BanditKeith2: It seems like its less mislabeled and more so Roguelike and Roguelites has become two of the newest genre of game types to be getting watered down much like how ''RPG'' had been slapped on anything with very minor RPG elements in the mainstream at one point. As looking around Roguelike and Roguelite has been used interchangeably by devs and game companies for a while now .. and I have seen a major increase in both Roguelike and Roguelite slapped onto games that only has some of the elements one would expect from either one of the ''Rogue'' genre games no matter the game storefront one looks at
Chasmancer: ASCII dungeon crawlers, the purist's true
Roguelike, were dead a generation before overwhelming majority of present day players even graced this world.
At least roguelike/lites generally maintain the sole defining feature, namely instance crawl through procedurally generated encounters. Many a game designated as role-playing has no role playing whatsoever to speak of.
While I can't speak on ASCII games .. I can speak on the case of the more current Rogue games and Rogue games are getting less and less of a Rogue game as time passes do to a mix of misusing the terms ''roguelike/Roguelite ''and those behind the games most of the time willingly misusing the term.. while also stripping away elements commonly seen as staples of the rogue genre for mass market/lowest common denominator appeal.
thus why I compared the two rogue genre types term getting warped and misused to how the term ''RPG'' got watered down and misused
But ya the two rogue types getting put out now are in general less so '' Roguelike/Roguelite'' and more like some game genre/type with some Rogue genre elements