from 980k to 1000k
Increased the starting morale from 25 to 28
Increased MechWarrior XP per mission from 400 to 500
Updated difficulty settings to match new defaults
FIxed an issue where certain sounds on Urban maps would persist after save/load
FIxed an issue where player ‘Mechs could not melee units cloaked within an ECM field
The 'White Lies' Flashpoint is now available during career mode as well as after completing the campaign
Fixed an issue where buildings could collapse while they still had health
Fixed the contract results page for the ‘Hearts and Minds’ Flashpoint with the correct objectives
FIxed an issue where ally defense turrets would not turn on in Attack and Defend - Retaliation contracts
FIxed an issue where attacks would pass through buildings without causing stray shot damage
Gyro+++ component gameplay effects can no longer be stacked
Fixed an issue where Pre and Post mission autosaves would not properly generate for procedural contracts when any Flashpoint was active

Known Issues

Small amounts of text remain untranslated
The game does not always enter turn-based mode when hostiles drop in

IMPORTANT

Additional note for players who mod various game files…Reminder that modding is not officially supported. If you have saved a game with any mod active, that saved game will not work after an update has been applied unless you replace all modded files exactly as they were when the save game file was created. Saved games require the exact same data state in order to function properly.
high rated
Between the Stars
Change Log v0.2.0.8.0 (7 September 2019)

- This update adds the new secondary story line: Biochemistry.
- We've added 13 new events.
- We've added a new disease: Autoimmune Crisis.
- We've added 2 new research items.
- We've added 7 new items.
- We've reduced the color intensity of the highlited words in events.
- We've fixed several minor bugs.
Standalone installer updated (0.2.0.7.0f1 ⇒ 0.2.0.8.0f1): 09 September 2019.

***

Caves of Qud
Patch 2.0.191.0 (07 September 2019)

Changelog posted in the game forum by the devs here.
Standalone installers:
- Windows and Mac OS updated (2.0.190.1 ⇒ 2.0.191.0): 10 September 2019.
- Linux not updated yet.

***

Shortest Trip to Earth
Patch 1.0.13 (06 September 2019)

Changelog posted in the game forum by user falloutttt here.
Standalone installer updated (1.0.12 ⇒ 1.0.13): 09 September 2019.

***

Standalone installers updated 9-10 September 2019 with no changelog:

- 198X: 1.02 ⇒ 1.03.
- Anodyne 2: Return to Dust - Linux: 1.14 ⇒ 1.15p2.1.
- Airships: Conquer the Skies: 1.0.9.3 ⇒ 1.0.9.4.
- Astrox Imperium: b 0.074 ⇒ b 0.075 ⇒ b 0.075a.
- All BATTLETECH DLC - Windows and Mac OS: 1.6.2-552R ⇒ 1.7.0-589R, Linux: 1.6.2-552R ⇒ 1.7.0-43.
- Corpse Party: Book of Shadows: 2019.04.04 ⇒ 2019.09.09.
- The Church in the Darkness - Mac OS: 1.0.0 ⇒ 1.0.6.
- Deep Diving Simulator, and its DLC: 1.14 ⇒ 1.17 ⇒ 1.18.
- Eagle Island: 1.0.8.3 ⇒ 1.0.8.6.
- Eliza: 20190808 ⇒ 03-09-2019.
- Hand of Fate 2, and its DLC - Mac OS: 1.9.7 ⇒ 1.9.8.
- Production Line, and its DLC: 1.79 ⇒ 1.79a.
- Warhammer 40,000: Gladius - Relics of War, and its DLC - Linux: 1.03.05 ⇒ 1.03.06.
high rated
Sigma Theory: Global Cold War

Updated to 0.20.0.0.
No changelog.
high rated
Dawn of Man

Update 1.2.2 (11 September 2019)

- Trees that are not full grown, produce less wood when cut down.
- Cut down work areas only cut down trees that are fully grown.
- Preventing structures and transports from being built where another transport is being built.
- Swordmaking and Swordmastery milestones in Ancient Warriors, now require you to produce swords, instead of just accumulating them (so you can't get them from looting the raider's weapons)
- Stability fixes.
***

Decay of Logos

Update 1.02 (11 September 2019)

Changelog posted in the game forum by the devs here.
***

Deep Diving Simulator

Adventure Pack Patch 1.17 (07 September 2019)

Changelog posted in the game forum by the devs here.

~~~ ~~~ ~~~

Adventure Pack Patch 1.18 (09 September 2019)

Changelog posted in the game forum by the devs here.

~~~ ~~~ ~~~

Adventure Pack Patch 1.19 (11 September 2019)

Changelog posted in the game forum by the devs here.
***

Heave Ho

Patch 1.03 (10 September 2019)

Hi everyone!

We were able to fix a lot of things thanks to your feedback. Here's the list:

Bug fixes:
- Default Keyboard and binding
- Token getting stuck after a few reset
- Trophy Collector
- Missing assets for grey tokens
- Faces that appeared in score recap behind hair styles that are supposed to hide the entire face
- Main menu getting stuck with left input on
- Best score display in level selection
- Multiple musics at the same time
- Players getting stuck in a mini-game loop after adding new players during a game
- Post Processing and ratio in mini-games and circus level
- Borderless graphic option
- 5th players could be added during a game
- Keyboard icons in character selection
- Playstation controller icons size
- Typos and missing localized texts
- Various errors appearing in the output log
Standalone installers updated: 11 September 2019:
- Windows: 1.02 ⇒ Patch1.03.
- Mac OS: macOS.1.02 ⇒ PatchMacOS.1.03

***

Knights and Bikes

Patch 1.05 (11 September 2019)

- We've just published version 1.05 with the following changes:
- Save data optimisations
- Save state fixes (Unicorn / Stone Puzzle / Rock Tunnel Return / End of Day5)
- Logic fixes (Goose Pen Text / Summit)
- Collision fixes (Crusher / Dungeon / Horns)
- Network fixes (Frisbee Kick / Empty Shop)
- Camera Fix (Crane Challenge)
- Minor text fixes
Standalone installers updated: 1.04_RC0_V4 ⇒ 1.05_RC0_V4.

***

MarZ: Tactical Base Defense

Patch Update 18062019 * LATEST * (23 June 2019)

Patch notes for this and previous (apparently GOG Galaxy only till now) posted in the game forum by the devs here.
Standalone installer updated (1.0.GOGp210519 ⇒ 1.0.GOGp180619): 11 September 2019.

***

Minoria

Update 1.04 (10 September 2019)

- Added River Incense (+5% defense) to the list of incenses Almu can sell.
- Fixed a softlock that could occur during the miniboss fight before the Snakeroot Garden area.
- Also fixed an unintended situation where the fight above would end whenever the second miniboss was defeated, regardless if the first was alive or not.
- Fixed some small issues in the English text and German translation.
- Fixed a rare issue where some cells would mysteriously disappear while still retaining their collision properties.
- Fixed an issue where some dialogues could act up on player physics.
- Fixed an issue where player buffs (eg: Astral/Blood Incenses) would display on top of black screens in certain cutscenes.

~~~ ~~~ ~~~

Update 1.042 (11 September 2019)

- Fixed an issue that would prevent player progress related to the miniboss fight before the Snakeroot Garden area.
Standalone installer updated (1.04 ⇒ 1.042): 12 September 2019.

***

Standalone installers updated 10-11 September 2019 with no changelog:

- Archeo: Shinar: 0.88a_gog_b ⇒ 1.0.
- BATTLETECH - Linux: 1.7.0-43 ⇒ 1.7.0-589R.
- Between the Stars: 0.2.0.8.0f1 ⇒ 0.2.0.8.0f2.
- Caves of Qud - Linux: 2.0.190.1 ⇒ 2.0.191.0.
- Hand of Fate 2, and its DLC - Windows: 1.9.7 ⇒ 1.9.8.
- Mable & The Wood - Windows: 1.0.5 ⇒ 1.0.6, and Linux: 1.0 ⇒ 1.3.
- Overcooked! 2, and all its DLC: 3.7.576282 Release Build ⇒ 4.5.592277 Release Build.
- The Signal From Tölva - Linux: 1.0.62 ⇒ 1.0.65.
- Sniper Elite V2 Remastered: SVN 2791 PF 85555 ⇒ SVN 2797 PF 85690.
- Starpoint Gemini 3: Supporter Pack: 0.500.0 ⇒ 0.503.0.
- Thea 2: The Shattering: 2.0801.0555d ⇒ 2.0809.0562.
- This Is the Police 2 - Mac OS: 1.0.6 ⇒ 1.0.7.
- This War of Mine: Soundtrack Edition, and all its DLC - Linux: 6.0.5 ⇒ 6.0.6.

Also, Sigma Theory: Global Cold War: Mac OS not updated yet.

And, Dry Drowning Demo: 1.0.2 ⇒ 1.0.3.
Post edited September 13, 2019 by HypersomniacLive
high rated
Jotun: Valhalla Edition
Patch 11-09-2019 (13 September 2019)

Fix bugs with the UI and sequences of Valhalla bosses.
Fix small bugs regarding menu navigation.
Fix issues with audio.
high rated
Oriental Empires & DLCs

Update 1.0.1.9:

No Changelog
high rated
CrossCode has been updated to version 1.2 (13 September 2019), galaxy and offline installer for Windows and Mac are updated (Linux not yet)

Edit: Change log for the Hotfix 1.2.0-1 added at the end of the post
Edit (16 September 2019): Linux installer updated to 1.2.0-1 and DLC added, Windows and Mac are still only 1.2
Thanks to Ganni1987 for the headsup!

Changelog:

---------------------------------------------------------------------------------------------

Update 1.2 (13 September 2019)

Greetings everyball,

the time for version 1.2 has finally arrived! And with it come new arena content and, of course, the New Game Plus!
New Game Plus is out!

The long promised New Game Plus is finally available! And it packs a ton of options that can modify your playthrough for additional challenge, experiments or pure silly fun. As long as you have earned enough Trophy Points to unlock them!

For additional challenge you can, for example, increase the damage you receive and the cooldown of your consumables, give enemies (including bosses!) more challenging attack patterns or reduce the effect of the popular HP Regeneration.

For perfectionist gamers there is even a mode that has poor Lea die after just one hit...

Dashing experts and fans of fancy witches can also activate Witch Time, which (heh...) will slow down time whenever you execute a Perfect Dodge!

And if you just want a fun time as an all-powerful avatar of destruction you can activate Sergey Hax and deal ridiculous damage with every attack.

Of course it'll also be possible to transfer your progress from the old game into the new one, like items, levels, botanics and more.

These are not even all of the modifications you can use. You better take your time to check it out yourself to craft your unique kind of CrossCode experience!

Lastly, some of those options, like Sergey Hax or keeping your old level, will also trigger a few special changes to the game's dialogue. Certain suspicions may seem very justified all of the sudden...
New Arena Content

As for the game itself, three more cups are now available in the Arena of Rhombus Square:

Faction Rookie Cup, Faction Advanced Cup and Faction Team Cup.

As the names imply, those cups center around revisiting battles from the quests that you have solved for the Factions of Shadoon. How well can you handle them at a high level, with top scores on the line?

Of course to access the cups you will first need to solve all the quests related to the fights.

With 3 more cups and their precious Arena Coins being available, the Arena Shop has extended its offers as well. You can now also find 4 pieces of unique equipment and also 3 precious pets. Ever wanted to have Death itself under your command?

Well, it won't really help you here but it makes for a cute companion, doesn't it?

And that's it for this update! Have fun with the new content and look forward to more in the future!

Until next time!

----------------------------------------------

CrossCode has been updated to version 1.2.0-1 (13 September 2019)
Edit (16 September 2019): Linux installer updated to 1.2.0-1 and DLC added, Windows and Mac are still only 1.2

Information extracted from the ingame changelog

Version: 1.2.0-1

Fixes
HOTFIX(1): Added missing Chinese translation for New Game Plus menu.

Changes
HOTFIX(1): Slightly adapted point requirements for new Arena Cups.
HOTFIX(1): \"Get on my Level\" NG+ option will now set enemy level based on your average stats, making for a much more balanced experience.
HOTFIX(1): \"Prepare to Hi!\" disabled during Shizuka intro to avoid potentially game breaking issues.
Post edited September 16, 2019 by Grimlock