adaliabooks: I haven't played it and don't know what it's like, but
Balrum has base building elements.
AFAIK at some point it's core of its gameplay!
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Players can
build their own home in Balrum. In fact, in chapter 1 the player character will be asked by his/her grandfather to build a new home for the two of them because something terrible happened to their old home and it became uninhabitable. In the following chapters the PC will leave that home and be able to choose to build a home for themself that is theirs only, or not, and live a true adventurer life. There are benefits of building a house:
*
NPCs can visit players at home and sometimes offer quests or leave notes!
* If the player
sleeps at home, they will get buffs that boost their abilities for a certain amount of time.
* A farm will be close to each player's house so essentially the
house can act as storage space for equipment and their farm!
* Building crafting “tables” in (or near) a home will
allow players to craft anything at home!
Houses will be
upgradable with new furniture or maybe a nice trophy or hide that fits in the home nicely, and the option to redesign a house will be available at any time.
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