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Asistencia Asesoría y Administración: https://en.wikipedia.org/wiki/Asistencia_Asesor%C3%ADa_y_Administraci%C3%B3n

I'd be up for a good lucha libre game :)
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tinyE: One of these days someone is going to have to explain DRM-free Multiplayer. :P

It sounds like "water-free swimming".
It does sound a bit silly, if it's supposed to work like say MMOs (using the company's server), but it could work using one of the players' computer as a server, which all the other players connect to. Could well do with no DRM then.
Post edited April 16, 2016 by piranha1
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tinyE: One of these days someone is going to have to explain DRM-free Multiplayer. :P

It sounds like "water-free swimming".
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piranha1: It does sound a bit silly, if it's supposed to work like say MMOs (using the company's server), but it could work using one of the players' computer as a server, which all the other players connect to. Could well do with no DRM then.
I was also thinking LAN might count as no DRM but you can't really do that at a distance, or am I way behind the times?
As the name says, LAN is LOCAL Area Network, so not as a part of game's basic functionality.

However, there are free (I think) programs like Hamachi, that let you emulate a LAN over the Internet, effectively letting you play multiplayer games using it.
Post edited April 16, 2016 by piranha1
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tinyE: One of these days someone is going to have to explain DRM-free Multiplayer. :P

It sounds like "water-free swimming".
This is so sad. You were born after 2000, right? That would explain it.

So here is the background: In times when not everyone had an internet connection, when you bought games on CDs, people where playing multiplayer games by carrying their computers to each others houses and connect them locally. You had to manually adjust the network settings of your computer to make it work. By the way, this is how I learned what ip address, subnet mask etc are.

Then the internet became something everyone had access to and it was also mostly fast enough to play games over it. No more need to carry computers around. But still there were no steam clients or the like. Some games were prepared for that, because you could simply enter the ip address of your friend's computer which was hosting the game on the internet and your computer would be able to join the game. For games which didn't support direct-ip, there was still the possibility to use tunnel services like hamachi or tunngle.

And guess what - these games still work today! Without the need of any server run by devs or other third parties. Tunngle still exists, as well and works perfectly. And Tunngle is already a convenience feature. You could just as well build a VPN or something similar to simulate a "Local Area Network" for the game.

TL;DR: No, multiplayer does not require DRM. Not even if you play games over the internet.
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tinyE: One of these days someone is going to have to explain DRM-free Multiplayer. :P

It sounds like "water-free swimming".
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bruceFish: This is so sad. You were born after 2000, right? That would explain it.
Close.

1976. :D
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piranha1: It does sound a bit silly, if it's supposed to work like say MMOs (using the company's server), but it could work using one of the players' computer as a server, which all the other players connect to. Could well do with no DRM then.
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tinyE: I was also thinking LAN might count as no DRM but you can't really do that at a distance, or am I way behind the times?
You can setup a VPN, which is basically a virtual LAN, and run the game over it.

(Of course, this works best if you know the person you're playing with, and if at least one of you knows how to set up a VPN.)
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tinyE: I was also thinking LAN might count as no DRM but you can't really do that at a distance, or am I way behind the times?
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dtgreene: You can setup a VPN, which is basically a virtual LAN, and run the game over it.

(Of course, this works best if you know the person you're playing with, and if at least one of you knows how to set up a VPN.)
OT
Do I come off as being 16 years old to you? :P
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Enebias: Wait, a day one AAA game here? I need to see the proof. Where was it stated?
They're waiting for Netflix to add a good movie.
Something released 10 years ago. Oblivion?
I think that whatever AAA day one DRM-free release would be huge success for GoG in their business as digital distributor.
Though for me would be considered as success even month later AAA release date:)
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tinyE: One of these days someone is going to have to explain DRM-free Multiplayer. :P

It sounds like "water-free swimming".
Three words: Terraria.
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tinyE: One of these days someone is going to have to explain DRM-free Multiplayer. :P

It sounds like "water-free swimming".
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Starmaker: Three words: Terraria.
That game is too mature for me. I'm not allowed to play it till I turn 18. XD
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tinyE: One of these days someone is going to have to explain DRM-free Multiplayer. :P

It sounds like "water-free swimming".
Well, I have managed to accomplish this in the GBA version of Zelda: A Link to the Past. You need to do the following:
1. Use the flute to summon the bird
2. Jump into the water
3. Leave the water at the exact moment the bird picks you up (this doesn't seem to be frame perfect, unlike using the mirror to enter the exploration zone)
4. Press B to cancel out of the map screen (this step can't be done on the SNES version)

You are now swimming without water.

Here is a video (not mine) that demonstrates how to do this:
https://www.youtube.com/watch?v=-20Rtm0PFZY

(No, I didn't discover this on my own. However, I did figure out that this could be used to enter the Exploration Zone by entering the Kakariko Village cave, swimming down to the lower level, and then jumping down to the upper level.)

Majora's Mask also apparently has a swimming on land glitch, but I have not done it and it is not as useful.
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Mr.Caine: Something released 10 years ago. Oblivion?
Yeah, like no man's sky or dying light... ^_^