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A gnomish adventure of cosmic proportions.



<span class="bold">Samorost 3</span>, an adorable puzzle/adventure of rewarding experimentation atop strange worlds, is now available DRM-free on GOG.com for Windows and Mac.

You've saved your home planet. You've rescued your dog from alien kidnappers. Now adventure knocks at your miniature door once again, as a magic flute of mysterious origins falls from the sky and into your curious hands.

In the past, we've entrusted Amanita Design with our endearing journeys through Machinarium's aluminum metropolis and Botanicula's microscopic ecosystem and never failed to emerge emotionally refreshed. But it all started with Samorost, a unique blend of fantastic imagery and whimsical sound design that immediately invoked a lighthearted familiarity. In the vastly expanded universe of Samorost 3, the structured randomness of Amanita's signature cause-and-effect gameplay mechanic is once again at the core of the Gnome's interactions with the bizarre worlds and their even more eccentric inhabitants. Will you be able to find out just where this peculiar flute came from? What dangers, mysteries, and friendships await as you explore these intriguing, unfamiliar planets? All the answers are just one click away. Or several, if you are lucky.



Interact with <span class="bold">Samorost 3</span>'s vividly imagined worlds and creatures while searching for the owner of a magic flute, DRM-free on GOG.com. Can't get enough of the intoxicating visuals and tunes? Click at the <span class="bold">Cosmic Edition</span> and see how the artbook and soundtrack respond. But if you are not ready to commit just yet, you can always grab these wonderful goodies <span class="bold">later</span>.
Yay Amanita Design is back! :) I recommend to everyone visiting their website as there are more games/experiments (flashplayer needed). Machinarium of them was the first game I bought digital/online (what I didn't like a long time).
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giuliop: I'm pretty sure it's the same reason you can't do it.
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mrkgnao: The reason I can't do it is because I prefer all my games to be on GOG. How is that GOG/Amanita's reason?
That's the reason you won't do it, not the reason you can't.
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mrkgnao: The reason I can't do it is because I prefer all my games to be on GOG. How is that GOG/Amanita's reason?
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giuliop: That's the reason you won't do it, not the reason you can't.
I see. What is the reason I can't?

I'm asking because MarkoH01 seems to have done it, and I also did it years ago (download and play offline via the browser, IIRC).
Post edited March 27, 2016 by mrkgnao
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ped7g: Linux?

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BTW, I don't like how some players down-rate the game because of missing platform. That's childish behaviour, but as those users are probably children, that's understandable.

When I check the rating of the game, I want to see the rating of the actual game. I can read supported platforms next to it, so I can see easily, that I don't have any device to run the game (actually I expect "wine" to work it out, but I will rather wait with the purchase to see whether there will be native port). But I can't deduct the Linux down-votes from the total rating of the game, so I have then no idea whether the game is really just ~4.0 star, or it's great game, but some people think they can punish the devs for not including their platform.

Please, stop it. You are punishing the buyers as well, also being bitchy is usually a wrong way, how to motivate devs to do anything. I know it first hand, I was game developer few years back, and reading at forum that the "AI completely sucks" didn't made me more enthusiastic to make it better (even when it's true fact :D ).
Assuming (wrongfully) ages and calling it "bitching" doesn't make it more of a mature attitude than the one you claim. Feedback is just feedback - however it is -, and that's the whole point, to be able to express your (honest) opinion. Game rating is not just about the quality of the game. Would you give it 5 stars if you had issues with it on your PC? Allow me to make my own assumptions and I'll guess you won't, even if it works well for many others. And a lower rating from you wouldn't reflect anything else than your opinion based on your experience with the game, and it would be honest.

I own 3 Amanita games and I love them. They have Linux installers and that's great because it's more convenient than using a VM, Wine or something on top of Wine. I didn't get the chance to play Samorost 3 because as much as I'd like to get it, I vowed (to myself) to refrain from buying non-Linux-compatible games/software as much as possible. I have plenty of games anyway, so it's not like I would suffer from a shortage of entertainment, but if I would buy something incompatible with Linux I wouldn't be accounted as someone who wants a Linux version, but just another Windows user - which I'm not. But by not buying I'm not actually telling anyone anything, so a form of feedback is necessary for the developers to know why me and others won't buy the game.

I gave the game a 1-star rating because it doesn't make any sense to give a higher rating considering I didn't play it. At some point, I hope I will be able to change my rating, after the game will have a Linux package. GOG, I'm looking at you - I wouldn't like that rating to stay like that once I will be able to play it natively.

Does it hurt the developers? Maybe, but not if they're just as honest as I've been with my review. After all, it was technically possible to have Botanicula packaged for Linux and that's not a small Flash game, like Samorost 1 and 2. So why is it not possible for Samorost 3? And if it's Adobe's fault for dropping Air support for Linux, why wouldn't the studio choose a cross-platform engine? Isn't Amanita's fault for continuing to build upon it? Thankfully, there are quite a few engines available and I'm sure one of them would serve just fine.

Do our low ratings hurt the other buyers? Not quite. If I like a game, I'll play it. Some people don't like the genre, others don't like something else - whatever. Hiding under a rock, not passing feedback, is not a solution. As a developer you must take the feedback objectively, or you're not a good businessman. If you care about it or not, that's a different story. I care about the game and its publisher, and I want a Linux version just as I got for the other 3 games I bought. That's it.

If feedback and ratings would only be positive, would it be really useful? Of course not. I don't want to send an e-mail to say that I want Linux support. It will most likely get lost among tons of other e-mails. It's not like I asked Microsoft to make Office for Linux. Amanita and GOG provided us Linux installers for all the other games published here, so it seemed natural to have a Linux version for the latest Samorost. So allow us to be genuinely disappointed.
Post edited March 30, 2016 by kneekoo