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In the 1920s, on the East Coast of the United States, the half-submerged city of Oakmont is gripped by supernatural forces. You're a private investigator, uncovering the truth of what has possessed the city and corrupted the minds of its inhabitants... and yours.

The Sinking City – an adventure and investigation game developed and published by Frogwares, and set in an open world inspired by the universe of H.P. Lovecraft, the master of Horror, is now available on GOG with a -70% discount that lasts until January 23rd!

Moreover, you also grab the game’s DLCs: Chicago Organ, Experience Boost, Investigator Pack, Merciful Madness, Worshippers of the Necronomicon, and its Deluxe Edition – all with -70% discounts.



With their legacy of immersive, story-driven Sherlock Holmes games, Frogwares are masters of detective thrillers that transcend boundaries of virtual entertainment.

With their The Sinking City you can expect an oppressive atmosphere and story inspired by the universe of H.P. Lovecraft, a vast open world that can be explored on foot, by boat, or even in a diving suit, high replay value thanks to an open investigation system (each case can be solved in a number of ways, with different possible endings depending on your actions), an arsenal of weapons from the 1920s with which to take on nightmarish creatures, and the system of managing your mental health to untangle the truth behind the madness.

The Sinking City awaits – do you dare to enter?
Nice to see this here and to know that Frogwares doesn't have to put up with any more crap over it.
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kai2: Yeah, I don't understand why GOG has a game page that doesn't show there are multiple versions!
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Littermate: The web page for Sinking City has a drop down from which you can select the version. Screenshot attached. If you don't see the drop down, then perhaps JavaScript is disabled for GOG?
When you select deluxe it lists all the DLCs it contains.
Thanks. I see. Didn't know they'd started doing that.

Still, many games with different versions show the various versions and detail their differences (charted) in the base games "description" section. Think they would do well to keep that... as well as the drop-down menu for purchasing.
high rated
If you have not bought it already there is even a higher discount (75%) in the GOG newsletter.

I am not sure that it is a good idea to offer a higher discount just 2 days after the release.
Post edited January 18, 2024 by funnyderek
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funnyderek: If you have not bought it already there is even a higher discount (75%) in the GOG newsletter.

I am not sure that it is a good idea to offer a higher discount 2 days after the release.
Again? They already did the same with other releases (Blood West is one I remember)
Silly idea, as it almost forces users to ask for a refund and rebuy the game with the better discount, thus leading to extra inconveniences to both the user and the support team...
Can I buy the skill point multiple times? I can buy "permanent access to a first aid kit", can I also buy a stright up god-mode? How much for a "win the game" DLC?
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Breja: Can I buy the skill point multiple times? I can buy "permanent access to a first aid kit", can I also buy a stright up god-mode? How much for a "win the game" DLC?
Getting additional XP, stronger weapons, accessoires, better amor or anything like it as DLC is nothing new at all. Those who prefer to play without it won't buy. What makes this one more ridiculous than the countless other games that do offer the same or similar advantage to those who prefer having the game a bit more easy.
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Breja: Can I buy the skill point multiple times? I can buy "permanent access to a first aid kit", can I also buy a stright up god-mode? How much for a "win the game" DLC?
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MarkoH01: Getting additional XP, stronger weapons, accessoires, better amor or anything like it as DLC is nothing new at all. Those who prefer to play without it won't buy. What makes this one more ridiculous than the countless other games that do offer the same or similar advantage to those who prefer having the game a bit more easy.
I guess I'm just hopelessly out of the loop, I wasn't aware pay-to-win became an established thing in single player games. Even if it did, that doesn't make it a good thing. I don't want to go back to days of games designed around the idea of making the player put more coins in.
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funnyderek: If you have not bought it already there is even a higher discount (75%) in the GOG newsletter.

I am not sure that it is a good idea to offer a higher discount just 2 days after the release.
Oooh, I messed up by clicking on the game banners in the email, instead of the "redeem"-button in the email - and bought it at 70%. Oh well, can't be bothered to do anything about it for the extra ~3.5 bucks
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Breja: I guess I'm just hopelessly out of the loop, I wasn't aware pay-to-win became an established thing in single player games. Even if it did, that doesn't make it a good thing. I don't want to go back to days of games designed around the idea of making the player put more coins in.
Maybe you overestimate the meaning of "experience boost". It is probably simply meant to make the start a bit more easy. Sure it can be critizised that they demand money for it as well ... but I guess most will buy the deluxe version not to get this specific DLC but to get the additional gameplay DLCs ... this is more like a bonus most probably would not use. I had a silimar experience with Hyperdimension Neptunia but here you'll get some additional items and weapons for free and it is up to you to activate this DLC or not. I wanted the original gameplay so I deactivated them in my first playthrough but for beginners they are probably not that bad.

IN any case - given the fact that the devs probably just have spent wuite a lot of money on legal fees just to be able to bring the game here and elsewhere I really have problems getting angry at them just for demanding a bit of money for a DLC that is not worth much for me. In fact I am surprised that they decided to still give us such a high launch discount.
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MarkoH01: Getting additional XP, stronger weapons, accessoires, better amor or anything like it as DLC is nothing new at all. Those who prefer to play without it won't buy. What makes this one more ridiculous than the countless other games that do offer the same or similar advantage to those who prefer having the game a bit more easy.
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Breja: I guess I'm just hopelessly out of the loop, I wasn't aware pay-to-win became an established thing in single player games. Even if it did, that doesn't make it a good thing. I don't want to go back to days of games designed around the idea of making the player put more coins in.
Well, The Sinking City is not a difficult game... or a game that would have eaten quarters in the old arcade era.

The "experience boost" dlc isn't necessary or even needed (for most)

Frogwares' games have become dlc hogs, but the "experience boost" dlc is IMO the least example of that issue. Sherlock Holmes Year One is a much more egregious title... "tearing out" individual mysteries to sell as dlc.
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Breja: Can I buy the skill point multiple times? I can buy "permanent access to a first aid kit", can I also buy a stright up god-mode? How much for a "win the game" DLC?
Personally i chose not to install the "cheats" DLC for my first run.

But i may do so on a subsequent run since that will likely give me some more latitude in terms of tackling the quests from the other DLC's earlier than what i'm likely able to do now.

In the end it's an option, the purchase is an option, installing it is an option, there's nothing wrong with having choices.
Post edited January 18, 2024 by Namur
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Breja: Can I buy the skill point multiple times? I can buy "permanent access to a first aid kit", can I also buy a stright up god-mode? How much for a "win the game" DLC?
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Namur: Personally i chose not to install the "cheats" DLC for my first run.

But i may do so on a subsequent run since that will likely give me some more latitude in terms of tackling the quests from the other DLC's earlier than what i'm likely able to do now.

In the end it's an option, the purchase is an option, installing it is an option, there's nothing wrong with having choices.
There is when people buying this stuff and making it a viable source of additional profit may (or maybe I should say must?) impact how games are designed in the future.

Sure, it's an "innocent" single skill point, it's just a first aid kit... and at the end of that road lies a single player offline equivalent of Diablo Immortal.
Post edited January 18, 2024 by Breja
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timla177: Oooh, I messed up by clicking on the game banners in the email, instead of the "redeem"-button in the email - and bought it at 70%. Oh well, can't be bothered to do anything about it for the extra ~3.5 bucks
All the pictures could lead to redeeming the discount or be simple pictures not links. Instead some of them lead to individual product pages. Interestingly the animating game banner leads to the right page.

Product pages can be reached after checking the discounts so I see no point to include them in the newsletter.
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Namur: Personally i chose not to install the "cheats" DLC for my first run.

But i may do so on a subsequent run since that will likely give me some more latitude in terms of tackling the quests from the other DLC's earlier than what i'm likely able to do now.

In the end it's an option, the purchase is an option, installing it is an option, there's nothing wrong with having choices.
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Breja: There is when people buying this stuff and making it a viable source of additional profit may (or maybe I should say must?) impact how games are designed in the future.
And ? If the impact is more choices in how the player interacts with the game via additional paid content that's a good thing as long as the content remains, well, optional. Naturally if it becomes forced in any way that warrants a case by case review but the case at hand right now is this one.
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funnyderek: If you have not bought it already there is even a higher discount (75%) in the GOG newsletter.

I am not sure that it is a good idea to offer a higher discount 2 days after the release.
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Lone_Scout: Again? They already did the same with other releases (Blood West is one I remember)
Silly idea, as it almost forces users to ask for a refund and rebuy the game with the better discount, thus leading to extra inconveniences to both the user and the support team...
And sometimes it does not even work as it is supposed to ....
https://ibb.co/9bF7x94