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Zinger!

Simon the Sorcerer 4: Chaos Happens, a third-person puzzling adventure developed by Silver Style Entertainment, is a freshly added DRM-free GOG.com exclusive available for Windows with English, French, German, Italian and Spanish localizations.

Imagine that you are arguing with your sibling. How does this normally end? Do you throw a punch and get sent to your room without dessert, or does your mind get sucked into another dimension? If you picked option B just to see what happens, you will feel right at home in this game - and that’s just the start of it.

In this instalment of the Simon the Sorcerer series, you will have to save a parallel world from impending doom in the midst of many an absurd event. Instantly zip across the map to any discovered location, solve many a fascinating puzzle, and listen to some great in-game sounds while at it courtesy of Thomas Herrmann - and enjoy the characters’ banter (including some funnies from Hades the Bureaucrat, overlord of the Underworld) while you’re at it!

If Monkey Island or Day of the Tentacle are your thing and you appreciate when a game does not take itself too seriously, Simon the Sorcerer 4: Chaos Happens will most definitely be your thing. Give this DRM-free GOG.com exclusive a go for a modern experience of classic point-and-click adventuring!

What does the press say?

“It is a real winner, and it has the potential to bring in other gamers to the adventure genre who may prefer more action based games.” -- Adventure Classic Gaming
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InfraSuperman: You really think the game will be compatible with any OS in 15 years?
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Dartpaw86: We are still able to play games like Might and Magic 1 and King's Quest 1 both from 1984 so why not?
Fair point.
However, those run in DOSbox, and it's very unclear whether a similar emulator/virtual machine that doesn't require a valid copy of Windows will ever be a reality, because of the insanely complex elements at play in those systems.
Let's hope that WINE will retain compatibilty to such games in those days.
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Dartpaw86: We are still able to play games like Might and Magic 1 and King's Quest 1 both from 1984 so why not?
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InfraSuperman: Fair point.
However, those run in DOSbox, and it's very unclear whether a similar emulator/virtual machine that doesn't require a valid copy of Windows will ever be a reality, because of the insanely complex elements at play in those systems.
Let's hope that WINE will retain compatibilty to such games in those days.
Fair point as well :3
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OlausPetrus: Third game actually has a decent story and puzzles. It was originally supposed to be 2D game like the two earlier games, but unfortunately it was made during the era of the 3D craze. It has awful graphics and controls, but if you can get past those, it's a decent adventure game. 4th game is the worst of the entire series, because it's not funny and the story is an uninspired mess. It has it's moments and it's not the worst game there is. I would call it very mediocre, but because it's part of a series which has much better games, people are more critical towards it's shortcomings.
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amcdermo: The third had potential but became a mess as the move to 3D made the gameplay frustrating and buggy. Making at least 1 puzzle/minigame winnable (for me anyway as the cursor was too imprecise) and others winnable but at random (playing concors (sp?) where the camera is outside the scene so you can't see anything.

The story had its moments but also had a massive annoying plot hole due to them abandoning a plot line. I emailed the devs in case I'd somehow missed something. I hadn't. They'd just not bothered finishing it.

I played it at the time so I'm not judging it compared to current graphics but how it felt playing through the whole game (with the exception of the skipped unwinnable puzzle bypassed via a savegame). It had funny moments here and there but was overall a negative experience because the good moments were overshadowed by the unfinished/buggy/poorly thought out ones.

Looking back the biggest problems I have all leads to one thing: the game wasn't ready for release.
Plot had several holes, but Simon the Sorcerer series has never been very consistent with it's storylines. Personally I liked the story for the most part. I also experienced some bugs, but nothing game breaking. Then again I bought the game few years after it was published, so they had time to patch out the worst bugs (I didn't buy at first, because of bad reviews, but I changed my mind later).
Post edited June 26, 2015 by OlausPetrus
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OlausPetrus: Third game actually has a decent story and puzzles. It was originally supposed to be 2D game like the two earlier games, but unfortunately it was made during the era of the 3D craze. It has awful graphics and controls, but if you can get past those, it's a decent adventure game. 4th game is the worst of the entire series, because it's not funny and the story is an uninspired mess. It has it's moments and it's not the worst game there is. I would call it very mediocre, but because it's part of a series which has much better games, people are more critical towards it's shortcomings.
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amcdermo: The third had potential but became a mess as the move to 3D made the gameplay frustrating and buggy. Making at least 1 puzzle/minigame winnable (for me anyway as the cursor was too imprecise) and others winnable but at random (playing concors (sp?) where the camera is outside the scene so you can't see anything.

The story had its moments but also had a massive annoying plot hole due to them abandoning a plot line. I emailed the devs in case I'd somehow missed something. I hadn't. They'd just not bothered finishing it.

I played it at the time so I'm not judging it compared to current graphics but how it felt playing through the whole game (with the exception of the skipped unwinnable puzzle bypassed via a savegame). It had funny moments here and there but was overall a negative experience because the good moments were overshadowed by the unfinished/buggy/poorly thought out ones.

Looking back the biggest problems I have all leads to one thing: the game wasn't ready for release.
Normally I would say that about "Escape from Monkey Island" but to be perfectly honest, the 3D wasn't the problem at all (Especially seeing that Grim Fandango used the exact same engine) but it was the horrible writing that made it flop. And even weirder, is that Escape from Monkey Island had a more user friendly interface than Grim Fandango did. But it's all about the characters and story really.
(Oh and puzzles, a few of Escape's puzzles were pure luck, and then there's "Monkey Kombat" )
Post edited June 26, 2015 by Dartpaw86
The first Simon the Sorcerer games is a classic, it's one of my favourite point and click games of all time. The version I played was always the floppy disk version. The second was ok but a lot of jokes just weren't that funny. The third game isn't that bad but has lots of things going against it. Positives are that it had a good story, a funny script and great music. Unfortunately the change to 3D means a lot of unnecessary walking back and forth trying to find a puzzle to solve. Also with the cynical new control interface 'direct control" or should I give it it's proper name 'point and tap' gameplay it becomes a chore to do stuff when a simple mouse interface like the previous games would have still worked, The other big thing is the graphics. The game was finished in 1999 but didn't get published until 2002 therefore the graphics look woefully dated like an old Tomb Raider which is funny as the voice of Lara Croft feature in the third game. The fourth game I can't get past the fact not only was it made by a German company (so German humour instead of y'know British) but they dubbed it into American so Simon sounds more like Kermit the Frog than Chris Barrie or even Brian Bowles.
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pferreira1983: therefore the graphics look woefully dated like an old Tomb Raider
Dated graphics aren't always a bad thing though, seeing as I started playing the original first Tomb Raider a while back, freaking love it and never saw any issues with the graphics. In fact the gameplay is so smooth and fluid that I hardly even notice (or care about) any graphical choppiness.
Post edited June 27, 2015 by Dartpaw86
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pferreira1983: therefore the graphics look woefully dated like an old Tomb Raider
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Dartpaw86: Dated graphics aren't always a bad thing though, seeing as I started playing the original first Tomb Raider a while back, freaking love it and never saw any issues with the graphics. In fact the gameplay is so smooth and fluid that I hardly even notice (or care about) any graphical choppiness.
But the game should have looked better for 2002. It looks very blocky. Like I said it has it's flaws but it's not that bad.
So.. where's it gone?
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wagoo: So.. where's it gone?
It got removed a couple weeks ago, due to rights issues.