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Night Dive has given up on trying to re-release NOLF:
http://kotaku.com/the-sad-story-behind-a-dead-pc-game-that-cant-come-back-1688358811
:-(
Post edited February 27, 2015 by Piranjade
When I get home tonight I'm going to give my CD copies a hug.
Got to love typos in the thread title. :P

On a more serious note, it seems that I should no longer delay my purchase of the games.
Post edited February 27, 2015 by Grargar
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Grargar: Got to love typos in the thread title. :P

On a more serious note, it seems that I should no longer delay my purchase of the games.
Sorry for the typos. I only had 3 hours of sleep last night due to ill child. :-(
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Piranjade: Night Dive has given up on trying to re-release NOFL:
http://kotaku.com/the-sad-story-behind-a-dead-pc-game-that-cant-come-back-1688358811
:-(
Dang, I though maybe Warner Bros. appearing here was a good sign.
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Piranjade: Sorry for the typos. I only had 3 hours of sleep last night due to ill child. :-(
Don't be, it was just kind of funny imagining the series as No One Forever Lives.

May your child get better soon.

It could have been rescued, if not for the apathy of big corporations.
Insofar as 'abandonware' means anything, it has a poster child here.

We were about to commit a large chunk of development time in making sure that No One Lives Forever 1 & 2 were 100% compatible with Windows 8 64, Linux, OSX, had a full complement of Steam features, achievements, working multiplayer, dedicated servers…
I do find it wryly amusing that they nearly wasted their resources on those priorities.
Post edited February 27, 2015 by VanishedOne
Nothing but good news these days... /sarcasm.

It could have been rescued, if not for the apathy of big corporations.
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VanishedOne: Insofar as 'abandonware' means anything, it has a poster child here.
Bingo. I was fortunate enough to buy the games when they were new, but if people want to experience them and if the companies are too ambivalent to want their money, the people should download with a free conscience.
Post edited February 28, 2015 by andysheets1975
I guess no game lives forever.

But seriously, what pisses me off the most, is that I remember that pretty much every time I went to the games section at any store, I would see copies No One Lives Forever there - and pretty cheap too! But at that time, I really disliked FPS and I've never heard about it, so I always dismissed it, even though I picked up the box several times.

And now I'm hearing about how it's one of the great PC classics, and I'm just so angry at myself that I never bought it.
Food for thought.
Meanwhile, Night Dive had been talking with Warner Bros. independently to try to get a deal nailed down. "We wanted Warner involved with this," Kuperman told me, "so we said, there's two ways we could work together. First, and our preference, is that we would do a licensed deal. We would pay them some amount of money up front to show that we're serious, and then we would give them a backend share of revenues. And if that didn't work for them, if they wanted to be the publisher of record, we'll still do the development and the optimization of the game, and instead of our giving them a backend share, [they] give us a backend share. In either case, it seemed to us that they were gonna be making money that they wouldn't have been making otherwise, with a minimum amount of effort.

{snip}

"They come back with a response that said they're not looking to either publish the game themselves at this time, or to partner with us," Kuperman said. "Those options, they're not going to accept either one of them. So basically, we're back to square one."
This transpired in December of 2014. WB must have been in negotiations with GOG at that point, and probably have already finalized the contracts. Could it be that GOG has offered to do the compatibility work themselves, thus WB didn't see any point in working with Night Dive, because they are already working with GOG? If they were publishers with Night Dive Studios as developers, they would be giving a piece of the pie to Night Dive, if they licensed NOLF to Night Dive, they would be getting a smaller cut. If GOG does the work though, WB's cut would be the standard 70%.

Unlikely, but there may be hope yet.
What DRM do the disc versions use? StarForce, SecuROM, something else?
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Gilozard: What DRM do the disc versions use? StarForce, SecuROM, something else?
Safedisc and SecuROM v2, respectively.
HA! I finally figured out what Grargar's new avatar is! VICTORY!
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JMich: Food for thought.

Meanwhile, Night Dive had been talking with Warner Bros. independently to try to get a deal nailed down. "We wanted Warner involved with this," Kuperman told me, "so we said, there's two ways we could work together. First, and our preference, is that we would do a licensed deal. We would pay them some amount of money up front to show that we're serious, and then we would give them a backend share of revenues. And if that didn't work for them, if they wanted to be the publisher of record, we'll still do the development and the optimization of the game, and instead of our giving them a backend share, [they] give us a backend share. In either case, it seemed to us that they were gonna be making money that they wouldn't have been making otherwise, with a minimum amount of effort.

{snip}

"They come back with a response that said they're not looking to either publish the game themselves at this time, or to partner with us," Kuperman said. "Those options, they're not going to accept either one of them. So basically, we're back to square one."
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JMich: This transpired in December of 2014. WB must have been in negotiations with GOG at that point, and probably have already finalized the contracts. Could it be that GOG has offered to do the compatibility work themselves, thus WB didn't see any point in working with Night Dive, because they are already working with GOG? If they were publishers with Night Dive Studios as developers, they would be giving a piece of the pie to Night Dive, if they licensed NOLF to Night Dive, they would be getting a smaller cut. If GOG does the work though, WB's cut would be the standard 70%.

Unlikely, but there may be hope yet.
Very interesting i was also wondering this myself.