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what do think about including a link to the appdb entry of the game into your list? make a big fat mark next to it if the game isn't in the appdb or the last test result is horribly outdated/wrong. maybe that will animate people to fill in missing results?


nitpick:
GLX Renderer: GeForce GTX 560 Ti/PCIe/SSE2
GLX Version: 4.5.0 NVIDIA 358.16
GLX -> OpenGL
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immi101: what do think about including a link to the appdb entry of the game into your list? make a big fat mark next to it if the game isn't in the appdb or the last test result is horribly outdated/wrong. maybe that will animate people to fill in missing results?
I think we can manage that. One for missing, one for old and one for "good".
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JudasIscariot: Minor correction. I just double checked my Wine version and it's 1.8-rc2 not rc4, sorry!
Updated.
Post edited January 23, 2016 by Gydion
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JudasIscariot: I don't remember as it's been a while since I last built Wine. I have yet to build 1.9.1.
1.9.2. OP's updated. The git tutorial still needs work, but you should be able to follow it without too much trouble. The main thing is it compiles the git build of Wine to a particular prefix, set during ./configure, and the helper script to generate the ENV overrides to use git Wine. Before I was just running Wine from the source directory, but with the separate prefixes it makes it easier to play around with different versions, patches and the like. Look it over if you are interested.
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JudasIscariot: I don't remember if I did as it's been a while since I last built Wine and I am not sure how to check post compile as to whether pulse support is built-in.
I don't know myself. I didn't even try to compile with pulse on my desktop as I don't have pulse installed. It would be nice to have if it's easy enough. It's supposed fix the Pulse underruns that can happen.
Post edited January 23, 2016 by Gydion
Elminage Gothic
SolydK 8
Kernel: 3.16.0-4-amd64 x86_64 (64 bit)
Card: NVIDIA G80 [GeForce 8800 GTX]
GLX Renderer: GeForce 8800 GTX/PCIe/SSE2 GLX Version: 3.3.0 NVIDIA 340.96
Installer files:
MD5 (setup_elminage_gothic_2.0.0.1.exe) = 652c888d3278a657e3c942fa08bc0ebe
AppDB entry [db:+]

Wine 1.7.55, clean 32-bit prefix, winetricks [d3dx9 quartz devenum wmp9], and run installer normally: wine setup_elminage_gothic_2.0.0.1.exe.
Click through the errors near the end of the install. Game works flawlessly. Don't forget to go to options a raise the volume.
NOTE: OS X needs additional winetricks.
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rampancy: As an addendum to this, my experience on Mac OS X needed some extra tweaking. I first needed to install msmxl3 in winetricks before wmp9 would install correctly. I also needed to install xact_jun2010 in winetricks, too. Also, the game works best in Wine 1.7.55 (through Wineskin); in Wine 1.9.2 the game would crash after starting a new game.
Post edited June 10, 2016 by Gydion
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Gydion: No reports spotted yet. A few people also asked about it in the release thread.
Well, I decided to gamble my $4.99 on it, and the game does indeed work on my system (2013 11.6" MacBook Air, OS X 10.11.3, Wineskin with WINE 1.9.2). I had to use the Native Mac Driver to avoid any mouse focus issues, but apart from that I've found that I didn't need to use any extra tweaks in winetricks.

Edit:

Noctropolis

Mac OS X El Capitan - 2013 11.6" MacBook Air (MacBook6,1)
Kernel: 10.11.3 (15D21) (64 bit)
Card: Intel HD Graphics 5000 (1.5 GB VRAM Shared)
GLX Renderer: OpenGL, Standard Apple Drivers
Installer files:
setup_noctropolis_2.0.0.2.exe (GOG-2)
Wine 1.9.2 in Wineskin (Wineskin Winery 1.7, Wrapper Version 2.6.2). Run the installer (setup_noctropolis_2.0.0.2.exe) normally. Click through the errors near the end of the install. Game works flawlessly, with no winetricks needed. (NB: Game has only been tested through the beginning intro sequence in the protagonist's bookstore/office.)

AppDB entry: n/a
Post edited January 23, 2016 by rampancy
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rampancy: Well, I decided to gamble my $4.99 on it, and the game does indeed work on my system...
Nice. Second post updated. Post #79 is the tentative format for a complete entry. Wouldn't bother me if you prettied up post #80. ;) What GPU do you have in that thing anyway?
Post edited January 23, 2016 by Gydion
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rampancy: Well, I decided to gamble my $4.99 on it, and the game does indeed work on my system...
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Gydion: Nice. Second post updated. Post #79 is the tentative format for a complete entry. Wouldn't bother me if you prettied up post #80. ;) What GPU do you have in that thing anyway?
Just did as you asked. :) My GFX card info is in my expanded post. Thanks for letting me know!
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Gydion: Elminage Gothic

SolydK 8
Kernel: 3.16.0-4-amd64 x86_64 (64 bit)
Card: NVIDIA G80 [GeForce 8800 GTX]
GLX Renderer: GeForce 8800 GTX/PCIe/SSE2 GLX Version: 3.3.0 NVIDIA 340.96
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Gydion: Installer files:

MD5 (setup_elminage_gothic_2.0.0.1.exe) = 652c888d3278a657e3c942fa08bc0ebe
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Gydion: Wine 1.7.55, clean 32-bit prefix, winetricks [d3dx9 quartz devenum wmp9], and run installer normally: wine setup_elminage_gothic_2.0.0.1.exe.
Click through the errors near the end of the install. Game works flawlessly. Don't forget to go to options a raise the volume.

AppDB entry [+++]
Ah I see you found my AppDB entry for Elminage Gothic :P
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pablodusk: Good idea! I'm curious about Pax Imperia - Eminent Domain, if Judas™ reads this.
edit: seems I answered this question already :P
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rampancy: Has Judas (tm) managed to try the new Turok game in Wine?
Not yet but I will try it soon :)
Post edited January 23, 2016 by JudasIscariot
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JudasIscariot: Ah I see you found my AppDB entry for Elminage Gothic :P
Oh, yes. I'm post #7 in the sub-forum thread. Hmm, guess you didn't mention it in that thread. I forget what the other one was, but I had posted in it also.
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rampancy: Just did as you asked. :) My GFX card info is in my expanded post. Thanks for letting me know!
Looks great. I was including the file hash as GOG still does silent updates on occasion, but I admit it's larger unnecessary.

Just a side note, I will likely change the AppDB "ratings" except for N/A as that one I actually like.
Post edited January 24, 2016 by Gydion
The Legend of Heroes: Trails in the Sky SC
SolydK 8
Kernel: 3.16.0-4-amd64 x86_64 (64 bit)
Card: NVIDIA G80 [GeForce 8800 GTX]
GLX Renderer: GeForce 8800 GTX/PCIe/SSE2 GLX Version: 3.3.0 NVIDIA 340.96
Installer files:
MD5 (setup_legend_of_heroes_trails_in_the_sky_sc_the_2.1.0.2.exe) = cc9cf5cfa9529a45715613b9870cb325 (GOG-2)
MD5 (setup_legend_of_heroes_trails_in_the_sky_sc_the_2.1.0.2-1.bin) = 27a00e5011be389d5fa4f4576efa72fb (GOG-2)
AppDB entry [db:old]

Wine 1.8, clean 32-bit prefix, run installer normally, click through the error. Do not launch the game yet.
No winetricks needed as movies are broken (updated codecs & playback code) in Wine with the GOG-2 installer. They are also broken for a number of people on Windows. Latest attempt by XSEED, Sara in particular, to get the playback code working for the majority of people. Another patch is expected at some point.
Whatever function in the included Galaxy.dll in the game directory (the game has Galaxy achievements) that's called every time the game is started attempts to connect to a hard-coded IP (seriously GOG a hard-coded IP?) for achievement synchronization. According to Sara this isn't intentional, but who knows how well the functions are documented. I also find this behavior offensive. Given we are running Linux we can just run it in a network namespace (do that) with no net access, block it with a firewall, etc, etc. In this instance I will show you how to neuter the .dll itself.
$ cd wineprefix/drive_c/GAMEdir
$ cp Galaxy.dll Galaxy.dll.bck
$ echo "030a4f0: 3132 372e 302e 302e 3100 0000 0000 0000 127.0.0.1......." | xxd -r - Galaxy.dll
$ xxd -s 0x30A4F0 -l 16 Galaxy.dll
030a4f0: 3132 372e 302e 302e 3100 0000 0000 0000 127.0.0.1.......
$ md5sum Galaxy.*
cc06abe20fe7d05cddddd93da7afc1a2 Galaxy.dll
4f3a53dddb0a3ead2e43cf7e7563e9a0 Galaxy.dll.bck
Run Config2.exe once to set resolution & other options, e.g. disable movies. Then it should launch fine via ed6_win2.exe.
Post edited June 10, 2016 by Gydion
Game: Anno 1404 Gold Edition
Installer MD5s:
b9ee29615dfcab8178608fecaa5d2e2b setup_anno_1404_2.0.0.2-1.bin
eb49c917d6218b58e738dd781e9c6751 setup_anno_1404_2.0.0.2-2.bin
9c48c8159edaee14aaa6c7e7add60623 setup_anno_1404_2.0.0.2.exe
WineHQ AppDB link: https://appdb.winehq.org/objectManager.php?sClass=application&iId=9887
CodeWeavers link (Anno 1404): https://www.codeweavers.com/compatibility/crossover/anno-1404-dawn-of-discovery
CodeWeavers link (Venice): https://www.codeweavers.com/compatibility/crossover/anno-1404-venice

Distro: Linux Mint 17.3 Cinnamon 64bit
Kernel version: 3.19.0-47
Graphics card: Nvidia GeForce GTX 750Ti
Graphics driver & version: Proprietary 361.18
Wine version(s) tested: Wine Staging 1.9.1 via PlayOnLinux, CrossOver 15.0.1

Install notes: Requires d3dx9 (install DirectX 9 Modern in CrossOver).
Before running the game, edit:

C:\Users\<user>\Application Data\Ubisoft\Anno1404\Config\Engine.ini
C:\Users\<user>\Application Data\Ubisoft\Anno1404Addon\Config\Engine.ini

and add this line before "</InitFile>":

<DirectXVersion>9</DirectXVersion>

If using PlayOnLinux, run the game from/create shortcuts for Anno4.exe and Addon.exe for the base game + Venice expansion.
How well does it run: Perfectly as far as I can tell with the limited testing I've done. Performance seems good (1920x1200 with "very high" settings preset).
Details: Tested with virtual desktop and CSMT enabled. Have only briefly tested single player gameplay & have not tested multiplayer, however other reports suggest no problems.
Post edited February 04, 2016 by adamhm
Game: The Chronicles of Riddick: Assault on Dark Athena
Installer MD5s:
80d1351c962f4352dc461d54d5c679f1 setup_chronicles_of_riddick_2.0.0.10-1.bin
1ecb4fb5c73b7a9b49bcf816c5b16add setup_chronicles_of_riddick_2.0.0.10-2.bin
bfc906a2a6202596168204f0df9708ad setup_chronicles_of_riddick_2.0.0.10-3.bin
5df4540ecd7a24c6a7c6d0c5f55a3409 setup_chronicles_of_riddick_2.0.0.10-4.bin
a43c0b4d07c955b3b7816f4ab1d5aab8 setup_chronicles_of_riddick_2.0.0.10.exe
WineHQ AppDB link: https://appdb.winehq.org/objectManager.php?sClass=application&amp;iId=9617
CodeWeavers link: https://www.codeweavers.com/compatibility/crossover/the-chronicles-of-riddick-assault-on-dark-athena

Distro: Linux Mint 17.3 Cinnamon 64bit
Kernel version: 3.19.0-47
Graphics card: Nvidia GeForce GTX 750Ti
Graphics driver & version: Proprietary 361.18
Wine version(s) tested: Wine Staging 1.9.1 via PlayOnLinux, CrossOver 15.0.1

Install notes: Just install & play.
If using PlayOnLinux, start the game from/create shortcut for DarkAthena.exe
How well does it run: Flawlessly, with excellent performance
Details: Tested at 1920x1200 maxed out with virtual desktop enabled. Have not fully tested with these versions of Wine/CrossOver but I previously did a complete playthrough with an earlier version of CrossOver and had no problems whatsoever.
Post edited May 27, 2016 by adamhm
Game: STALKER: Shadow of Chernobyl
Installer MD5s:
80069a0397a8b17eaa8a39235811165d setup_stalker_shoc_2.1.0.7.bin
902f81c3313e65b535122822455c3e70 setup_stalker_shoc_2.1.0.7.exe
WineHQ AppDB link: https://appdb.winehq.org/objectManager.php?sClass=application&amp;iId=4794
CodeWeavers link: https://www.codeweavers.com/compatibility/crossover/stalker-shadow-of-chernobyl

Distro: Linux Mint 17.3 Cinnamon 64bit
Kernel version: 3.19.0-47
Graphics card: Nvidia GeForce GTX 750Ti
Graphics driver & version: Proprietary 361.18
Wine version(s) tested: Wine Staging 1.9.1 via PlayOnLinux, CrossOver 15.0.1

Install notes: Just install & play.
If using PlayOnLinux, run the game from/create a shortcut for "S.T.A.L.K.E.R. Shadow of Chernobyl.lnk"
How well does it run: Perfectly.
Details: Tested at 1920x1200 maxed out with virtual desktop and CSMT enabled. Have not fully tested with these versions of Wine/CrossOver but have done a complete playthrough in a previous version of CrossOver.
Post edited May 27, 2016 by adamhm
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Gydion: Elminage Gothic

SolydK 8
Kernel: 3.16.0-4-amd64 x86_64 (64 bit)
Card: NVIDIA G80 [GeForce 8800 GTX]
GLX Renderer: GeForce 8800 GTX/PCIe/SSE2 GLX Version: 3.3.0 NVIDIA 340.96
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Gydion: Installer files:

MD5 (setup_elminage_gothic_2.0.0.1.exe) = 652c888d3278a657e3c942fa08bc0ebe
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Gydion: Wine 1.7.55, clean 32-bit prefix, winetricks [d3dx9 quartz devenum wmp9], and run installer normally: wine setup_elminage_gothic_2.0.0.1.exe.
Click through the errors near the end of the install. Game works flawlessly. Don't forget to go to options a raise the volume.

AppDB entry [fine]
As an addendum to this, my experience on Mac OS X needed some extra tweaking. I first needed to install msmxl3 in winetricks before wmp9 would install correctly. I also needed to install xact_jun2010 in winetricks, too. Also, the game works best in Wine 1.7.55 (through Wineskin); in Wine 1.9.2 the game would crash after starting a new game.
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JudasIscariot: I don't remember if I did as it's been a while since I last built Wine and I am not sure how to check post compile as to whether pulse support is built-in.
if you are running wine from inside the source directory: check 'include/config.h' for whether HAVE_PULSE_PULSEAUDIO_H is defined or undefined
shortcut:
grep PULSEAUDIO include/config.h

if you installed it, check whether winepulse.drv.so exists under {install_prefix}/lib/wine