There is something new to report about KRV - here main part of conversation with support (Ironhide Game Studio):
~~
JMB: # 18.12.2021 20:07 CET
I was happy to see that your new game "Kingdom Rush IV - Vengeance"
is now available on GOG:
*
https://www.gog.com/news/release_kingdom_rush_vengeance but unfortunately no longer for GNU/Linux (and not for macOS, but
the latter may be problematic in the current situation).
Will the GNU/Linux port follow soon - or are there technical problems
with the porting?
As your games work flawlessly on GNU/Linux, I was really astonished that
a Linux port is not present on day one - and not amused that GOG had no
word that your series being available in 3 platforms are now only
available for Windows.
I am not the only one who would have bought your new game directly -
but I need a GNU/Linux port.
Is this a new trend as Iron Marines was available on two platforms -
but not on GNU/Linux.
In the former mail I asked about the used game engine ... it may be
'Löve/Love2d with SDL2' - but would be happy to update my overview
on your games on GOG forum:
*
https://www.gog.com/forum/kingdom_rush_series/kingdom_rush_saga_technical_overview_gnulinux_centric with some information form you.
So anything you can explain I will happily share with other gamers
on GOG forum.
And your games are really great and deserve a native port for GNU/Linux.
#
IRONHIDE GAME STUDIO: # 20.12.2021 17:40 CET
Unfortunately there are no plans (as of yet) to port KRV and IM to
GNU/Linux.
Also yes, you're correct that our game engine is Love2d.
Thank you for your support.
#
JMB: # 20.12.2021 17:56 CET
Could you give some inside why the GNU/Linux porting was stopped - Love2D is
written in C++, so it should be portable a typically just a different
compile target - or is this picture much to simplistic to give reality?
And from my point of view the older games were ported well, so I am just
curious why there is no longer support for GNU/Linux.
Would be happy to share you answer with other gamers on GOG forum.
#
IRONHIDE GAME STUDIO: # 22.12.2021 21:10 CET
So I was talking with cigumo, one of our lead programmers, and he shared
with me that KRV is not made with love2d, but with cocos2d-x version 3.x which
isn't easily ported to linux. As a small teams with lots of projects it just
isn't something that we can do at the moment, but still we appreciate
the feedback and will definitly consider it in the future.
~~
So it looks bad for the moment - but still a spark of hope.
For a change some real facts instead the usual small talk and pseudo discussion.