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Deals so good, you won't want to fall asleep.
You remember back when you used to walk into a store, browse the shelves, pick out a game, and then buy it--all in the actual real world? We don't know about you, but most of us at GOG.com have had our limbs atrophy to small vestigial nubbins since all of our shopping happens online these days. Of course, one thing that sometimes happens in real world stores with real world goods--particularly when they have a good sale--is that they run out of stock. Usually that means that the deal was so good that they couldn't keep up with demand.

Well, in the digital realm, this is usually pretty rare. How do you run out of stock on digital games, short of entropy devouring the universe? Well, we have gotten 101 games that will be on sale on the front page of GOG.com, but the discounts are so high at the moment that we can't just sell an unlimited number of copies of these games: we are only able to sell a few at these discounts--up to 80% off--and once they're gone, they're gone.

So what games will be on sale in our Insomnia promo? Bestselling classics and new games alike. There will also occasionally be some free games in super limited numbers (like, 20 or 30 copies)--if you're fast enough on the trigger finger to pick 'em up, that is. The deal will run from now until we're out of "stock" of games for the sale, and games may show up more than once. So it's time to bathe in a tub of coffee*, dip some espresso**, snort an energy drink***, or do whatever else it takes to stay up so you don't miss out on the best deals on fantastic games on GOG.com since summer.
*This is probably not a good idea
**This is definitely not a good idea
***This is totally safe, though****
****NO IT'S NOT WHAT ARE YOU DOING YOU CRAZY PERSON
Post edited November 13, 2013 by TheEnigmaticT
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garrus74: @CarrionCrow: looks good, except Chaos Engine is gone
Thank you. Tried to keep it current, but ended up falling asleep at a couple points.
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Briareos262: Retro City Rampage. I'd say your good to get alot more sleep in if your still lacking sleep ^_^
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Daliz: Wow. Only RCR? Totally Keaning. I wonder when this sale is gonna end..
You missed some games. I don't remember them really though. They weren't Baldur's Gate, Planescape, or Ultimas though. Don't Starve Keaned for a while though.
Post edited November 16, 2013 by Limblessk9
Excellent. Nothing better than going to sleep and finding out that the sale has been keaned while you were in dreamland. If it was going at the fast pace the original loop went at I'd have missed everything.
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Khalaq: ugh... Dragging myself out of bed, again... Have I missed either Jade Empire or Nexus?
You're safe for Jade Empire and I believe Nexus as well.
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Briareos262: Retro City Rampage. I'd say your good to get alot more sleep in if your still lacking sleep ^_^
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Daliz: Wow. Only RCR? Totally Keaning. I wonder when this sale is gonna end..
I found the list.

Blackwell Bundle $2.99
System Shock 2 $1.99
Anodyne $2.49
Startopia $1.49
Magrunner: Dark Pulse $9.99
Neverwinter Nights 2: Complete $3.99
Total Annihilation: Commander Pack $1.49
Don't Starve $4.99
Shadow Man $2.39
AquaNox 2: Revelation FREE
Retro City Rampage $3.74
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Daliz: Wow. Only RCR? Totally Keaning. I wonder when this sale is gonna end..
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Briareos262: I found the list.

Blackwell Bundle $2.99
System Shock 2 $1.99
Anodyne $2.49
Startopia $1.49
Magrunner: Dark Pulse $9.99
Neverwinter Nights 2: Complete $3.99
Total Annihilation: Commander Pack $1.49
Don't Starve $4.99
Shadow Man $2.39
AquaNox 2: Revelation FREE
Retro City Rampage $3.74
Oh, okay. I thought it was only RCR :D

So I still have a chance to grab NWN Diamond.. :)
Yes, now it's Retro Keane time again.
Here's my proposal for the next sale:

~120 games
~Four rounds
~Each round is 18 hours (period, no exceptions)
~Each game goes up and has 9 minutes to sell the allotment
~If a game sells quicker then the extra time is carried over to the next game and so on.
~If a game runs out of time then the surplus copies are added to the next round.
~Freebies fill in small slots
~Freebie shows up for 5 seconds, no exception
~Once the time has passed, winners of the freebies are notified
~Anyone who entered and didn't get picked gets another entry in the next one they enter
~Once you win one, your entries are reset

So, here's what would happen. Sale starts, first game is NWN2, 1000 copies. Sells out in 4 minutes. Next is SS2, 900 copies. has 13 minutes (original 9+NWN2's extra 4). IT sells out in 6 minutes. JK2 is next, 5 copies. Timer is only for 15 minutes and, when only a single copy sells, the other four are added to round two's allotment and the next game is back to the original 9 minute window.

As for freebies, RCR shows up, 50 copies, the 5 second timer ticks down. 200 people click on it. 50 people are chosen at random and get a "Congratulations" e-mail, other 150 each will get an extra "entry" in the next freebie. Next freebie is Divinity, 40 copies. The same 200 people from before enter. Now the ones who didn't win before are twice as likely as those that did to win.

What do you guys think?

P.S. Only reason I think the extra copies should be carried over is to make sure the title not selling out wasn't some fluke and to make sure people can get what they want.
Magrunner and Shadowman were kinda slow. Don't Starve took forever because of the 1200 copies. It is a good game tho!!

anyways.....yeah brick wall here for a long while with RCR.
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Briareos262: System Shock 2 $1.99
Startopia $1.49
Neverwinter Nights 2: Complete $3.99
Total Annihilation: Commander Pack $1.49
These ones FLEW off the shelves! NWN2 had 2,100 copies!!! Gone in under 7 minutes.
Part of the problem with Retro is that the new "Humble Bundle Store" was selling it this week, for cheaper than it is here. Both DRM free + Steam copies, too.
I don't think it's going to sell out for a while yet, so I'm going to get a bit of rest.
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Kaitu: Here's my proposal for the next sale:

~120 games
~Four rounds
~Each round is 18 hours (period, no exceptions)
~Each game goes up and has 9 minutes to sell the allotment
~If a game sells quicker then the extra time is carried over to the next game and so on.
~If a game runs out of time then the surplus copies are added to the next round.
~Freebies fill in small slots
~Freebie shows up for 5 seconds, no exception
~Once the time has passed, winners of the freebies are notified
~Anyone who entered and didn't get picked gets another entry in the next one they enter
~Once you win one, your entries are reset

So, here's what would happen. Sale starts, first game is NWN2, 1000 copies. Sells out in 4 minutes. Next is SS2, 900 copies. has 13 minutes (original 9+NWN2's extra 4). IT sells out in 6 minutes. JK2 is next, 5 copies. Timer is only for 15 minutes and, when only a single copy sells, the other four are added to round two's allotment and the next game is back to the original 9 minute window.

As for freebies, RCR shows up, 50 copies, the 5 second timer ticks down. 200 people click on it. 50 people are chosen at random and get a "Congratulations" e-mail, other 150 each will get an extra "entry" in the next freebie. Next freebie is Divinity, 40 copies. The same 200 people from before enter. Now the ones who didn't win before are twice as likely as those that did to win.

What do you guys think?

P.S. Only reason I think the extra copies should be carried over is to make sure the title not selling out wasn't some fluke and to make sure people can get what they want.
I propose they put out a list of games that will be sold in order. That way you can know if you're close to your game.
I know this is a long shot, but does anyone have a list of games that still need to cycle?
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Kaitu: Here's my proposal for the next sale:

~120 games
~Four rounds
~Each round is 18 hours (period, no exceptions)
~Each game goes up and has 9 minutes to sell the allotment
~If a game sells quicker then the extra time is carried over to the next game and so on.
~If a game runs out of time then the surplus copies are added to the next round.
~Freebies fill in small slots
~Freebie shows up for 5 seconds, no exception
~Once the time has passed, winners of the freebies are notified
~Anyone who entered and didn't get picked gets another entry in the next one they enter
~Once you win one, your entries are reset

So, here's what would happen. Sale starts, first game is NWN2, 1000 copies. Sells out in 4 minutes. Next is SS2, 900 copies. has 13 minutes (original 9+NWN2's extra 4). IT sells out in 6 minutes. JK2 is next, 5 copies. Timer is only for 15 minutes and, when only a single copy sells, the other four are added to round two's allotment and the next game is back to the original 9 minute window.

As for freebies, RCR shows up, 50 copies, the 5 second timer ticks down. 200 people click on it. 50 people are chosen at random and get a "Congratulations" e-mail, other 150 each will get an extra "entry" in the next freebie. Next freebie is Divinity, 40 copies. The same 200 people from before enter. Now the ones who didn't win before are twice as likely as those that did to win.

What do you guys think?

P.S. Only reason I think the extra copies should be carried over is to make sure the title not selling out wasn't some fluke and to make sure people can get what they want.
I´ve enjoyed this promo, but I really like your idea. I think it would have been even better.
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Kaitu: Here's my proposal for the next sale:
[...SNIP...]
What do you guys think?

P.S. Only reason I think the extra copies should be carried over is to make sure the title not selling out wasn't some fluke and to make sure people can get what they want.
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Limblessk9: I propose they put out a list of games that will be sold in order. That way you can know if you're close to your game.
I was going to suggest they do 4 game blocks and shuffle those blocks. That way there is still a bit of anticipation but not too much (or put a list of the next 2-3 games coming up, like the Tetris Next box) :-)