NoNewTaleToTell: Contrast has a strong story, the best art direction/art style of any game in recent memory, wonderful music and likable characters...and some of the worst gameplay I've ever had the displeasure of experiencing. I'm near the end of the game but the terrible gameplay is truly testing my will.
spoderman: I think the best way to describe it is as a proof of concept demo.. because it's certainly not much of a "game". I did like the art direction and the music (although there needed to be more of it), but I thought the characters and story were terrible. Gameplay was ok, but unpolished and the game was too short to get a full experience out of it.
Although I do like the story and the characters, I think the story was at it's best early in the game and just gets weaker as the game goes on. One small thing I think would have vastly improved the gameplay would be configurable controls, the default keyboard/mouse controls are awkward and imprecise, for me anyway and as some of the puzzles require a bit of precision, the clumsiness of the controls just makes those puzzles annoying.