Zimerius: Of course the information requested is available on both the game forum and the developers page/faq page but that is something else entirely.
Time4Tea: The
game forum contains 2 threads that were started by users and contains no information relating to Lifthrasil's questions. Which developer page/FAQ are you referring to?
Zimerius: i would also urge you to take a look at the post from mr. Gersen, the one right above your first response to mine
Time4Tea: The main concern for me (which many in this thread seem to be evading) is whether the game includes in-game purchases and the DRM that would presumably be required to facilitate that. Gersen's post doesn't address that.
Well, there is of course the official FAQ found on the slitherine page. I've posted this in a topic on the general gog forum channel
http://www.slitherine.com/forum/viewtopic.php?f=642&t=106203&p=931932#p931932 and regarding data collection it is the standard data collecting procedure that comes with unity games
A message from Unity about data privacy
Unity Analytics collects gameplay and device data if you are a player of games made with Unity. We collect this information to improve Unity-built games by providing analytics, diagnostic, and usage information to developers.
Information we obtain from these devices includes:
Device attributes: information such as the operating system, hardware and software versions, platform, screen size, and CPU/graphics characteristics.
Usage data: information about how you use the application. For example, day of first session, day of last session, session length.
Location data: specifically, the country.
In-app purchase data: if you perform financial transactions (such as when you make a purchase in a game), we collect information about the purchase. This includes purchase amounts and number of purchases.
Custom event game data these are specific in-game events that some games collect, and are contextual to the game. For example, level start, enemy count, player health are all examples of custom event data.
Identifiers and network: device IDs and IP address. Note that for security purposes, we do not expose this information.
Third Party Sharing and their Uses:
Unity uses the above types of data to allow game developers and publishers to tune their games for player devices and create personalized gaming experiences.
Exercising your Rights
Under the CCPA, individuals have the ability to exercise a variety of privacy rights, including:
Data Disclosure: You may order your data report by providing your email below. You will receive a secure link to obtain your report
Opt Out You may choose to opt out of data collection. Please note that this will result in a non-personalized game experience.*
Unity is committed to the responsible collection and use of player data - and enhancing privacy safeguards.
*For California Residents: Please note that under California law, we are a service provider with
respect to analytics data services and therefore are not selling your data.
Despite this, we offer you a chance to opt-out. You can find more information at
https://unity3d.com/legal/do-not-sell-my-personal-information Thank you for playing games Made with Unity.
concerning your question
there is no such thing as in-game purchases
Time4Tea: Thanks to you both for answering. So yes, it seems the part about 'in-app purchases' was probably from some boilerplate unity text that was copy-pasted. That's good to know!
So, the SP game seems not to be DRM-ed; however, the
online MP is, since it requires a third-party user account. I agree it is good that the game provides a hot-seat MP mode (more turn-based strategy games should provide that, imo). So, the game can be played multiplayer without DRM, but only with the hot-seat.
lol!