Posted November 11, 2015
Starbound is a wonderful game bogged down by developers who can't strike a balance between storytelling and sandbox gameplay. Also, they can't balance gameplay and mechanics. (Personally, I'd just separate the two into different modes.)
And they've sent the game straight to development hell due to their penchant for endlessly adding items rather than focusing on the now confused core game. As I last recall, making steel was a matter of taking copper and oil, rather than iron+coal/Iron+Fire.
To get to the point, in spite of the nightly updates and updates on the blog, Starbound seems no closer to a release now, than it did back in 2012. In fact, it seems a bit further away. As far as I can tell, they've missed 4 release dates, so the bet is, any takers for five missed release dates?
And they've sent the game straight to development hell due to their penchant for endlessly adding items rather than focusing on the now confused core game. As I last recall, making steel was a matter of taking copper and oil, rather than iron+coal/Iron+Fire.
To get to the point, in spite of the nightly updates and updates on the blog, Starbound seems no closer to a release now, than it did back in 2012. In fact, it seems a bit further away. As far as I can tell, they've missed 4 release dates, so the bet is, any takers for five missed release dates?
Post edited November 11, 2015 by Darvond