Posted February 14, 2018
high rated
It's because the Linux installers have been updated to version 1.06.22489.
Late Shift
#### Update (14 February 2018)
* added the Mac version of Late Shift
Niche - a genetics survival game
#### Patch 1.0.7 (14th February 2018)
##### IMPROVEMENTS
* Improved and fully localized tutorial
* Added new UI tooltips
* Updated credits
* Attacking rogue males prevents them from mating for a short time
* Option to change animal texture resolution (Set to low to increaseperformance)
##### FIXES
* Disabled UI key U, when renaming animals
* Leeches can no longer move on land
* Fixed problems with camouflage
* Baby is no longer stuck on nest when a wild female gives birth
* Better fade in of game music after intro sceen
* Fixed ice block message on second visit on island Long Winter
* Added “only in story mode” to Round Ear tooltip
* Fixed saving problem when closing the game with X
* Fixed Eating Nemo achievement
* Burning savanna no longer causes crashes
* Higher chance to pass on home island immunity if restarting withsame bloodline
* Rogue males no island no longer mix in their genetics if restartingwith same bloodline
* Hungry predators don’t prefer to attack spiky animals anymore
* Rogue males can no longer mate with your females directly aftergrowling at them
Tangledeep
#### Build b102b (14 February 2018)
##### NOTE:
* Some balance changes only apply to new characters, as loot is generated on world creation.
##### BALANCE
* 3rd boss is now harder
* Final boss phase 2 is now harder
##### BUGS
* Fixed ingame values for tier 2-4 Weapon masteries (only the text was changed before)
* Another pass at fixing black screen error due to bad shop data
* “Lightweight” weapon mod should never spawn on 2H / Claws
* Fixed sprite draw layer issue on stairs and the Dreamcaster
* Fixed bug where knocked-out monsters were not recognized
* Another attempted fix for bug where equipment bonuses in NG+ were not active until re-equipping
##### QUALITY OF LIFE
* Cursor will now only change to a bow if you have a ranged weapon _and_ you can hit the enemy from your current range. Otherwise, it will be a regular pointer, indicating that no attack is possible from your current position.
* Clarified in the shop sell item interface the sale value of individual items AND stacks of that item
Late Shift
#### Update (14 February 2018)
* added the Mac version of Late Shift
#### Patch 1.0.7 (14th February 2018)
##### IMPROVEMENTS
* Improved and fully localized tutorial
* Added new UI tooltips
* Updated credits
* Attacking rogue males prevents them from mating for a short time
* Option to change animal texture resolution (Set to low to increaseperformance)
##### FIXES
* Disabled UI key U, when renaming animals
* Leeches can no longer move on land
* Fixed problems with camouflage
* Baby is no longer stuck on nest when a wild female gives birth
* Better fade in of game music after intro sceen
* Fixed ice block message on second visit on island Long Winter
* Added “only in story mode” to Round Ear tooltip
* Fixed saving problem when closing the game with X
* Fixed Eating Nemo achievement
* Burning savanna no longer causes crashes
* Higher chance to pass on home island immunity if restarting withsame bloodline
* Rogue males no island no longer mix in their genetics if restartingwith same bloodline
* Hungry predators don’t prefer to attack spiky animals anymore
* Rogue males can no longer mate with your females directly aftergrowling at them
#### Build b102b (14 February 2018)
##### NOTE:
* Some balance changes only apply to new characters, as loot is generated on world creation.
##### BALANCE
* 3rd boss is now harder
* Final boss phase 2 is now harder
##### BUGS
* Fixed ingame values for tier 2-4 Weapon masteries (only the text was changed before)
* Another pass at fixing black screen error due to bad shop data
* “Lightweight” weapon mod should never spawn on 2H / Claws
* Fixed sprite draw layer issue on stairs and the Dreamcaster
* Fixed bug where knocked-out monsters were not recognized
* Another attempted fix for bug where equipment bonuses in NG+ were not active until re-equipping
##### QUALITY OF LIFE
* Cursor will now only change to a bow if you have a ranged weapon _and_ you can hit the enemy from your current range. Otherwise, it will be a regular pointer, indicating that no attack is possible from your current position.
* Clarified in the shop sell item interface the sale value of individual items AND stacks of that item