Acriz: Why does the chopped off hand change from picture to picture? In one it's the right hand that's gone, in the other it's the left one. Please don't tell me they just flipped the entire sprite for movement in the opposite direction.... yep that's what they did. I am offended that in 2021 some devs still try to sell me such a cheap way of animating sprites.
LittleH: Hello Acriz, I'm actually the animator for Yaga :).
The decision to flip the character for the side views was made because of a bunch of different reasons, but mostly because it is economic. We're a small indie development team and we had to cut corners in a couple of places. The main character has around 80-90 animations that had to be done in side-view, facing up and facing down, and this already implied a lot of drawing and animating. We also avoided some complications on the programming side, but I'm not going to get into that.
A surprising number of people (nothing major, but definitely more than I expected) complained about this. I've seen it done a lot in games I love and it never bothered me, but I understand why it irks some people. I also think it's made more obvious by the fact that our character is asymmetrical, which is something we overlooked.
What I'm trying to say is, I'm sorry if you think this was done because we were cheap or anything like that. Trust me, I would have loved to have animations for both sides, but it just wasn't feasible. I would definitely do it differently if I had the chance.
Thanks for checking the game out anyway, and input is always useful, if not for Yaga then at least for future projects.
The presence of devs in the launch thread is always welcome. As a toast to that I think I'll move this from the wishlist to the shopping cart right away (even though I have a rather large backlog already).