Posted December 02, 2016
How come nobody has mentioned Wizardry? In Wizardry 1-3 and 5, teleporting into solid rock (by miscalculating MALOR, or in console ports, being unlucky with a teleport trap) will wipe out your entire party, causing the party to be deleted (the game autosaves so you can't just reload an old save). (This can happen in Wizardry 4, and it has to me, but fortunately you can just reload your save in that game. The same can be said of Elminage Gothic, though in that game an enemy can teleport your party with the Miracle spell; I have twice had my party ambushed and teleported into solid rock before I could do anything; do you think that's fair?)