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We’ve got something special for Neverwinter Nights fans – Neverwinter Nights: Doom of Icewind Dale is here, with a 10% launch discount until February 26th, 4 PM UTC!

After more than 20 years, the story of the Hero of Neverwinter finally continues in this epic new adventure from Luke Scull, fantasy author and lead designer of Tyrants of the Moonsea!

In the Ten Towns of Icewind Dale, the Hero of Neverwinter awakens. Stripped of their recent memories and left to die by a mysterious power, they must survive a dire threat to the dale as they seek the truth behind their abduction. The answers they discover will shape the very fate of the Forgotten Realms.

Now on GOG!
high rated
I’m amazed that they are *still* making content for this game! Eat your heart out, Skyrim …
NN is one of those games I constantly have in the back of my mind, nagging me to give it another try. I got stuck and bored early on in Act 2 and never finished it. But I would probably have to start over from scratch, and I really don't feel like doing the first act again...

I seem to remember it was possible to start with an overpowered pre-made character, something like level 15. I wonder if that would be a good idea? I mean, I know it's kind of cheating, but it would probably make the game much faster :D
Did they change the title of the DLC ?

https://www.youtube.com/watch?v=fOvDrvANM2c


https://www.youtube.com/watch?v=4z3Ax4R4FwU
English only. Pass.
Sick. Will buy it.
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Breja: NN is one of those games I constantly have in the back of my mind, nagging me to give it another try. I got stuck and bored early on in Act 2 and never finished it. But I would probably have to start over from scratch, and I really don't feel like doing the first act again...

I seem to remember it was possible to start with an overpowered pre-made character, something like level 15. I wonder if that would be a good idea? I mean, I know it's kind of cheating, but it would probably make the game much faster :D
I completed it and its initial dlcs and had a great time. Didn't go back to revisit the third-party campaign modules (may or may not get around to doing that, life is short). It was a pretty awesome rpg. I should play the second one at some point...

The story was ok, but the mechanics and battles were the main meat for me.

I found the following interesting to play:
- Rogue/shadowdancer combo
- druit/Shifter (got just enough druid to reach shifter, than went all in on that... transforming into a dragon was pretty epic)
- Sorceror/Dragon Discipline/Fighter combo (basically, you get just enough sorceror to get dragon disciple, max that out and get fighter for the rest)

I'm sure you can find combos that abuse the mechanics way more if you want to optimize your build, but I had a good experience playing those.
Instant Buy...... Or in my case, instant buy means I toss it in the shopping cart and wait a few days to make sure there's nothing else I want to get right now, but I will be picking it up before the sale period ends.
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Breja: NN is one of those games I constantly have in the back of my mind, nagging me to give it another try. I got stuck and bored early on in Act 2 and never finished it. But I would probably have to start over from scratch, and I really don't feel like doing the first act again...
Charwood Village (Ch2) is one of my favorite moments in The Wailing Death campaign, but the rest of Chapter 2 just feels like one big scavenger hunt. A lot of people recommend playing just the prologue for the tutorial, then skipping to downloading user created modules off the NWVault.
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Breja: NN is one of those games I constantly have in the back of my mind, nagging me to give it another try. I got stuck and bored early on in Act 2 and never finished it. But I would probably have to start over from scratch, and I really don't feel like doing the first act again...

I seem to remember it was possible to start with an overpowered pre-made character, something like level 15. I wonder if that would be a good idea? I mean, I know it's kind of cheating, but it would probably make the game much faster :D
It is possible, but it is more fun to make/export* your own character and import it. Though, the first campaign "The Wailing Death" DOES scale many, yet not all, encounters to your character's level.

Another way to make the progression "faster" is not to use henchmen as that increases the amount of experience quests net you. (Though I would argue that you still want to hire them for their gifts that they upgrade in subsequent chapters by doing quests for them.)

I would personally recommend that you pick a class that you find fun to play. I have seen a reviewer complain that the game wasn't fun while picking a Fighter. A Fighter can be fun but it is also the most vanilla option. Oh, on that note. Make sure that whatever you do you have someone or something in your party with a high "Spot" skill to evade traps. The first campaign is pretty good in that it almost always has a safe path through traps provided that you can see it.

Otherwise, be prepared to tank that damage. Another reviewer just went with a Cleric and tanked it all.


*When you finish a chapter the game automatically exports the player character and entire inventory. It is then added to the list of characters that you can pick from when you start an official or fan-made module. If you still have the save then you could just select your old character, provided that you found it fun to play, and continue at chapter 2.
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Breja: NN is one of those games I constantly have in the back of my mind, nagging me to give it another try. I got stuck and bored early on in Act 2 and never finished it. But I would probably have to start over from scratch, and I really don't feel like doing the first act again...

I seem to remember it was possible to start with an overpowered pre-made character, something like level 15. I wonder if that would be a good idea? I mean, I know it's kind of cheating, but it would probably make the game much faster :D
The OC for NVN is basically rubbish. It's uninspiring and was hastily/sloppily put together so they could push out something with the original game. I also got bored quickly and have never bothered to finish it. Honestly, it's probably one of the worst single-player RPG campaigns I have played.

The two official expansions are much better. I started playing Shadows of Undrentide about a year ago and I'm probably over halfway through. I haven't played Hordes of Darkness, but it is apparently excellent. I would highly recommend anyone to skip the OC and just play the expansions.
Post edited Yesterday by Time4Tea
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NeverwinterKnight: It is possible, but it is more fun to make/export* your own character and import it. Though, the first campaign "The Wailing Death" DOES scale many, yet not all, encounters to your character's level.

Another way to make the progression "faster" is not to use henchmen as that increases the amount of experience quests net you. (Though I would argue that you still want to hire them for their gifts that they upgrade in subsequent chapters by doing quests for them.)

I would personally recommend that you pick a class that you find fun to play. I have seen a reviewer complain that the game wasn't fun while picking a Fighter. A Fighter can be fun but it is also the most vanilla option. Oh, on that note. Make sure that whatever you do you have someone or something in your party with a high "Spot" skill to evade traps. The first campaign is pretty good in that it almost always has a safe path through traps provided that you can see it.

Otherwise, be prepared to tank that damage. Another reviewer just went with a Cleric and tanked it all.

*When you finish a chapter the game automatically exports the player character and entire inventory. It is then added to the list of characters that you can pick from when you start an official or fan-made module. If you still have the save then you could just select your old character, provided that you found it fun to play, and continue at chapter 2.
I was playing a fighter, and while I found it fun in the first chapter, I'm pretty sure in chapter 2 I started to figure out he kinda sucked.

I should probably make a spellcaster of some sort, they're bound to be more interesting. The thing is, I never liked the way D&D handles magic, which is why I always avoided those characters, including in tabletop. I know, I should just get over it, I'm just being obstinate I guess.

The other problem is I'm afraid if I get stuck in chapter 2 again with a new character, I'm bound to feel like a complete nimrod :D
Post edited Yesterday by Breja
high rated
Why bother releasing a complete edition if you are going to keep adding content? Complete doesn't mean what people think it means anymore.
NO FREAKIN' WAY!!! AFTER 20 YEARS!

Instabuy. For the glory of old BioWare, Jeremy Soule's musical magic and the all-powerful Infinity Engine!!!!!
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NeverwinterKnight: It is possible, but it is more fun to make/export* your own character and import it. Though, the first campaign "The Wailing Death" DOES scale many, yet not all, encounters to your character's level.

Another way to make the progression "faster" is not to use henchmen as that increases the amount of experience quests net you. (Though I would argue that you still want to hire them for their gifts that they upgrade in subsequent chapters by doing quests for them.)

I would personally recommend that you pick a class that you find fun to play. I have seen a reviewer complain that the game wasn't fun while picking a Fighter. A Fighter can be fun but it is also the most vanilla option. Oh, on that note. Make sure that whatever you do you have someone or something in your party with a high "Spot" skill to evade traps. The first campaign is pretty good in that it almost always has a safe path through traps provided that you can see it.

Otherwise, be prepared to tank that damage. Another reviewer just went with a Cleric and tanked it all.

*When you finish a chapter the game automatically exports the player character and entire inventory. It is then added to the list of characters that you can pick from when you start an official or fan-made module. If you still have the save then you could just select your old character, provided that you found it fun to play, and continue at chapter 2.
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Breja: I was playing a fighter, and while I found it fun in the first chapter, I'm pretty sure in chapter 2 I started to figure out he kinda sucked.

I should probably make a spellcaster of some sort, they're bound to be more interesting. The thing is, I never liked the way D&D handles magic, which is why I always avoided those characters, including in tabletop. I know, I should just get over it, I'm just being obstinate I guess.

The other problem is I'm afraid if I get stuck in chapter 2 again with a new character, I'm bound to feel like a complete nimrod :D
You must've screwed up your build. I played a dwarven fighter in the OC and he did pretty well, I must say. Some fights were hard, but he did the job.
Post edited Yesterday by Black_Hart
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Breja: The other problem is I'm afraid if I get stuck in chapter 2 again with a new character, I'm bound to feel like a complete nimrod :D
I have over 2000 hours on Neverwinter Nights and that's just the EE version. If you get stuck, message me. However the reason I have that many hours on the game is because of all the user created stuff.

Time4Tea is 100% correct when he said that The Wailing Death campaign is uninspired slop in comparison to what you can just download as a free user created module. The prologue is good for new players as a tutorial. Shadows of Undrentide / Hordes of the Underdark is better as a starter campaign.
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Breja: NN is one of those games I constantly have in the back of my mind, nagging me to give it another try. I got stuck and bored early on in Act 2 and never finished it. But I would probably have to start over from scratch, and I really don't feel like doing the first act again...

I seem to remember it was possible to start with an overpowered pre-made character, something like level 15. I wonder if that would be a good idea? I mean, I know it's kind of cheating, but it would probably make the game much faster :D
I feel the same way. Replayed Baldur's Gate dozens of times, but I still have a few of the old OG DnDs to play. I've started NWN many times, but never got very far in it. Icewind Dale 2 has also been barely started, but Planescape Torment is the one I REALLY should play through all the way..