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http://blog.bioware.com/2017/07/31/remembering-corey-gaspur/]It is with great sadness that we announce the passing of our friend and colleague Corey Gaspur.

He was a member of our team for over nine years, and worked as a designer on many of our titles, including Sonic Chronicles, Dragon Age: Origins, Mass Effect 2 and 3, and most recently Anthem.

Corey was a talented designer and an even better person. We offer our condolences to Corey’s family and everyone that knew him.

We will miss you.[/url]

If you want some more info on what Gaspur worked on:

He studied game design at Vancouver Film School (he has previously studied Psychology at the University of Manitoba) and in 2006 joined Propaganda Games as support on Turok. He joined Bioware in March 2007 and first worked on Sonic Chronicles before working on Dragon Age and Mass Effect 2 (along with ME2's DLC). Gaspur was a lead combat designer on Mass Effect 3 and was working as lead gameplay designer on Anthem. Since 2010 he taught game design at NAIT and consulted on Dragon Age: Inquisition, Star Wars Battlefront, Mirror's Edge Catalyst and Mass Effect Andromeda.

Gaspur liked the Resident Evil series, the Dark Souls series, Life is Strange, Uncharted 4, Doom (2016), FEZ and more.
Hearts and minds... :(

If you want to help support his family, please follow the link below.
Every little bit would help.

https://www.youcaring.com/caingaspurlauragaspurcoreygaspur-892080
Post edited August 02, 2017 by Elenarie