BitMaster_1980: There are plenty of games which are essentially static with maybe an expansion or two. However, those games typically do not invest time and resources in fundamentally changing and evolving core mechanics (even for the expansions). If you do not feel comfortable in other models, do not buy games that follow other models.
I once again want to point out that there are plenty of things people pay money for I completely do not understand why you would pay money for that. I do not spend any time on any forums ranting at them.
Your sequel argument is essentially the fallacy in my view. A good example of that would be the Tropico series. It gets expanded a couple of times and then a sequel comes out. The sequel is (give or take a few details) the baseline of the previous game again. And then you buy the expansions again to get back what you missed from the predecessor.
In my opinion, I'm getting a better deal in the Stellaris model.
I tend to agree, especially for niche games, and I offer Harebrained as my example. Shadowrun followed the multiple standalone games model, and we got three interesting stories and three progressively better but incompatible sets of game mechanics. I would very much enjoy playing through the Dead Man's Switch plot, or a variation of it, with the greatly improved features of SR:HK, but that is not possible out of the box. Dragonfall was IMO the most engaging of the three, but it too has been relegated to the old-and-busted bin since HK is the latest and 'best' Shadowrun experience.
Battletech, which was developed with heavy PDX influence prior to the buyout, takes the one game with updates+DLC approach. People who played it at launch will remember that there were far fewer mechs, a campaign that plays more like an extended tutorial, and not a lot of incidental content. Since then a whole lot of things have been added to the base game, and it all plays together nicely as a complete package. Flashpoints added a ton of replayability and Heavy Metal, controversial as it was among sourcebook purists, offered something for those who found the 3015 setting too limited. I will offer no excuse for Urban Warfare except to say that if you don't want EW you don't have to pay for EW, and you still get to have the version 1.6 features like more star systems and greatly improved combat missions for free.