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Capcom and GOG strike again: this time around to reveal the re-release date of the original Resident Evil™ 2!

Capcom's Resident Evil™ series has defined and revolutionized the survival horror genre, with the original Resident Evil, Resident Evil 2, and Resident Evil 3 being standout titles that have captivated gamers worldwide. Now, it’s time for the second installment of the series to join its predecessor in the grand re-release.

Just like with Resident Evil, we made sure GOG's version of the second entry in the series is the best it can be. You can expect a variety of quality of life improvements, compatibility with modern systems, full modern controllers support, and even more.

That being said, we’re happy to announce that the original Resident Evil 2 is officially re-releasing on August 27th, 8 AM UTC!

Wishlist it now, and get ready for even more horror!
Post edited August 19, 2024 by king_kunat
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SilentMRG: RE 1 was re-released by MediaKite, and not by SourceNext, the latter re-released RE 2 and 3. I will only buy RE 1 on GOG if they add the content from the PS1 Director's Cut version, and that is not something difficult to do, just GOG getting the source code from Capcom and working on it, it would be a BIG selling point.
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Girdeux: *sigh*
Yes, there was an updated port by MediaKite, I was referring to RE2 and 3 here. The games aren't even out yet, this is ASSUMING the Sourcenext versions won't be available. It's quite possible that it won't and if that's the case, I stand by what I said: feel free to travel to Japan and and talk with Sourcenext and CAPCOM lawyers and close a deal yourself. GOG can't "just release" the Sourcenext 2006 games "just because they exist". You don't "just do it". As far as we know, the contract of the deal involving those versions could very well be dumped in a box God knows where and who knows what it says anymore.

As for the RE1 DC content, are you high? "not something difficult to do". Define "difficult", but in any case, yes, it is difficult. You don't "just" add the Director's Cut content in the game. You can't do it "just because Director's Cut exists". The source code of those games are probably lost and gone by now, and that's assuming there would even be enough financial incentive to set up a team to port the game from PS1 to PC.
Ok, then keep your version bare-bones of RE 1, and I'll keep my version of Classic REbirth, localized to English, full of quality of life improvements, and internal bug fixes, which were fixed by MediaKite, and many others by Gemini REbirth.

Capcom didn't pay MediaKite/SourceNext to fix and re-release these games for nothing, without reasons, Capcom knew that the vanilla versions had their (internal) problems, and re-releasing them in Japan for PCs at the time would be a big mistake, even if it were with mere compatibility fixes for Windows XP. Anyway, a lot of work went into the internal code of these Japanese re-releases, a lot of bugs were fixed!

Unfortunately, GOG chose poorly, perhaps due to pure ignorance, or perhaps they (the GOG team) were not in the mood to translate lines and lines of text/dubbing into from Japanese to English from the three RE. Capcom simply doesn't care about GOG's choices, they would have the MediaKite/SourceNext re-releases if they had asked (Capcom is the copyright holder of all RE releases/re-releases), but the Western public is not the habit of be so demanding; and Capcom with GOG are making a profit, so that's what matters for both parties.

Anyway, run to buy RE 2, it's already here, and buy RE 3 when it comes out, in the "name of preservation", because we never know when we'll wake up to the notice of the next delisting... 1 year from now... 2 years... or maybe 3... or 5 years? It will depend on the speed at which the money enters the coffers of those "involved". ;)
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SilentMRG: Ok, then keep your version bare-bones of RE 1, and I'll keep my version of Classic REbirth, localized to English, full of quality of life improvements, and internal bug fixes, which were fixed by MediaKite, and many others by Gemini REbirth.

Capcom didn't pay MediaKite/SourceNext to fix and re-release these games for nothing, without reasons, Capcom knew that the vanilla versions had their (internal) problems, and re-releasing them in Japan for PCs at the time would be a big mistake, even if it were with mere compatibility fixes for Windows XP. Anyway, a lot of work went into the internal code of these Japanese re-releases, a lot of bugs were fixed!

Unfortunately, GOG chose poorly, perhaps due to pure ignorance, or perhaps they (the GOG team) were not in the mood to translate lines and lines of text/dubbing into from Japanese to English from the three RE. Capcom simply doesn't care about GOG's choices, they would have the MediaKite/SourceNext re-releases if they had asked (Capcom is the copyright holder of all RE releases/re-releases), but the Western public is not the habit of be so demanding; and Capcom with GOG are making a profit, so that's what matters for both parties.

Anyway, run to buy RE 2, it's already here, and buy RE 3 when it comes out, in the "name of preservation", because we never know when we'll wake up to the notice of the next delisting... 1 year from now... 2 years... or maybe 3... or 5 years? It will depend on the speed at which the money enters the coffers of those "involved". ;)
The Japanese language version of RE1 IS the MediaKite version so your point is moot. As for there being no Sourcenext version in the Japanese language version of RE2, I still haven't tested it, so I don't know what version is there. Regardless, it seems you can convert the game to the Sourcenext version so again your point is moot. And once again, the fact Capcom is the copyright holder to the Resident Evil series does not guarantee that they are legally entitled to distribute the Sourcenext version. There's simply not knowing what is the legal situation.

There's a myriad of PC games that require user mods to improve or fix the game. Expecting these to always be included in official re-releases is simply unrealistic. It's not the kind of thing game companies will do, it's not worth the headache. As is the case with Resident Evil, either Capcom gets authorization by Gemini REbirth to use his mod or they sue and try to claim it as their own due to it being a derivative work. They're not going to bother with that. Plus, it's a bad practice, in principle. You don't know what the mod's code is like or if it's a risk to the user's system. It's a business risk, not worth it. Yes, there's exceptions, and those exceptions prove the rule.

As for the game delisting, you were promised a DRM-free copy, not an eternal copy. It's your responsibility to back it up. It's up to CAPCOM to decide how long it will be available for purchasing. Buy it if you want, don't if you don't care. Your pirated copy of the game is preserved either way. The fact you consider ONE more extra version to somehow impact preservation negatively is mind boggling.
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SilentMRG: Anyway, run to buy RE 2, it's already here, and buy RE 3 when it comes out, in the "name of preservation", because we never know when we'll wake up to the notice of the next delisting... 1 year from now... 2 years... or maybe 3... or 5 years? It will depend on the speed at which the money enters the coffers of those "involved". ;)
That's quite the bit of cynicism.

I have several games that have since been delisted, and I can still download them, as GOG keeps them in your library.

Furthermore, what's with the cynicism? I understand it's the GOG forum way, but holy crap. Hell, GOG still has Dragon's Dogma: Dark Arisen, and that's been out yonks. If Capcom was going to pull games on a whim, they'd probably start with that one.
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Girdeux: *sigh*
Yes, there was an updated port by MediaKite, I was referring to RE2 and 3 here. The games aren't even out yet, this is ASSUMING the Sourcenext versions won't be available. It's quite possible that it won't and if that's the case, I stand by what I said: feel free to travel to Japan and and talk with Sourcenext and CAPCOM lawyers and close a deal yourself. GOG can't "just release" the Sourcenext 2006 games "just because they exist". You don't "just do it". As far as we know, the contract of the deal involving those versions could very well be dumped in a box God knows where and who knows what it says anymore.

As for the RE1 DC content, are you high? "not something difficult to do". Define "difficult", but in any case, yes, it is difficult. You don't "just" add the Director's Cut content in the game. You can't do it "just because Director's Cut exists". The source code of those games are probably lost and gone by now, and that's assuming there would even be enough financial incentive to set up a team to port the game from PS1 to PC.
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SilentMRG: Ok, then keep your version bare-bones of RE 1, and I'll keep my version of Classic REbirth, localized to English, full of quality of life improvements, and internal bug fixes, which were fixed by MediaKite, and many others by Gemini REbirth.

Capcom didn't pay MediaKite/SourceNext to fix and re-release these games for nothing, without reasons, Capcom knew that the vanilla versions had their (internal) problems, and re-releasing them in Japan for PCs at the time would be a big mistake, even if it were with mere compatibility fixes for Windows XP. Anyway, a lot of work went into the internal code of these Japanese re-releases, a lot of bugs were fixed!

Unfortunately, GOG chose poorly, perhaps due to pure ignorance, or perhaps they (the GOG team) were not in the mood to translate lines and lines of text/dubbing into from Japanese to English from the three RE. Capcom simply doesn't care about GOG's choices, they would have the MediaKite/SourceNext re-releases if they had asked (Capcom is the copyright holder of all RE releases/re-releases), but the Western public is not the habit of be so demanding; and Capcom with GOG are making a profit, so that's what matters for both parties.

Anyway, run to buy RE 2, it's already here, and buy RE 3 when it comes out, in the "name of preservation", because we never know when we'll wake up to the notice of the next delisting... 1 year from now... 2 years... or maybe 3... or 5 years? It will depend on the speed at which the money enters the coffers of those "involved". ;)
the most likely issue is that they didn't want to deal with the headache of licensing those versions made by third parties. capcom may have a co-ownership in the rights and source code, but not own them outright. usually the third party maintains ownership of their own source code. would require additional permission and negotiation. are those companies even still around?
Post edited August 29, 2024 by colourmyworld
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SilentMRG: Anyway, run to buy RE 2, it's already here, and buy RE 3 when it comes out, in the "name of preservation", because we never know when we'll wake up to the notice of the next delisting... 1 year from now... 2 years... or maybe 3... or 5 years? It will depend on the speed at which the money enters the coffers of those "involved". ;)
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RawSteelUT: That's quite the bit of cynicism.

I have several games that have since been delisted, and I can still download them, as GOG keeps them in your library.

Furthermore, what's with the cynicism? I understand it's the GOG forum way, but holy crap. Hell, GOG still has Dragon's Dogma: Dark Arisen, and that's been out yonks. If Capcom was going to pull games on a whim, they'd probably start with that one.
Completely agree, indeed.

If a game is delisted, we as users are able to still download the respective game. Not purchase a new copy, obviously.

What this user is talking about should be valid for any game available in GOG, and honestly, this is bordering reduction to absurd.