MadalinStroe: By the way, you do know that all the Homeworld games have active pause, right?
timppu: Can you please explain this to me? I am currently playing the GOG version of Homeworld Classic, and if I pause the game with P, i don't seem to be able to give orders to units. Only when I exit the pause, I can give orders. Active pause would be very useful in Homeworld because sometimes there are so many different enemy groups flying around in the space and you want certain kind of ships to attack certain group of enemies (because some are better against bigger ships and some are better against smaller agile ships), and the units are dispersed all over the place.
Is it explained somewhere in the manual? The Homeworld tutorial mission was oddly incomplete, not explaining many quite important things (like that you can group units with Ctrl + number, or that you can add units to a group by keeping Shift down; I just learned those by trying different things while playing).
WOW this is embarrassing! I searched around and it appears that only Homeworld 2 had active pause. In Homeworld 1 you could only:
1. pause the game move around the map,
2. select the units you want to deploy,
3. move around the map to the enemy,
4. quickly unpause the game,
5. order your units to attack,
6. quickly pause the game,
7. go to 2.
This feels like a prime example of the
Mandela effect. Either my memory is playing a trick on me, or I somehow slipped in a parallel reality where everything is the same, except for Homeworld 1 not having active pause.
I almost can't believe this, I'll have to install the game and try it again.