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Travel to the near future when a technology called Brain-Machine Interface connects opens the gates to the digitization of human memory itself.
Genre: Adventure, Visual Novel
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Schnuff: @all
Yes, in some VN you can make 1 or even 2 decisions (sometimes even more) but that's not a game....and don't forget that most of those decisions don't have a lasting impact on the game.
Heck, back in the 80's I read most of Jacksons Fighting Fantasy books....and they were more fun to read than almost every VN I know (hey, and I have a few hundrets on my shelf).

Also I find it funny how asocial the GoG forum is....there is someone with an opinion you don't like...downvote him...shows how mature those losers are.
There is a bot going around in the forum downvoting about allmost all posts so woud take the downvoting with a grain of salt
I have even seen questions downvoted

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Schnuff: @all
Yes, in some VN you can make 1 or even 2 decisions (sometimes even more) but that's not a game....and don't forget that most of those decisions don't have a lasting impact on the game.
Heck, back in the 80's I read most of Jacksons Fighting Fantasy books....and they were more fun to read than almost every VN I know (hey, and I have a few hundrets on my shelf).

Also I find it funny how asocial the GoG forum is....there is someone with an opinion you don't like...downvote him...shows how mature those losers are.
i dont agree some of the choices doesnt have lasting impact on VN,s
In Clannad you end up with diffrent girls/characters depending on certain choices you make
and as such focusing on that characters story
someetimes you even need to unlock all the characters to unlock a secret or hidden character in other vn,s
so depending of what coices you make and wheter you choose to finnish the game several times to get all the characters the story will be diffrent as a result
Post edited May 31, 2022 by Lodium
low rated
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Schnuff: What is the fun in an VN? Isn't it better to watch a good Anime movie?
VN is not a game for me...if you only click for the next text without choice than....BORING!!!
Visual Novels are just what they are named, novels that have visual aspects to them.

Novels and movies are different forms of art, with each having different strengths and weaknesses.

For example, it's generally easier for a novel's narration to convey a character's thoughts directly by having the narrator just state what they are, whereas it's generally harder for films to perform that same function, because they might have to resort to gimmicks like voice-over narration to accomplish something like that, which could be considered cheesy and immersion-breaking (and hence not viable to put into a film in a lot of cases).
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Schnuff: I still don't get it.
What is the fun in an VN? Isn't it better to watch a good Anime movie?
VN is not a game for me...if you only click for the next text without choice than....BORING!!!
Others already gave you good answers, but my 2 cents is that VNs provide a unique storytelling format that doesn't have an equivalent in other media. Same reason that a great video game doesn't make a great book/movie adaptation. They're different formats that give experiences unique to their format.
VNs can do some cool things that are either unique to VNs, or have a particular feel about it that isn't the same when done in other formats (like changes of perspective, or tonal shifts - they feel very different when done in a VN compared to say, an FPS)

Also, you may be misunderstanding what a VN actually is. It's a format that can be mixed with other video game formats. Just as we can mix first person format with others (shooter, explorative, roleplaying, survival). Would it make sense to hate on the first person format, and call all first person games "shitty shooters", even if they don't involve any shooting?

I wrote this in another thread, but maybe it will help to repost here:
All VNs are on a spectrum between having gameplay and being kinetic:
On one end you have dating sims/stat management games, or VN hybrids (like Idea Factory's games).
On the other end you have kinetic VNs - no choices/input/stats/minigames. The point of these is focus on story.
In the middle you have ones which are more like a choose-your-own adventure, or have some other kind of gaming aspect to them (point-and-click, text based adventure, investigation, etc).

The one constant for all visual novels, regardless of gameplay content or not, is that you primarily spending your time reading. SFX, music, voice acting, and art also make part of the experience.
If a title has you spending more time in gameplay (excluding making choices, I'm talking like RPG segments), then the definition gets fuzzy and eventually it's a "game with VN segments" rather than a VN.

tl;dr VNs can have many aspects to them, but primarily time is spent reading. If you don't like reading, you're gonna have a bad time.
... So is it a case that you don't like reading in games, period?
I think it's harsh to throw an entire format in the bin just because you don't like one end of its spectrum. But if you really don't like reading, then I think it's fair for you to say that VNs are boring to you.



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Ancient-Red-Dragon: For example, it's generally easier for a novel's narration to convey a character's thoughts directly by having the narrator just state what they are, whereas it's generally harder for films to perform that same function, because they might have to resort to gimmicks like voice-over narration to accomplish something like that, which could be considered cheesy and immersion-breaking (and hence not viable to put into a film in a lot of cases).
Oh man, I love when a VN gives you fun twists like an unreliable narrator! You think you know what's going on... and then you find out the main character was hiding things from you the reader?! So good!
I also love seeing all the ways the story could have gone through many different routes, which would cost wayyyy too much (or just be outright confusing) to do in a movie/TV show/etc.
Post edited May 31, 2022 by milkymylk
Ok, I have nothing against this game, but the artist and general direction of the art clearly forced the ever lasting shit out of those dutch angles, making the CG feel forcefully desperate to convey some sort of feeling. Its way too extreme. Sometimes less exteme dutch angles are way more, depending on how they want to convey emotions.

Suprise the reader when they least expect it they say but the game gives me the opposing vibe.
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Dray2k: Ok, I have nothing against this game, but the artist and general direction of the art clearly forced the ever lasting shit out of those dutch angles, making the CG feel forcefully desperate to convey some sort of feeling. Its way too extreme. Sometimes less exteme dutch angles are way more, depending on how they want to convey emotions.

Suprise the reader when they least expect it they say but the game gives me the opposing vibe.
Yes, but that's not the kind of game this is. If it looks extreme in the art, then players familiar with that style (since your average VN reader is reading a bunch of these at one time) are going to latch onto it. It's supposed to be overly emotional and may even be an utsuge (crying game) meant to elicit feels, since a lot of gamers in this genre love "the feels" they get from these. It goes back to Key titles, which are literally all about bringing out emotions.
I drove around in my car aimlessly looking for a space, but was unable to find anywhere to parquet...
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TheGrimLord: GOG's partner, Jast also did something cool, they allowed people to play their classics in a browser. Just five games. The links still work, but the landing page has been removed. Someone posted the links on Twitter. Here you go, classic eroge goodness:

https://retro.jastusa.com/transfer-student/
https://retro.jastusa.com/season-of-the-sakura/
https://retro.jastusa.com/three-sisters-story/
https://retro.jastusa.com/runaway-city/
https://retro.jastusa.com/may-club/

All of them feature "The Asenheim Project" at the bottom, so that's interesting. Yes, just click on each if you want to play. If GOG removes the links, DM me and I'll send them to you. Enjoy!
Thanks for the links! Hearing the intro song of Seasons of Sakura brings a nostalgic joy <3
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TheGrimLord: GOG's partner, Jast also did something cool, they allowed people to play their classics in a browser. Just five games. The links still work, but the landing page has been removed. Someone posted the links on Twitter. Here you go, classic eroge goodness:

https://retro.jastusa.com/transfer-student/
https://retro.jastusa.com/season-of-the-sakura/
https://retro.jastusa.com/three-sisters-story/
https://retro.jastusa.com/runaway-city/
https://retro.jastusa.com/may-club/

All of them feature "The Asenheim Project" at the bottom, so that's interesting. Yes, just click on each if you want to play. If GOG removes the links, DM me and I'll send them to you. Enjoy!
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slackhideo: Thanks for the links! Hearing the intro song of Seasons of Sakura brings a nostalgic joy <3
No problem! Enjoy!
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milkymylk: Others already gave you good answers, but my 2 cents is that VNs provide a unique storytelling format that doesn't have an equivalent in other media. Same reason that a great video game doesn't make a great book/movie adaptation. They're different formats that give experiences unique to their format.
Sure; one of my favorite games is a visual novel. Phoenix Wright/Ace Attorney. Problem is that for every Phoneix Wright, you have 1000 visual novels which are simply expensive picturebooks, arbitrarily limited to two lines per page. Even the latter day of the series was swallowed into an endless stream of words & gimmicks before the series found footing again.

PARQUET as far as can be told, is the latter catagory, no matter how well produced it is.
Thank you so much GOG and NekoNyan for releasing this wonderful visual novel here! Parquet is somehow special since this is Yuzusoft very first All Ages VN title! Here’s hoping NekoNyan would bring Clover Day's in GOG as that game is banned in Steam for some reason… I also like to see their other Titles/VNs too!
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milkymylk: Others already gave you good answers, but my 2 cents is that VNs provide a unique storytelling format that doesn't have an equivalent in other media. Same reason that a great video game doesn't make a great book/movie adaptation. They're different formats that give experiences unique to their format.
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Darvond: Sure; one of my favorite games is a visual novel. Phoenix Wright/Ace Attorney. Problem is that for every Phoneix Wright, you have 1000 visual novels which are simply expensive picturebooks, arbitrarily limited to two lines per page. Even the latter day of the series was swallowed into an endless stream of words & gimmicks before the series found footing again.

PARQUET as far as can be told, is the latter catagory, no matter how well produced it is.
I mean, that's been the genre for quite a while. Phoenix Wright in itself is not even a visual novel in the traditional sense, it's an adventure game. Closest we have to that is Kara No Shoujo, where you have to be really good at finding the right clues, some almost very obscure - and if you don't do it, you have to watch some absolutely horrible things as punishment for not solving the mystery. Shame that neither of these games found their way to GOG.

You're also forgetting one important quality: While games like Parquet are kinetic and have no choice in story paths, there are several which aren't. So instead of just calling them a right to left picture book, it may be better to call them a "choose your own adventure" novel, something I enjoyed very much as a child. In fact, I tend to look for the mystery and sci-fi novels, something that I know will reward me for playing again and discovering different paths. Even so, you can't judge the level of quality by Phoenix Wright standards because that game series doesn't even represent 10% of the genre as a whole. You may as well judge them on the level of 999 which has a great deal of gameplay.

You're looking for gameplay here and not something to read, which is a very unfair comparison, because to be really and truly honest, I read them because I like to read. When I'm not reading them for my channel, I'm reading independent comic books. I suppose I just prefer pictures with my text.