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Dancing in the dark.

UPDATE: As you're getting immersed in the art of silent killing, it's sometimes easy to miss the art that went into creating the beauty around you. Not anymore: Get the <span class="bold">Soundtrack</span> and <span class="bold">Artbook + Strategy Guide</span> DLCs and experience this amazing setting even in-between your murderous gaming sessions.

<span class="bold">Shadow Tactics: Blades of the Shogun</span>, a hardcore stealth game where you control a team of deadly assassins, is now available for Windows, Mac, and Linux, DRM-free on GOG.com with GOG Galaxy support for achievements and a 10% launch discount.

Shadow Tactics is an isometric, squad-based tactical strategy game where you navigate 1600s Japan, looking for cunning ways to assassinate your high-profile targets. Each of your five specialists excels at a different area, so you must be creative in utilizing their diverse skillset to strike swiftly and unseen. As the spiritual successor to beloved classics like Commandos and Desperados, Shadow Tactics brings back the suspense and satisfaction of pulling off a surgical hit with patience, meticulous planning, and split-second coordination. Use Hayato's ninja skills, Mugen's combat prowess, Aiko's disguises, Takuma's sharpshooting, or Yuki's traps and dispose of your enemies while staying undetected.

To get a good sense of how the dynamics between your five characters work, go ahead and try the free <span class="bold">Demo</span>.

Coordinate your talented band of death-dealers and employ <span class="bold">Shadow Tactics: Blades of the Shogun</span> to pull off stealthy murders and sneaky sabotage -- DRM-free on GOG.com.
The 10% discount lasts until January 2, 4:59 PM UTC.

In the press:
"Atmospheric and impossible to rush, Shadow Tactics is a fabulous game - a game I think I prefer to both Commandos 2 and Desperados. I can see myself replaying it regularly."
RPS Recommended - RockPaperShotgun

"A glorious return for the hardcore tactical stealth genre."
8.5/10 - NZGamer


https://www.youtube.com/embed/BPuPywdVAeg
Post edited December 20, 2016 by maladr0Id
So I saw the release yesterday and decided to wait, and then the sneaky bastards sent me an email. "zomg look so fluffy!!1!."
Fine, you got me. Bought.
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tinyE: The demo was one of the most amazing, most fun things it has ever been my pleasure to play, but there is NO FUCkING WAY I'm paying $35. :P
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Shadowcat: Go back a few years, and that was a genuine bargain price for a brand new top-quality game.
Still is.
Imho game is priced perfectly, hope it will sell good - haw many games of this type EVER came out - commandos,desperados, robin hood. Genre worth saving.
Yes!!! Finally. I hope this game sells really well so they are inspired to create more games in this underused genre. Next theme: science fiction space opera like Mass Effect with time traveling abilities like in the very unknown strategy game Achron.
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Primo_Victoria: Talk about a bad release timing.
The date had been announced at the developer website to be on the 6th.
Downloading this right now. It looks really fun.
This looks great! Definitely going to try this. Unfortunately Commandos 2 has spoiled the genre a bit for me. Even the older Commandos are harder to play now, because I constantly want to enter and explore buildings :P Judging from the screenshots this appears to be an 'outside-only' game like the original Commandos series.
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Primo_Victoria: Talk about a bad release timing.
"Bad", huh? :P
Currently it's the 2nd top seller so yes, it's already a hit!

edit: didn't mean to be rude!
Post edited December 07, 2016 by vicklemos
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Nirth: Yes!!! Finally. I hope this game sells really well so they are inspired to create more games in this underused genre. Next theme: science fiction space opera like Mass Effect with time traveling abilities like in the very unknown strategy game Achron.
would prefer anything before ww2, when security was all about human senses - future wouldbreak it for me: "why woudnt they just spam movement sensors and cameras everywhere? "

Rome, Victorian era, steampunk, but not future, not in first sequel
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gmx: would prefer anything before ww2, when security was all about human senses - future wouldbreak it for me: "why woudnt they just spam movement sensors and cameras everywhere? "

Rome, Victorian era, steampunk, but not future, not in first sequel
I wouldn't mind Rome, Victorian or Steampunk either. I'll throw in Cyberpunk too! Don't want typical modern warfare like Commandos though and no Western. Regarding sensors and cameras that could easily be explained due to financial, bureaucratic or privacy reasons (privacy groups had advocated some bill that blocks multi-corps from having more than one camera in every corner).

Steampunk and Cyperpunk would be best though, way too few games utilizes these themes. :(

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Matewis: This looks great! Definitely going to try this. Unfortunately Commandos 2 has spoiled the genre a bit for me. Even the older Commandos are harder to play now, because I constantly want to enter and explore buildings :P Judging from the screenshots this appears to be an 'outside-only' game like the original Commandos series.
How does enter building work in Commandos 2? What's so great about it?
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Matewis: This looks great! Definitely going to try this. Unfortunately Commandos 2 has spoiled the genre a bit for me. Even the older Commandos are harder to play now, because I constantly want to enter and explore buildings :P Judging from the screenshots this appears to be an 'outside-only' game like the original Commandos series.
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Nirth: How does enter building work in Commandos 2? What's so great about it?
How it works? When you enter something the game switches to the interior of the building, or that part of the building, in full rotatable 3D. And you can have commandos inside and outside of buildings at the same time. The two aren't independent : guards inside can react to things outside and vice versa. This old low quality trailer gives an impression of it.

What's good about it? For one it adds a whole other tactical element to the game. You can't just walk past windows for example because there might be someone inside. Then there is the massive increase in freedom of movement on the level, a wider range of possible objectives (eg breaking into a safe in a commander's office), and the pure fun of exploring. In the first Commandos games nothing was hidden from view. You could see the whole level right from the start. But in Commandos 2 at least half of the level was hidden due to being inside a building. And the game had secrets. If you wanted to find all of them you'd do things like break into offices and rummage through desks and drawers looking for them, or perhaps just useful items. Most useful items were inside buildings in fact, in lockers and such.

Edit: I'm not trying to put down Shadow Tactics. I'm thrilled to have another contender in the genre. It's just an absurd amount of extra work for this type of game, and a perfectly awesome game can be made without incorporating buildings interiors much or at all, for example the first Commandos which didn't even attempt it. I do hope that Shadow Tactics does really well though so that we can get a sequel, in which something like that might be attempted. Ditto for Satellite Reign.
Post edited December 07, 2016 by Matewis
I was disappointed to see the demo didn't have a Linux version but the good news is there is a Linux demo on Steam.
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shylock.596: I was disappointed to see the demo didn't have a Linux version but the good news is there is a Linux demo on Steam.
The reason why there is no Linux demo here is because it is stuck at gog. It was submitted by the devs.
https://www.gog.com/forum/general/coming_soon_shadow_tactics_blades_of_the_shogun_demo_available_now_17d28/post104
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vicklemos: it's already a hit!
Would you say that the ninja's blade struck true?
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vicklemos: it's already a hit!
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Grargar: Would you say that the ninja's blade struck true?
Only if it's Shiroko's blade.

I love when the Game Informer's editor said that "literally won a match just by bashing the controller against my ass. I wish I was joking, but the score is seriously Kabuki Warriors zero, my ass one".

Wonder why devs don't do this crap anymore, it reeks -literally- with its age, Mr. "El Grecc, I mean, El Gato.
I say worst possible time to luch a game of 35+ usd... but still I'll get it after finishing the demo :)