Edward_Carnby: Syberia 2 Marked as updated.
Can't see changelog.
Galactic Civilizations III Patch 2.61 (09 November 2017)
Performance
General improvements to turn times.
Improved performance on lower end video cards.
Gameplay / Balance
AI much better about prioritizing construction of transports if they have military dominance.
Assassination event made more common
Fixed issue where the AI move limit was being doubled multiplied.
[Crusade] Factory output increased.
AI now has a separate mid and late game strategy system rather than relying on a single strategy the entire game.
Shipyards are no longer transferred to a player when a given player surrenders.
More techs provide administrative points.
AI bonuses at higher difficulty levels reduced due to improvements in AI.
Yellow stars are more likely to have habitable planets than previously.
Culture Module balance pass (slight decrease in culture output).
Adjacency bonuses for factories made to be the same as research buildings.
Cities now require Durantium and Promethion to construct in addition to food.
Fixing incorrect uv problem on relic
Changed Work Camp from base 5% manufacturing bonus to 2.5%, which makes upgrading to a Forced labor camp (5%) more appealing
Added morale bonus to Slave Works upgrade so you didn't lose that bonus from the lower tier improvement
Updated Yor tech tree so they can build the advanced research and economic starbase modules.
Multiplayer
[Crusade] Unit's gender is now the same on the peer and the host (prevents desyncs)
"Word on the Street" calculates the same number of planets for each player (prevents desyncs)
Fixed various other desyncs
Custom maps once again load for multiplayer games
You can no longer eject ships from starbases you don't own. Nasty cheaters!
Bugs
[Crusade] the planet window now only shows a Legions Available stat, instead of Garrisons and Legions as two separate stats on the screen
Stationing a transport at a starbase will no longer kill everyone on board.
The Alerts listbox scrollbar will no longer scroll past the bounds of the listbox
Starbases now correctly show up in the ship style set editor
Fixed typos