[Part 2 of 2] ---------------------------
Master of Orion: Collector's Edition Upgrade [DLC] has probably changed
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Supported languages changed
*FROM* Audio and text: English, Russian. Text only: Brazilian-Portuguese, Czech, German, Spanish, Latin-American-Spanish, French, Japanese, Korean, Polish, Turkish *TO* Audio and text: English, Russian. Text only: Brazilian-Portuguese, Czech, German, Spanish, Latin-American-Spanish, French, Italian, Japanese, Korean, Polish, Turkish ---------------------------
Master of Orion: Collector's Edition [Premium] has probably changed
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Supported languages changed
*FROM* Audio and text: English, Russian. Text only: Brazilian-Portuguese, Czech, German, Spanish, Latin-American-Spanish, French, Japanese, Korean, Polish, Turkish *TO* Audio and text: English, Russian. Text only: Brazilian-Portuguese, Czech, German, Spanish, Latin-American-Spanish, French, Italian (Master of Orion 2), Japanese, Korean, Polish, Turkish ---------------------------
No Man's Sky has probably changed
[FILE UPDATES] *
File added: Patch 1.12 [Windows] ---
File size: 20.0 MB ---
Version: gog-9 -> gog-10
*
File changed: Windows installer, English (part 1 of 2) ---
Size has not changed (27.0 MB) ---
Version *FROM* 1.1 (gog-9) *TO* 1.12 (gog-10) *
File changed: Windows installer, English (part 2 of 2) ---
Size has not changed (2.4 GB) ---
Version *FROM* 1.1 (gog-9) *TO* 1.12 (gog-10) [CHANGELOG UPDATED] Patch 1.12 (07th December 2016) First of all, thank you to everyone who's been playing the Foundation Update. Your feedback has been incredibly helpful, keep it coming!
Following are the notes for our latest patch: 1.12, which addresses some of the main issues we’ve seen reported following the launch of 1.1 (Foundation).
Patch notes
[PC] Following reports of some people experiencing issues with the game while unsupported mods are installed, we’ve added mod detection which will show a warning screen on loading when mods are detected. A mouse click or button press will dismiss this screen. We have also introduced a new method for mod installation which should prevent player's games from breaking when a new update is released. For details please see the 'DISABLEMODS.TXT' file in the \GAMEDATA\PCBANKS folder.
[PC] Allowed remapping of the build menu and quick menu commands to support Azerty keyboards.
[PC] We've enabled a temporary workaround for the SLI issues people are experiencing. If you are running in SLI, please disable TAA and the game should run. We are looking into a more permanent solution to this issue.
Fixed an issue which, in some rare cases, prevented NPCs from giving you mission critical dialogue.
Fixed a bug which could cause core items to be transferred from exosuit inventory to starship inventory.
Fixed a number of rare crashes (if you continue to experience crashes, please send a crash report and include your crash dumps).
[PC] Fix for monitor detection on PCs with 3rd party remote desktop or screen sharing applications.
[PC] Running the game via the .exe file should no longer give Steam Init errors.
Fixed an issue where underwater buildings could spawn without doors which in rare cases would mean the NPC missions could not be completed. (Note: If you are still being pointed to missing facilities during the NPC questlines, you can either claim a new base and re-build the NPC terminal, or if you have a Freighter, remove the NPC terminal from your base and rebuild it in the Freighter. The NPC should then give you new coordinates. We are still working on a more permanent fix for this issue).
This update is live now! If you continue to experience issues, be sure to let us know by submitting a bug report here -
https://hellogames.zendesk.com/hc/en-us/requests/new?ticket_form_id=167605 (
Full changelog)
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Project Highrise has probably changed
[FILE UPDATES] *
File changed: Mac OS X installer, English ---
File size *FROM* 74.0 MB *TO* 76.0 MB ---
Version *FROM* 1.2.0.1 (gog-7532) *TO* 1.3.0.1 (gog-8157) *
File changed: Windows installer, English ---
File size *FROM* 53.0 MB *TO* 54.0 MB ---
Version *FROM* 1.2.0.1 (gog-15) *TO* 1.3.0.1 (gog-16) [CHANGELOG UPDATED] Patch 1.3.0.1 (07th December 2016)
New Additions
- Rooftop Restaurants and Penthouse Apartments. They combine indoor and outdoor elements, and can only be placed on the top floor.
- Winter Holiday Decorations. Deck the halls with new decos for the holiday season, including Christmas trees and more!
- Unlimited Mode. When you don't want to worry about the economics, and just want to architect the greatest building in the world, check out this mode under "New Game".
- New scenario: Going Green
Improvements
- Occasional snow flurries instead of rain, somewhat randomly, depending on the day of the year
Bug fixes
- Fixed a bug where some restaurants were overly sensitive to losing regular customers
- Confirmation dialogs (ok/cancel) should no longer hide the dialog over which they are displaying
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Full changelog)
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Star Ruler 2 has probably changed
[FILE UPDATES] *
File changed: DLC: Wake of the Heralds: Linux installer, English ---
File name *FROM* gog_star_ruler_2_wake_of_the_heralds_dlc_2.0.0.1.sh *TO* gog_star_ruler_2_wake_of_the_heralds_dlc_2.1.0.2.sh ---
Size has not changed (1.3 MB) ---
Date *FROM* Fri 13 May 2016 12:01:55 GMT *TO* Wed 07 Dec 2016 15:53:30 GMT ---
Version *FROM* gog-1 *TO* gog-2 *
File changed: Linux installer, English ---
File name *FROM* gog_star_ruler_2_2.3.0.5.sh *TO* gog_star_ruler_2_2.4.0.6.sh ---
Size has not changed (539.7 MB) ---
Date *FROM* Fri 13 May 2016 12:39:56 GMT *TO* Wed 07 Dec 2016 15:53:37 GMT ---
Version *FROM* 2.0.1 (gog-5) *TO* 2.0.2 (gog-6) *
File changed: Windows installer, English ---
File name *FROM* setup_star_ruler2_2.3.0.4.exe *TO* setup_star_ruler2_2.4.0.5.exe ---
Size has not changed (522.1 MB) ---
Date *FROM* Fri 13 May 2016 12:39:51 GMT *TO* Wed 07 Dec 2016 17:09:06 GMT ---
Version *FROM* 2.0.1 (gog-4) *TO* 2.0.2 (gog-5) [CHANGELOG UPDATED] Patch 2.0.2 (07 December 2016)
- Fix The First's Lab building consuming more Ore than it said in the description. It now correctly consumes 0.5 Ore/s (was 2 Ore/s).
- Fix Carpet Bomb description strings not being localizable.
- Increase cooldown of Skip Drive ability to 45 (was 20).
- Skip Drive and Ion Cannon artifacts equipped to ships now only grant 1 use per artifact, rather than a permanent ability.
- Buff Skip Drive and Ion Cannon subsystem stats so they require less space on the ship to be useful.
- Add bindable hotkeys for Open Planet Management, Open Support Management and Deploy Defense Reserve.
- Fix flagships with only Flak Batteries counting as civilian ships (Flak now counts towards DPS and strength).
- Fix Pulse Bolt range incorrectly scaling with ship blueprint size instead of actual ship physical radius.
- Choosing Sublight now replaces FTL Generation technologies on the research grid with Thrust improvements.
- Fix an issue that could grant bugged amounts of influence when failing to purchase designs with influence costs.
- Fix Museums and other unremovable buildings getting stuck in an incomplete state if canceled from the construction queue before completion.
- Fix AI fleets rarely getting stuck in an FTL charge-up loop.
- Fix Moon Bases adding their 2 max population immediately when they start construction, instead of when the construction finishes.
- Fix "Fill From" toggle on Outposts not correctly allowing fleets to automatically refill support ships from it.
- Fix Conflicts in race traits not correctly displaying as conflicting in the race customization menu.
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Full changelog)
---------------------------
Terraria has probably changed
[FILE UPDATES] *
File changed: Mac OS X installer, English ---
File name *FROM* terraria_en_2.9.0.13.pkg *TO* terraria_en_2.10.0.14.pkg ---
Size has not changed (283.3 MB) ---
Date *FROM* Mon 21 Nov 2016 12:03:42 GMT *TO* Wed 07 Dec 2016 15:29:04 GMT ---
Version *FROM* 1.3.4.3 (gog-13) *TO* 1.3.4.4 (gog-14) [NO CHANGELOG]